コード例 #1
0
 private final void unionBox(Rectangle3D bbox) {
   if (bbox.isEmpty()) return;
   Rectangle3D tbox = bbox.transformByMatrix(null, currentTrafo);
   double[][] bnds = tbox.getBounds();
   bound.xmin = Math.min(bound.xmin, bnds[0][0]);
   bound.xmax = Math.max(bound.xmax, bnds[1][0]);
   bound.ymin = Math.min(bound.ymin, bnds[0][1]);
   bound.ymax = Math.max(bound.ymax, bnds[1][1]);
   bound.zmin = Math.min(bound.zmin, bnds[0][2]);
   bound.zmax = Math.max(bound.zmax, bnds[1][2]);
 }
コード例 #2
0
  /** Convert result into Rectangle3D instance (see {@link de.jreality.util.Rectangle3D} */
  public Rectangle3D getBoundingBox() {

    Rectangle3D rect3d = new Rectangle3D();
    double[][] bnds = rect3d.getBounds();
    bnds[0][0] = getXmin();
    bnds[1][0] = getXmax();
    bnds[0][1] = getYmin();
    bnds[1][1] = getYmax();
    bnds[0][2] = getZmin();
    bnds[1][2] = getZmax();
    rect3d.setBounds(bnds);
    if (Rn.isNan(bnds[0]) || Rn.isNan(bnds[1])) return Rectangle3D.EMPTY_BOX;

    return rect3d;
  }