コード例 #1
0
  private void sendMessageToTarget(
      final CampaignDeliverMessage campaignDeliverMessage,
      final PlayerTarget playerTarget,
      final Map<String, String> personalisedContent) {

    AmazonDeviceMessage message =
        new AmazonDeviceMessage(
            playerTarget.getPlayerId(),
            playerTarget.getTargetToken(),
            personalisedContent.get(MessageContentType.TITLE.getKey()),
            personalisedContent.get(MessageContentType.TITLE.getKey()),
            personalisedContent.get(MessageContentType.MESSAGE.getKey()),
            "notify",
            campaignDeliverMessage.getCampaignRunId());

    pushNotificationPublisher.sendPushNotification(message);
  }
コード例 #2
0
  @Override
  public void sendMessageToPlayers(CampaignDeliverMessage campaignDeliverMessage) {
    LOG.debug("sending ADM Campaign");
    List<PlayerTarget> playersList = getEligiblePlayerTargets(campaignDeliverMessage);

    final Map<String, String> campaignContent = getCampaignContent(campaignDeliverMessage);
    final Map<NotificationChannelConfigType, String> campaignChannelConfig =
        getChannelCampaignConfig(campaignDeliverMessage);

    for (PlayerTarget playerTarget : playersList) {
      if (isAllowedGameType(getGameTypesForCampaign(campaignChannelConfig), playerTarget)) {
        Map<String, String> personalisedContent =
            campaignContentService.getPersonalisedContent(campaignContent, playerTarget);
        sendMessageToTarget(campaignDeliverMessage, playerTarget, personalisedContent);
      } else {
        LOG.debug(
            "Skipping message as not in game_type list gameType={}", playerTarget.getGameType());
      }
    }
  }
コード例 #3
0
 private boolean isAllowedGameType(
     final Set<String> allowedGameTypes, final PlayerTarget playerTarget) {
   return allowedGameTypes.isEmpty() || allowedGameTypes.contains(playerTarget.getGameType());
 }