public static void makeGameLowLuck(final GameData data) { for (final IEditableProperty property : data.getProperties().getEditableProperties()) { if (property.getName().equals(Constants.LOW_LUCK)) { ((BooleanProperty) property).setValue(true); return; } } throw new IllegalStateException(); }
public static void setSelectAACasualties(final GameData data, final boolean val) { for (final IEditableProperty property : data.getProperties().getEditableProperties()) { if (property.getName().equals(Constants.CHOOSE_AA)) { ((BooleanProperty) property).setValue(val); return; } } throw new IllegalStateException(); }