コード例 #1
0
ファイル: LobbyActivity.java プロジェクト: TronGame/CWA115
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_lobby);

    gameToJoin = getIntent().getIntExtra(JOIN_GAME_EXTRA, -1);
    if (gameToJoin != -1) {
      // We started from a notification => make sure basic initializations, normally
      // made in MainActivity are performed here:
      GameSettings.setProfile(Profile.Load(PreferenceManager.getDefaultSharedPreferences(this)));
      DrawableManager.InitializeCache(5);
    }

    dataServer = new HttpConnector(getString(R.string.dataserver_url));

    ListView lobbyList = (ListView) findViewById(R.id.mainList);
    checkBoxView = (CheckBox) findViewById(R.id.spectatorCheckboxView);
    lobbyList.setClickable(true);
    listGames();

    if (GameSettings.getLastPlayTime()
        != -1) { // A game has been played, push new playtime to server
      dataServer.sendRequest(
          ServerCommand.SET_PLAYTIME,
          ImmutableMap.of(
              "id", String.valueOf(GameSettings.getUserId()),
              "token", GameSettings.getPlayerToken(),
              "playtime",
                  String.valueOf(
                      GameSettings.getProfile().getPlaytime() + GameSettings.getLastPlayTime())),
          new HttpConnector.Callback() {
            @Override
            public void handleResult(String data) {}
          });
      GameSettings.resetLastPlaytime();
    }
  }