コード例 #1
0
ファイル: AckleyFunction.java プロジェクト: sulcanto/JCOOL
  public double valueAt(Point point) {
    double[] ax = point.toArray();

    double sum1 = 0.0;
    double sum2 = 0.0;

    for (int i = 0; i < n; i++) {
      sum1 += ax[i] * ax[i];
      sum2 += Math.cos(2 * Math.PI * ax[i]);
    }

    return 20 + Math.exp(1) - 20 * Math.exp(-0.2 * Math.sqrt(sum1 / n)) - Math.exp(sum2 / n);
  }
コード例 #2
0
ファイル: AckleyFunction.java プロジェクト: sulcanto/JCOOL
  public Gradient gradientAt(Point point) {
    double[] ax = point.toArray();
    double[] gradient = new double[n];

    double sqrtSum = 0.0;
    double cosSum = 0.0;
    for (int i = 0; i < n; i++) {
      sqrtSum += ax[i] * ax[i];
      cosSum += Math.cos(2 * Math.PI * ax[i]);
    }

    sqrtSum = Math.sqrt(sqrtSum);
    cosSum /= n;

    for (int i = 0; i < n; i++)
      gradient[i] =
          (2 * ax[i] * Math.exp(-0.1 * sqrtSum)) / sqrtSum
              + 0.5 * Math.exp(cosSum) * Math.PI * Math.sin(2 * Math.PI * ax[i]);

    return Gradient.valueOf(gradient);
  }
コード例 #3
0
ファイル: QuasiNewtonMethod.java プロジェクト: TomasJiran/CEA
  public void optimize() {

    System.arraycopy(x, 0, xNew, 0, dimension);
    lineSearchMethod.minimize(xNew, direction);

    for (int i = 0; i < dimension; i++) xDelta[i] = xNew[i] - x[i];

    System.arraycopy(xNew, 0, x, 0, dimension);
    System.arraycopy(g, 0, y, 0, dimension);
    g = function.gradientAt(Point.at(x)).toArray();

    for (int i = 0; i < dimension; i++) y[i] = g[i] - y[i];

    for (int i = 0; i < dimension; i++) {
      Hy[i] = 0.0;
      for (int j = 0; j < dimension; j++) Hy[i] += H[i][j] * y[j];
    }

    fac = 0.0;
    fae = 0.0;
    sumY = 0.0;
    sumXDelta = 0.0;

    for (int i = 0; i < dimension; i++) {
      fac += y[i] * xDelta[i];
      fae += y[i] * Hy[i];
      sumY += y[i] * y[i];
      sumXDelta += xDelta[i] * xDelta[i];
    }

    if (fac > Math.sqrt(MachineAccuracy.EPSILON * sumY * sumXDelta)) {
      fac = 1.0 / fac;
      fad = 1.0 / fae;

      switch (updateMethod) {
        case DFP:
          for (int i = 0; i < dimension; i++)
            for (int j = i; j < dimension; j++) {
              H[i][j] += fac * xDelta[i] * xDelta[j] - fad * Hy[i] * Hy[j];
              H[j][i] = H[i][j];
            }
          break;

        case BFGS:
          for (int i = 0; i < dimension; i++) y[i] = fac * xDelta[i] - fad * Hy[i];

          for (int i = 0; i < dimension; i++)
            for (int j = i; j < dimension; j++) {
              H[i][j] += fac * xDelta[i] * xDelta[j] - fad * Hy[i] * Hy[j] + fae * y[i] * y[j];
              H[j][i] = H[i][j];
            }
          break;

        case BROYDEN_FAMILY:
          for (int i = 0; i < dimension; i++) y[i] = fac * xDelta[i] - fad * Hy[i];

          for (int i = 0; i < dimension; i++)
            for (int j = i; j < dimension; j++) {
              H[i][j] +=
                  fac * xDelta[i] * xDelta[j] - fad * Hy[i] * Hy[j] + phi * (fae * y[i] * y[j]);
              H[j][i] = H[i][j];
            }
          break;

        case BROYDEN:
          fae = 0.0;

          for (int i = 0; i < dimension; i++) {
            xH[i] = 0.0;

            for (int j = 0; j < dimension; j++) xH[i] += xDelta[j] * H[j][i];

            fae += xDelta[i] * Hy[i];
          }

          fae = 1.0 / fae;

          for (int i = 0; i < dimension; i++) {
            y[i] = xDelta[i] - Hy[i];
            for (int j = i; j < dimension; j++) {
              H[i][j] += fae * y[i] * xH[j];
              H[j][i] = H[i][j];
            }
          }
          break;
      }
    }

    for (int i = 0; i < dimension; i++) {
      direction[i] = 0.0;
      for (int j = 0; j < dimension; j++) direction[i] -= H[i][j] * g[j];
    }

    solution = ValuePoint.at(Point.at(x), function);

    telemetry = new ValuePointTelemetry(solution);
    if (consumer != null) consumer.notifyOf(this);

    stopCondition.setValue(solution.getValue());
  }