public TFloatLinkedList(TFloatList list) { no_entry_value = list.getNoEntryValue(); // for (TFloatIterator iterator = list.iterator(); iterator.hasNext(); ) { float next = iterator.next(); add(next); } }
private int calculateTotal(int base, TFloatList multipliers, TIntList modifiers) { // For now, add all modifiers and multiply by all multipliers. Negative modifiers cap to zero, // but negative // multipliers remain (so damage can be flipped to healing) float total = base; TIntIterator modifierIter = modifiers.iterator(); while (modifierIter.hasNext()) { total += modifierIter.next(); } total = Math.max(0, total); if (total == 0) { return 0; } TFloatIterator multiplierIter = multipliers.iterator(); while (multiplierIter.hasNext()) { total *= multiplierIter.next(); } return TeraMath.floorToInt(total); }