private PauseScreen() { setSize(w, h); setPosition(Main.width / 2 - w / 2, Main.height / 2 - h / 2); int width = (w - TextBox.gap * 4) / 3; // addTransitionButton("sound", SoundScreen.get(), (width+TextBox.gap)*0,0, width); // addTransitionButton("clicking", GameScreen.get(), (width+TextBox.gap)*1,0, width); // addTransitionButton("fonts", FontScreen.get(), (width+TextBox.gap)*2,0, width); int numScales = 4; width = (w - TextBox.gap * (numScales + 1)) / numScales; for (int i = 0; i < numScales; i++) addScaleButton(i + 1, (width + TextBox.gap) * i, TextBox.gap * 2, width); Slider.SFX.setPosition(w / 2 - Slider.SFX.getWidth() / 2, 40); addActor(Slider.SFX); Slider.music.setPosition(w / 2 - Slider.SFX.getWidth() / 2, 70); addActor(Slider.music); TextBox tb = new TextBox("Restart"); tb.addClickAction( new Runnable() { @Override public void run() { Sounds.stopMusic(); Main.self.setScreen(new StartScreen()); Main.self.toggleMenu(); } }); tb.setPosition(getWidth() / 2, getHeight() - 20, Align.center); addActor(tb); // Slider.music.setPosition(w/2-Slider.SFX.getWidth()/2, 60); // addActor(Slider.music); }
public void fight() { inRange = false; if (currentTarget != null) { targetPosition = currentTarget.position; if (position.dst(currentTarget.position) <= range) { inRange = true; if (secondsUntilShoot <= 0) { int multiplier = team == Team.Left ? -1 : 1; secondsUntilShoot = secondsPerShot * Particle.rand(.9f, 1.1f); switch (type) { case Melee: currentTarget.damage((int) damage); setRotation(.3f * multiplier); addAction(Actions.rotateTo(0, .2f)); break; case Ranged: pop.play(Slider.SFX.getValue()); GameScreen.self.addParticle( new MinionShot((int) position.x, (int) position.y, currentTarget, (int) damage)); setRotation(.3f * -multiplier); addAction(Actions.rotateTo(0, .2f)); break; default: break; } } return; } } else { if (!player) targetPosition = defaultAttackPosition; } }
@Override public void die() { death.play(Slider.SFX.getValue()); untarget(); }