/** * Subclasses must call this at the end of their onCreate() call. * * @param near The near clipping distance. * @param far The far clipping distance. */ protected void start(float near, float far) { if (!created) { throw new IllegalStateException("GameActivity subclass must call super.onCreate() first!"); } Log.d(TAG, "GameActivity Start!"); engine.start(); gameView.setRenderer(new GameRenderer(pipe, near, far)); super.setContentView(gameView); // TODO change to super.setContentView(content); }