@Command( aliases = {"butcher", "kill"}, usage = "[radius]", flags = "plangbtfr", desc = "Butcher brush", help = "Kills nearby mobs within the specified radius.\n" + "Flags:\n" + " -p also kills pets.\n" + " -n also kills NPCs.\n" + " -g also kills Golems.\n" + " -a also kills animals.\n" + " -b also kills ambient mobs.\n" + " -t also kills mobs with name tags.\n" + " -f compounds all previous flags.\n" + " -r also destroys armor stands.\n" + " -l currently does nothing.", min = 0, max = 1) @CommandPermissions("worldedit.brush.butcher") public void butcherBrush( Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException { LocalConfiguration config = worldEdit.getConfiguration(); double radius = args.argsLength() > 0 ? args.getDouble(0) : 5; double maxRadius = config.maxBrushRadius; // hmmmm not horribly worried about this because -1 is still rather efficient, // the problem arises when butcherMaxRadius is some really high number but not infinite // - original idea taken from https://github.com/sk89q/worldedit/pull/198#issuecomment-6463108 if (player.hasPermission("worldedit.butcher")) { maxRadius = Math.max(config.maxBrushRadius, config.butcherMaxRadius); } if (radius > maxRadius) { player.printError("Maximum allowed brush radius: " + maxRadius); return; } CreatureButcher flags = new CreatureButcher(player); flags.fromCommand(args); BrushTool tool = session.getBrushTool(player.getItemInHand()); tool.setSize(radius); tool.setBrush(new ButcherBrush(flags), "worldedit.brush.butcher"); player.print(String.format("Butcher brush equipped (%.0f).", radius)); }