@Override protected void onResume() { super.onResume(); Log.d( Game.class.getName(), "Resume [creating, paused, finished, timerTime] " + creating + " " + paused + " " + finished + " " + timer.getElapsedTime()); if (!creating) { if (fieldCreationFragment.getZahlenschlange() == null) { createGame(); } else if (!paused && finished == GAME_FINISHED_NOT_YET) { startGame(); } else { updateGridView(); } } }