public void createGameActions() { super.createGameActions(); moveLeft = new GameAction("moveLeft", GameAction.NORMAL, Keyboard.KEY_LEFT); moveRight = new GameAction("moveRight", GameAction.NORMAL, Keyboard.KEY_RIGHT); moveUp = new GameAction("moveUp", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_UP); moveDown = new GameAction("moveDown", GameAction.NORMAL, Keyboard.KEY_DOWN); zoomIn = new GameAction("zoomIn", GameAction.NORMAL, Keyboard.KEY_HOME); zoomOut = new GameAction("zoomOut", GameAction.NORMAL, Keyboard.KEY_END); drawMode = new GameAction("drawMode", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_T); modTex = new GameAction("modTex", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_M); debug = new GameAction("debug", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_SPACE); }
public void createGameActions() { super.createGameActions(); moveLeft = new GameAction("moveLeft", GameAction.NORMAL, Keyboard.KEY_LEFT); moveRight = new GameAction("moveRight", GameAction.NORMAL, Keyboard.KEY_RIGHT); moveUp = new GameAction("moveUp", GameAction.NORMAL, Keyboard.KEY_UP); moveDown = new GameAction("moveDown", GameAction.NORMAL, Keyboard.KEY_DOWN); zoomIn = new GameAction("zoomIn", GameAction.NORMAL, Keyboard.KEY_W); zoomOut = new GameAction("zoomOut", GameAction.NORMAL, Keyboard.KEY_S); exit = new GameAction("exit", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_ESCAPE); left = new GameAction("left", GameAction.NORMAL, Keyboard.KEY_A); enter = new GameAction("enter", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_RETURN); debug = new GameAction("debug", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_SPACE); fullScreen = new GameAction("fullScreen", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_F1); saveCamera = new GameAction("saveCamera", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_F11); drawMode = new GameAction("drawMode", GameAction.DETECT_INITIAL_PRESS_ONLY, Keyboard.KEY_T); right = new GameAction("right", GameAction.NORMAL, Keyboard.KEY_D); }