/** Remove all objects from the world and reset the battle state for a new game */ public void reset() { if (this.world != null) this.world.getDynamicRoot().detachAllChildren(); EntityManager.getInstance().cleanup(); ViewManager.getInstance().cleanup(); InputManager.getInstance().cleanup(); PhysicsManager.getInstance().cleanup(); TaskManager.getInstance().cleanup(); this.count = 0; this.game.getClient().getHandler().initialize(); this.flagGoals.clear(); }