コード例 #1
0
ファイル: QuestService.java プロジェクト: osiris087/aionj
  /**
   * Check if a player is doing a quest for the given drop.
   *
   * @param player
   * @param drop
   * @return
   */
  private static boolean hasQuestForDrop(Player player, QuestDrop drop) {
    int questId = drop.getQuestId();
    QuestState qs = player.getQuestStateList().getQuestState(questId);
    if (qs == null || qs.getStatus() != QuestStatus.START) return false;
    QuestTemplate template = questsData.getQuestById(questId);
    CollectItems collectItems = template.getCollectItems();
    if (collectItems == null) return true;

    for (CollectItem collectItem : collectItems.getCollectItem()) {
      int collectItemId = collectItem.getItemId();
      int dropItemId = drop.getItemId();
      if (collectItemId != dropItemId) continue;
      long count = player.getInventory().getItemCountByItemId(collectItemId);
      if (collectItem.getCount() > count) return true;
    }
    return false;
  }
コード例 #2
0
ファイル: QuestService.java プロジェクト: osiris087/aionj
  public static boolean collectItemCheck(QuestCookie env, boolean removeItem) {
    Player player = env.getPlayer();
    int id = env.getQuestId();
    QuestState qs = player.getQuestStateList().getQuestState(id);
    if (qs == null) return false;

    QuestTemplate template = questsData.getQuestById(env.getQuestId());
    CollectItems collectItems = template.getCollectItems();
    if (collectItems == null) return true;

    for (CollectItem collectItem : collectItems.getCollectItem()) {
      int itemId = collectItem.getItemId();
      long count =
          itemId == ItemId.KINAH.value()
              ? player.getInventory().getKinahCount()
              : player.getInventory().getItemCountByItemId(itemId);
      if (collectItem.getCount() > count) return false;
    }
    if (removeItem) {
      BonusTemplate bonusTemplate = bonusData.getBonusInfoByQuestId(id);
      List<SimpleCheckItemBonus> appliedBonuses = null;
      if (bonusTemplate != null) {
        List<AbstractInventoryBonus> bi = bonusTemplate.getItemBonuses();
        int checks = 0;
        for (int i = 0; i < bi.size(); i++) {
          AbstractInventoryBonus bonus = bi.get(i);
          if (!(bonus instanceof SimpleCheckItemBonus)) continue;
          checks++;
          SimpleCheckItemBonus scb = (SimpleCheckItemBonus) bonus;
          HandlerResult result = QuestEngine.getInstance().onBonusApply(env, i, bonus);
          if (result == HandlerResult.UNKNOWN) {
            if (scb.canApply(player, env.getQuestId())) {
              if (appliedBonuses == null) appliedBonuses = new ArrayList<SimpleCheckItemBonus>();
              appliedBonuses.add(scb);
            }
          } else if (result == HandlerResult.SUCCESS) {
            if (appliedBonuses == null) appliedBonuses = new ArrayList<SimpleCheckItemBonus>();
            appliedBonuses.add(scb);
          }
        }
        // If check constraints added (like in redeems), returns no bonus
        if (checks > 0 && appliedBonuses == null) return false;
      }

      for (CollectItem collectItem : collectItems.getCollectItem()) {
        if (collectItem.getItemId() == 182400001)
          player.getInventory().decreaseKinah(collectItem.getCount());
        else {
          boolean removeResult =
              player
                  .getInventory()
                  .removeFromBagByItemId(collectItem.getItemId(), collectItem.getCount());
          if (!removeResult) return false;
        }
      }

      if (appliedBonuses != null) {
        for (AbstractInventoryBonus bonus : appliedBonuses) {
          // TODO: we can not check if the inventory is full
          // when called from the script
          bonus.apply(player, null);
        }
      }
    }
    return true;
  }