コード例 #1
0
ファイル: DStar.java プロジェクト: jalman/armada
 /** Approximate action delay between two locations. */
 public static int heuristic(MapLocation loc1, MapLocation loc2) {
   int dx = Math.abs(loc1.x - loc2.x);
   int dy = Math.abs(loc1.y - loc2.y);
   int min, diff;
   if (dx > dy) {
     min = dy;
     diff = dx - dy;
   } else {
     min = dx;
     diff = dy - dx;
   }
   return (min * NORMAL_DIAGONAL + diff * NORMAL_ORTHOGONAL);
 }
コード例 #2
0
ファイル: NoiseTowerBehavior.java プロジェクト: jalman/armada
  public NoiseTowerBehavior() {
    for (int i = 7; i >= 0; i--) {
      int lastdir = (i + 4) % 8;
      int at = 1;
      paths[i][0] = currentLocation;
      int lastcow = 0;
      for (int j = 1; j < 30; j++) {
        if (i < 7 && RC.isActive()) {
          try {
            makeSomeNoise();
          } catch (GameActionException e1) {
            e1.printStackTrace();
          }
        }

        int k = lastdir + 2;
        k %= 8;
        int bestscore = -1;
        MapLocation bestplace = currentLocation;
        while (k != (lastdir + 6) % 8) {

          int score = Math.abs(i - k);
          if (score < 4) score = 8 - score;
          score *= score * score;
          MapLocation here = paths[i][j - 1].add(directions[k]);
          double cows;
          try {
            cows = Utils.COW_GROWTH[here.x][here.y];
            if (cows > 0) lastcow = j;
            score =
                (here.add(directions[k])).distanceSquaredTo(currentLocation) > 300
                        || RC.senseTerrainTile(here) == TerrainTile.VOID
                    ? -10
                    : cows == 0.0 ? 30 : score + (int) (cows) * 0 + 30;
          } catch (Exception e) {
            score = -2;
          }

          if (score > bestscore) {
            bestscore = score;
            bestplace = here;
          }

          k++;
          if (k == 8) k = 0;
        }
        if (!bestplace.equals(currentLocation)) {
          paths[i][j] = bestplace;
        } else {
          break;
        }
      }
      pathat[i] = lastcow;
      while (paths[i][pathat[i]] == null && pathat[i] > 0) pathat[i]--;
      if (lastcow < 29) lastcow++;
    }

    skip[0] = false;

    double[] d = new double[8];
    int[] dist = new int[8];
    MapLocation[] toconsider = new MapLocation[8];

    for (int i = 7; i >= 0; i--) {
      if (pathat[i] == 0) {
        d[i] = 0;
        dist[i] = 0;
      } else {
        toconsider[i] = paths[i][pathat[i] - 1];
        d[i] = Math.atan2(toconsider[i].y - curY, toconsider[i].x - curX);
        dist[i] = currentLocation.distanceSquaredTo(toconsider[i]);
      }
    }
    for (int i = 7; i >= 0; i--) {
      if (dist[i] == 0) skip[i] = true;
      else {
        for (int j = i - 1; j >= 0; j--) {
          if (i == j || dist[j] == 0) continue;
          if (Math.abs(d[i] - d[j]) < 0.4 && pathbetween(toconsider[i], toconsider[j])) {
            if (dist[i] < dist[j]) skip[i] = true;
            else skip[j] = true;
          }
        }
      }
    }
  }
コード例 #3
0
ファイル: NoiseTowerBehavior.java プロジェクト: jalman/armada
 public static double atan3(int a, int b) {
   if (a == 0 && b == 0) return 20.0;
   return Math.atan2(a, b);
 }