コード例 #1
0
 @Override
 public void logic() {
   for (Shape shape : layer.children) {
     Sprite sprite = shape.toSprite();
     sprite.moveForward();
     sprite.bounceInside(rectangle);
   }
 }
コード例 #2
0
ファイル: SpriteTemplate.java プロジェクト: Serebriakov/dwlab
 public void toSprites(Sprite sprite, Layer layer, Shape pivotShape, Relativity relativity) {
   LinkedList newSprites = new LinkedList();
   if (pivotShape == null) pivotShape = sprite;
   for (Sprite templateSprite : sprites) {
     Sprite newSprite = new Sprite();
     templateSprite.copySpriteTo(newSprite);
     setShape(sprite, templateSprite, newSprite);
     newSprites.addLast(newSprite);
   }
   layer.insert(newSprites, pivotShape, relativity);
 }
コード例 #3
0
ファイル: SpriteTemplate.java プロジェクト: Serebriakov/dwlab
 @Override
 public Sprite getTileSprite(Sprite sprite, double dX, double dY, double xScale, double yScale) {
   serviceRectangle.setCoords(sprite.getX() * xScale + dX, sprite.getY() * yScale + dY);
   serviceRectangle.setSize(sprite.getWidth() * xScale, sprite.getHeight() * yScale);
   serviceRectangle.shapeType = sprite.shapeType;
   return serviceRectangle;
 }
コード例 #4
0
 @Override
 public void render() {
   cursor.setAsViewport();
   layer.draw();
   rectangle.drawContour(2d);
   resetViewport();
   cursor.drawContour(2d);
   printText("SetAsViewport, ResetViewport example", Align.TO_CENTER, Align.TO_BOTTOM);
 }
コード例 #5
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 @Override
 public void init() {
   cursor = new Sprite(0, 0, 8, 6);
   for (int n = 1; n < spritesQuantity; n++) {
     Sprite sprite =
         new Sprite(
             ShapeType.oval,
             Service.random(-13d, 13d),
             Service.random(-8d, 8d),
             0d,
             0d,
             Service.random(Math.PI * 2d),
             Service.random(3d, 7d));
     sprite.setDiameter(Service.random(0.5d, 1.5d));
     sprite.visualizer.setRandomColor();
     layer.addLast(sprite);
   }
 }
コード例 #6
0
 @Override
 public boolean check(Sprite oval, Sprite rectangle) {
   oval = oval.toCircle(rectangle, serviceOval1);
   if ((rectangle.getX() - rectangle.getWidth() * 0.5 <= oval.getX()
           && oval.getX() <= rectangle.getX() + rectangle.getWidth() * 0.5)
       || (rectangle.getY() - rectangle.getHeight() * 0.5 <= oval.getY()
           && oval.getY() <= rectangle.getY() + rectangle.getHeight() * 0.5)) {
     if (2.0 * Math.abs(oval.getX() - rectangle.getX())
             < oval.getWidth() + rectangle.getWidth() - inaccuracy
         && 2.0 * Math.abs(oval.getY() - rectangle.getY())
             < oval.getWidth() + rectangle.getHeight() - inaccuracy) return true;
   } else {
     double dX = Math.abs(rectangle.getX() - oval.getX()) - 0.5 * rectangle.getWidth();
     double dY = Math.abs(rectangle.getY() - oval.getY()) - 0.5 * rectangle.getHeight();
     double radius = 0.5 * oval.getWidth() - inaccuracy;
     if (dX * dX + dY * dY < radius * radius) return true;
   }
   return false;
 }
コード例 #7
0
ファイル: SpriteTemplate.java プロジェクト: Serebriakov/dwlab
  public static SpriteTemplate fromSprites(
      LinkedList<Sprite> sprites, Layer layer, Shape pivotShape, Relativity relativity) {
    SpriteTemplate template = null;
    double leftX = 0d, topY = 0d, rightX = 0d, bottomY = 0d;
    Sprite newSprite = new Sprite();

    for (Sprite sprite : sprites) {
      if (sprite.shapeType.getNum() == ShapeType.spriteTemplate.getNum()) continue;
      if (template != null) {
        leftX = Math.min(leftX, sprite.leftX());
        topY = Math.min(topY, sprite.topY());
        rightX = Math.max(rightX, sprite.rightX());
        bottomY = Math.max(bottomY, sprite.bottomY());
      } else {
        template = new SpriteTemplate();
        leftX = sprite.leftX();
        topY = sprite.topY();
        rightX = sprite.rightX();
        bottomY = sprite.bottomY();
        if (pivotShape == null) pivotShape = sprite;
      }
    }

    if (template != null) {
      newSprite.setCoords(0.5d * (leftX + rightX), 0.5d * (topY + bottomY));
      newSprite.setHeight(bottomY - topY);
      newSprite.shapeType = template;
      if (layer != null) layer.insert(newSprite, pivotShape, relativity);

      for (Sprite sprite : sprites) {
        if (sprite.shapeType.getNum() == ShapeType.spriteTemplate.getNum()) continue;
        layer.remove(sprite);
        sprite.setCoords(
            (newSprite.getX() - sprite.getX()) / newSprite.getWidth(),
            (newSprite.getY() - sprite.getY()) / newSprite.getHeight());
        sprite.setSize(
            sprite.getWidth() / newSprite.getWidth(), sprite.getHeight() / newSprite.getHeight());
        template.sprites.addLast(sprite);
      }
    }

    return template;
  }
コード例 #8
0
ファイル: SpriteTemplate.java プロジェクト: Serebriakov/dwlab
  public void setShape(Sprite sprite, Sprite templateSprite, Sprite spriteShape) {
    double angle = sprite.displayingAngle;
    if (templateSprite.visualizer.rotating) angle += sprite.angle;

    if (angle == 0) {
      spriteShape.setCoords(
          templateSprite.getX() * sprite.getWidth() + sprite.getX(),
          templateSprite.getY() * sprite.getHeight() + sprite.getY());
    } else {
      double relativeX = templateSprite.getX() * sprite.getWidth();
      double relativeY = templateSprite.getY() * sprite.getHeight();
      spriteShape.setCoords(
          relativeX * Math.cos(angle) - relativeY * Math.sin(angle) + sprite.getX(),
          relativeX * Math.sin(angle) + relativeY * Math.cos(angle) + sprite.getY());
    }
    spriteShape.setSize(
        sprite.getWidth() * templateSprite.getWidth(),
        sprite.getHeight() * templateSprite.getHeight());
    spriteShape.angle = sprite.angle + templateSprite.angle;
    spriteShape.displayingAngle = sprite.displayingAngle + templateSprite.displayingAngle;
  }