public MovingLight() { // Mechanism for closing the window and ending the program. this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // Default settings for the viewer parameters. myCanvas3D = new Canvas3D(SimpleUniverse.getPreferredConfiguration()); // Construct the SimpleUniverse: // First generate it using the Canvas. SimpleUniverse simpUniv = new SimpleUniverse(myCanvas3D); // Default position of the viewer. simpUniv.getViewingPlatform().setNominalViewingTransform(); // The scene is generated in this method. createSceneGraph(simpUniv); // Add some light to the scene. addLight(simpUniv); // The following three lines enable navigation through the scene using the mouse. OrbitBehavior ob = new OrbitBehavior(myCanvas3D); ob.setSchedulingBounds(new BoundingSphere(new Point3d(0.0, 0.0, 0.0), Double.MAX_VALUE)); simpUniv.getViewingPlatform().setViewPlatformBehavior(ob); // Show the canvas/window. setTitle("A moving light source"); setSize(700, 700); getContentPane().add("Center", myCanvas3D); setVisible(true); }
private void initMouseControl() { if (getSettings().getRenderSettings().getRenderMode().contains(RenderMode.RENDER_TO_FRAME)) { OrbitBehavior orbitBehavior = new OrbitBehavior(); orbitBehavior.setSchedulingBounds(getSettings().getRenderSettings3D().getBounds()); getViewingPlatform().setViewPlatformBehavior(orbitBehavior); getLogger().info("Simple mouse control initialized."); } }