コード例 #1
0
  @Test
  public void shouldReadDataFromFile() {
    // given
    Player player = mock(Player.class);
    given(player.getUniqueId()).willReturn(SAMPLE_UUID);
    World world = mock(World.class);
    given(bukkitService.getWorld("nether")).willReturn(world);

    // when
    LimboPlayer data = limboPlayerStorage.readData(player);

    // then
    assertThat(data, not(nullValue()));
    assertThat(data.isOperator(), equalTo(true));
    assertThat(data.isCanFly(), equalTo(true));
    assertThat(data.getWalkSpeed(), equalTo(0.2f));
    assertThat(data.getFlySpeed(), equalTo(0.1f));
    assertThat(data.getGroup(), equalTo("players"));
    Location location = data.getLocation();
    assertThat(location.getX(), equalTo(-113.219));
    assertThat(location.getY(), equalTo(72.0));
    assertThat(location.getZ(), equalTo(130.637));
    assertThat(location.getWorld(), equalTo(world));
    assertThat(location.getPitch(), equalTo(24.15f));
    assertThat(location.getYaw(), equalTo(-292.484f));
  }
コード例 #2
0
 /**
  * Registers a {@link TimeoutTask} for the given player according to the configuration.
  *
  * @param player the player to register a timeout task for
  */
 public void registerTimeoutTask(Player player) {
   final int timeout = settings.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
   if (timeout > 0) {
     final LimboPlayer limboPlayer = limboCache.getPlayerData(player.getName());
     if (limboPlayer == null) {
       ConsoleLogger.info("PlayerData for '" + player.getName() + "' is not available");
     } else {
       cancelTask(limboPlayer.getTimeoutTask());
       String message = messages.retrieveSingle(MessageKey.LOGIN_TIMEOUT_ERROR);
       BukkitTask task =
           bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout);
       limboPlayer.setTimeoutTask(task);
     }
   }
 }
コード例 #3
0
 /**
  * Registers a {@link MessageTask} for the given player name.
  *
  * @param name the name of the player to schedule a repeating message task for
  * @param isRegistered whether the name is registered or not (false shows "please register", true
  *     shows "please log in")
  */
 public void registerMessageTask(String name, boolean isRegistered) {
   final int interval = settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL);
   final MessageKey key = getMessageKey(isRegistered);
   if (interval > 0) {
     final LimboPlayer limboPlayer = limboCache.getPlayerData(name);
     if (limboPlayer == null) {
       ConsoleLogger.info("PlayerData for '" + name + "' is not available");
     } else {
       cancelTask(limboPlayer.getMessageTask());
       MessageTask messageTask =
           new MessageTask(name, messages.retrieve(key), bukkitService, playerCache);
       bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, interval * TICKS_PER_SECOND);
       limboPlayer.setMessageTask(messageTask);
     }
   }
 }