コード例 #1
0
ファイル: Empty.java プロジェクト: Cocanuta/Marble
  public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException {
    String whatToDrop = null;
    Environmental target = mob;
    Vector V = new Vector();
    if (commands.size() < 2) {
      mob.tell("Empty what where?");
      return false;
    }
    commands.removeElementAt(0);
    if (commands.size() > 1) {
      String s = (String) commands.lastElement();
      if (s.equalsIgnoreCase("here")) target = mob.location();
      else if (s.equalsIgnoreCase("me")) target = mob;
      else if (s.equalsIgnoreCase("self")) target = mob;
      else if ("INVENTORY".startsWith(s.toUpperCase())) target = mob;
      else if (s.equalsIgnoreCase("floor")) target = mob.location();
      else if (s.equalsIgnoreCase("ground")) target = mob.location();
      else {
        target =
            CMLib.english().possibleContainer(mob, commands, false, Wearable.FILTER_UNWORNONLY);
        if (target == null) target = mob.location().fetchFromRoomFavorItems(null, s);
        else commands.addElement("delme");
      }
      if (target != null) commands.removeElementAt(commands.size() - 1);
    }

    if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) {
      mob.tell("Empty it where?");
      return false;
    }

    int maxToDrop = CMLib.english().calculateMaxToGive(mob, commands, true, mob, false);
    if (maxToDrop < 0) return false;

    whatToDrop = CMParms.combine(commands, 0);
    boolean allFlag =
        (commands.size() > 0) ? ((String) commands.elementAt(0)).equalsIgnoreCase("all") : false;
    if (whatToDrop.toUpperCase().startsWith("ALL.")) {
      allFlag = true;
      whatToDrop = "ALL " + whatToDrop.substring(4);
    }
    if (whatToDrop.toUpperCase().endsWith(".ALL")) {
      allFlag = true;
      whatToDrop = "ALL " + whatToDrop.substring(0, whatToDrop.length() - 4);
    }
    int addendum = 1;
    String addendumStr = "";
    Drink drink = null;
    boolean doBugFix = true;
    while (doBugFix || ((allFlag) && (addendum <= maxToDrop))) {
      doBugFix = false;
      Item dropThis = mob.fetchCarried(null, whatToDrop + addendumStr);
      if ((dropThis == null) && (V.size() == 0) && (addendumStr.length() == 0) && (!allFlag)) {
        dropThis = mob.fetchWornItem(whatToDrop);
        if ((dropThis != null) && (dropThis instanceof Container)) {
          if ((!dropThis.amWearingAt(Wearable.WORN_HELD))
              && (!dropThis.amWearingAt(Wearable.WORN_WIELD))) {
            mob.tell("You must remove that first.");
            return false;
          }
          CMMsg newMsg = CMClass.getMsg(mob, dropThis, null, CMMsg.MSG_REMOVE, null);
          if (mob.location().okMessage(mob, newMsg)) mob.location().send(mob, newMsg);
          else return false;
        }
      }
      if (dropThis == null) break;
      if (dropThis instanceof Drink) drink = (Drink) dropThis;
      if ((CMLib.flags().canBeSeenBy(dropThis, mob))
          && (dropThis instanceof Container)
          && (!V.contains(dropThis))) V.addElement(dropThis);
      addendumStr = "." + (++addendum);
    }

    String str = "<S-NAME> empt(ys) <T-NAME>";
    if (target instanceof Room) str += " here.";
    else if (target instanceof MOB) str += ".";
    else str += " into " + target.Name() + ".";

    if ((V.size() == 0) && (drink != null)) {
      mob.tell(drink.name() + " must be POURed out.");
      return false;
    }

    if (V.size() == 0) mob.tell("You don't seem to be carrying that.");
    else if ((V.size() == 1) && (V.firstElement() == target))
      mob.tell("You can't empty something into itself!");
    else if ((V.size() == 1)
        && (V.firstElement() instanceof Drink)
        && (!((Drink) V.firstElement()).containsDrink()))
      mob.tell(mob, (Drink) V.firstElement(), null, "<T-NAME> is already empty.");
    else
      for (int v = 0; v < V.size(); v++) {
        Container C = (Container) V.elementAt(v);
        if (C == target) continue;
        List<Item> V2 = C.getContents();

        boolean skipMessage = false;
        if ((C instanceof Drink) && (((Drink) C).containsDrink())) {
          if (target instanceof Drink) {
            Command C2 = CMClass.getCommand("Pour");
            C2.execute(
                mob,
                new XVector("POUR", "$" + C.Name() + "$", "$" + target.Name() + "$"),
                metaFlags);
            skipMessage = true;
          } else {
            ((Drink) C).setLiquidRemaining(0);
            if (((Drink) C).disappearsAfterDrinking()) C.destroy();
          }
        }
        CMMsg msg = CMClass.getMsg(mob, C, CMMsg.MSG_QUIETMOVEMENT, str);
        Room R = mob.location();
        if (skipMessage || (R.okMessage(mob, msg))) {
          if (!skipMessage) R.send(mob, msg);
          for (int v2 = 0; v2 < V2.size(); v2++) {
            Item I = (Item) V2.get(v2);
            if (I instanceof Coins) ((Coins) I).setContainer(null);
            if (((I.container() == null) || (Get.get(mob, C, I, true, null, true)))
                && (I.container() == null)) {
              if (target instanceof Room) drop(mob, I, true, true);
              else if (target instanceof Container) {
                CMMsg putMsg =
                    CMClass.getMsg(mob, target, I, CMMsg.MASK_OPTIMIZE | CMMsg.MSG_PUT, null);
                if (R.okMessage(mob, putMsg)) R.send(mob, putMsg);
              }
              if (I instanceof Coins) ((Coins) I).putCoinsBack();
              if (I instanceof RawMaterial) ((RawMaterial) I).rebundle();
            }
          }
        }
      }
    mob.location().recoverRoomStats();
    mob.location().recoverRoomStats();
    return false;
  }
コード例 #2
0
ファイル: Questwins.java プロジェクト: Cocanuta/Marble
  public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException {
    if ((commands.size() == 1) && (((String) commands.firstElement()).startsWith("QUESTW")))
      commands.addElement("WON");
    if ((commands.size() > 1) && (((String) commands.elementAt(1)).equalsIgnoreCase("WON"))) {
      Vector qVec = new Vector();
      for (int q = 0; q < CMLib.quests().numQuests(); q++) {
        Quest Q = CMLib.quests().fetchQuest(q);
        if (Q.wasWinner(mob.Name())) {
          String name = Q.displayName().trim().length() > 0 ? Q.displayName() : Q.name();
          if (!qVec.contains(name)) qVec.addElement(name);
        }
      }
      Collections.sort(qVec);
      StringBuffer msg = new StringBuffer("^HQuests you are listed as having won:^?^N\n\r");
      for (int i = 0; i < qVec.size(); i++) msg.append(((String) qVec.elementAt(i)) + "^N\n\r");
      if (!mob.isMonster()) mob.tell(msg.toString());
    } else if ((commands.size() > 2)
        && (((String) commands.elementAt(1)).equalsIgnoreCase("DROP"))) {
      ScriptingEngine foundS = null;
      for (Enumeration<ScriptingEngine> e = mob.scripts(); e.hasMoreElements(); ) {
        ScriptingEngine SE = e.nextElement();
        if (SE == null) continue;
        if ((SE.defaultQuestName().length() > 0)
            && (CMLib.quests().findQuest(SE.defaultQuestName()) == null)) foundS = SE;
      }
      if (foundS != null) mob.delScript(foundS);
      foundS = null;

      String rest = CMParms.combine(commands, 2);
      Quest Q = CMLib.quests().findQuest(rest);
      if (Q == null) {
        mob.tell("There is no such quest as '" + rest + "'.");
        return false;
      }
      for (Enumeration<ScriptingEngine> e = mob.scripts(); e.hasMoreElements(); ) {
        ScriptingEngine SE = e.nextElement();
        if (SE == null) continue;
        if ((SE.defaultQuestName().length() > 0)
            && (SE.defaultQuestName().equalsIgnoreCase(Q.name()))) foundS = SE;
      }
      if (foundS == null) {
        mob.tell("You have not accepted a quest called '" + rest + "'.  Enter QUESTS for a list.");
        return false;
      }
      if ((!mob.isMonster()
          && (mob.session()
              .confirm("Drop the quest '" + Q.name() + "', are you sure (y/N)?", "N")))) {
        CMLib.coffeeTables().bump(Q, CoffeeTableRow.STAT_QUESTDROPPED);
        mob.delScript(foundS);
        mob.tell("Quest dropped.");
        return false;
      }
    } else if (commands.size() == 1) {
      List<Quest> qQVec = CMLib.quests().getPlayerPersistantQuests(mob);
      Vector<String> qVec = new Vector<String>();
      for (Quest Q : qQVec) {
        String name = Q.displayName().trim().length() > 0 ? Q.displayName() : Q.name();
        if (!qVec.contains(name)) qVec.addElement(name);
      }
      Collections.sort(qVec);
      StringBuffer msg = new StringBuffer("^HQuests you are listed as having accepted:^?^N\n\r");
      for (int i = 0; i < qVec.size(); i++) msg.append(((String) qVec.elementAt(i)) + "^N\n\r");
      if (!mob.isMonster())
        mob.tell(msg.toString() + "\n\r^HEnter QUEST [QUEST NAME] for more information.^N^.");

    } else {
      String rest = CMParms.combine(commands, 1);
      Quest Q = CMLib.quests().findQuest(rest);
      if (Q == null) {
        mob.tell("There is no such quest as '" + rest + "'.");
        return false;
      }
      ScriptingEngine foundS = null;
      for (Enumeration<ScriptingEngine> e = mob.scripts(); e.hasMoreElements(); ) {
        ScriptingEngine SE = e.nextElement();
        if (SE == null) continue;
        if ((SE.defaultQuestName().length() > 0)
            && (SE.defaultQuestName().equalsIgnoreCase(Q.name()))) foundS = SE;
      }
      if (foundS == null) {
        mob.tell("You have not accepted a quest called '" + rest + "'.  Enter QUESTS for a list.");
        return false;
      }
      String name = Q.displayName().trim().length() > 0 ? Q.displayName() : Q.name();
      if (!Q.name().equals(name)) name += " (" + Q.name() + ")";
      mob.tell("^HQuest Information: ^w" + name + "^N");
      String instructions = null;
      if ((instructions == null) || (instructions.length() == 0))
        instructions = foundS.getVar("*", "INSTRUCTIONS");
      if ((instructions == null) || (instructions.length() == 0))
        instructions = Q.isStat("INSTRUCTIONS") ? Q.getStat("INSTRUCTIONS") : null;
      if ((instructions == null) || (instructions.length() == 0))
        instructions = "No further information available.";
      String timeRemaining = foundS.getVar("*", "TIME_REMAINING");
      if ((timeRemaining != null) && (timeRemaining.length() > 0)) {
        String timeRemainingType = foundS.getVar("*", "TIME_REMAINING_TYPE");
        if (((timeRemainingType.equalsIgnoreCase("TICKS") || (timeRemainingType.length() == 0))
            && (CMath.isInteger(timeRemaining)))) {
          long ticks = CMath.s_int(timeRemaining);
          ticks *= CMProps.getTickMillis();
          if (ticks > 60000) timeRemaining = (ticks / 60000) + " minutes";
          else timeRemaining = (ticks / 1000) + " seconds";
        } else if (timeRemainingType.length() > 0) timeRemaining += " " + timeRemainingType;
      }
      String progress = foundS.getVar("*", "PROGRESS");
      mob.tell("^w" + instructions + "^N");
      if ((timeRemaining != null) && (timeRemaining.length() > 0))
        mob.tell("\n\r^yTime Remaining: ^w" + timeRemaining + "^N");
      if ((progress != null) && (progress.length() > 0))
        mob.tell("\n\r^yProgress: ^w" + progress + "^N");
    }
    return false;
  }
コード例 #3
0
ファイル: WeatherAffects.java プロジェクト: Cocanuta/Marble
  public boolean tick(Tickable ticking, int tickID) {
    int realLastWeather = super.lastWeather;
    if (!super.tick(ticking, tickID)) return false;
    Area A = CMLib.map().areaLocation(ticking);
    if (A == null) return false;
    Climate C = A.getClimateObj();
    if (C == null) return false;
    lastWeather = realLastWeather;

    // handle freeze overs
    if ((coldWeather(lastWeather))
        && (coldWeather(C.weatherType(null)))
        && (lastWeather != C.weatherType(null))
        && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER)
        && (CMLib.dice().rollPercentage() < freezeOverChance)) {
      if (ticking instanceof Room) {
        Room R = (Room) ticking;
        if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
            && (CMLib.dice().rollPercentage() < freezeOverChance)
            && (R instanceof Drink)
            && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) {
          Ability A2 = CMClass.getAbility("Spell_IceSheet");
          if (A2 != null) {
            MOB mob = CMLib.map().getFactoryMOB(R);
            A2.invoke(mob, R, true, 0);
            mob.destroy();
          }
        }
      } else
        for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
          Room R = (Room) e.nextElement();
          if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
              && (CMLib.dice().rollPercentage() < freezeOverChance)) {
            Ability A2 = CMClass.getAbility("Spell_IceSheet");
            if (A2 != null) {
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, R, true, 0);
              mob.destroy();
            }
          }
        }
    }
    if ((botherDown--) == 1) {
      resetBotherTicks();
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
        case Climate.WEATHER_HAIL:
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) {
            Room R = (Room) r.nextElement();
            if (CMLib.map().hasASky(R))
              for (int i = 0; i < R.numInhabitants(); i++) {
                MOB mob = R.fetchInhabitant(i);
                if ((mob != null)
                    && (!mob.isMonster())
                    && (CMLib.flags().aliveAwakeMobile(mob, true))
                    && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER)))
                  mob.tell(C.getWeatherDescription(A));
              }
          }
          break;
      }
    }
    if ((diseaseDown--) == 1) {
      resetDiseaseTicks();
      int coldChance = 0;
      int fluChance = 0;
      int frostBiteChance = 0;
      int heatExhaustionChance = 0;
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
          coldChance = 99;
          fluChance = 25;
          frostBiteChance = 15;
          break;
        case Climate.WEATHER_HAIL:
          coldChance = 50;
          frostBiteChance = 10;
          break;
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          coldChance = 25;
          break;
        case Climate.WEATHER_WINTER_COLD:
          coldChance = 75;
          fluChance = 10;
          frostBiteChance = 5;
          break;
        case Climate.WEATHER_HEAT_WAVE:
          heatExhaustionChance = 15;
          break;
        case Climate.WEATHER_DROUGHT:
          heatExhaustionChance = 20;
          break;
      }

      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;

        MOB M = S.mob();
        Room R = M.location();

        if ((R.domainConditions() & Room.CONDITION_COLD) > 0) {
          if (coldChance > 0) coldChance += 10;
          if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5));
        }
        if ((R.domainConditions() & Room.CONDITION_HOT) > 0) {
          if (heatExhaustionChance > 0) heatExhaustionChance += 10;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) {
          if (coldChance > 0) coldChance += 5;
          if (heatExhaustionChance > 5) heatExhaustionChance -= 5;
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25));
        }
        int save =
            (M.charStats().getSave(CharStats.STAT_SAVE_COLD)
                    + M.charStats().getSave(CharStats.STAT_SAVE_WATER))
                / 2;
        if ((CMLib.dice().rollPercentage() < (coldChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long coveredPlaces = 0;
          for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
            if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0)
              coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            if (I.amWearingAt(Wearable.WORN_ABOUT_BODY))
              coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS;
            for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
              if (I.amWearingAt(ALL_COVERED_SPOTS[l]))
                coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          }
          if ((coveredPlaces != ALL_COVERED_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_Cold");
            if (CMLib.dice().rollPercentage()
                < (fluChance
                    + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0)))
              COLD = CMClass.getAbility("Disease_Flu");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((CMLib.dice().rollPercentage() < (frostBiteChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long unfrostedPlaces = 0;
          for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
            if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0)
              unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
              if (I.amWearingAt(ALL_FROST_SPOTS[l]))
                unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          }
          if ((unfrostedPlaces != ALL_FROST_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_FrostBite");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((heatExhaustionChance > 0)
            && (CMLib.dice().rollPercentage()
                < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
            && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR)
            && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
          Ability COLD = CMClass.getAbility("Disease_HeatExhaustion");
          if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
        }
      }
    }
    if ((rumbleDown--) == 1) {
      resetRumbleTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())
            || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue;
        Room R = S.mob().location();
        if (R != null) {
          switch (C.weatherType(null)) {
            case Climate.WEATHER_THUNDERSTORM:
              {
                if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) {
                  if ((R.domainType() & Room.INDOORS) > 0) {
                    if ((R.getArea() != null)
                        && CMath.div(
                                R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()],
                                R.getArea().properSize())
                            < 0.90)
                      S.mob()
                          .tell(
                              "^JA thunderous rumble and CRACK of lightning can be heard outside.^?"
                                  + CMProps.msp("thunder.wav", 40));
                  } else
                    S.mob()
                        .tell(
                            "^JA thunderous rumble and CRACK of lightning can be heard.^?"
                                + CMProps.msp("thunder.wav", 40));
                } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  S.mob()
                      .tell(
                          "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                else
                  S.mob()
                      .tell(
                          "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                break;
              }
            case Climate.WEATHER_BLIZZARD:
              if (C.weatherType(R) == Climate.WEATHER_BLIZZARD)
                S.mob()
                    .tell(
                        "^JSwirling clouds of snow buffet you.^?"
                            + CMProps.msp("blizzard.wav", 40));
              break;
            case Climate.WEATHER_SNOW:
              if (C.weatherType(R) == Climate.WEATHER_SNOW)
                S.mob().tell("^JSnowflakes fall lightly on you.^?");
              break;
            case Climate.WEATHER_DUSTSTORM:
              if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
                S.mob()
                    .tell(
                        "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40));
              break;
            case Climate.WEATHER_HAIL:
              if (C.weatherType(R) == Climate.WEATHER_HAIL)
                S.mob()
                    .tell(
                        "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40));
              break;
            case Climate.WEATHER_RAIN:
              if (C.weatherType(R) == Climate.WEATHER_RAIN)
                S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40));
              break;
            case Climate.WEATHER_SLEET:
              if (C.weatherType(R) == Climate.WEATHER_SLEET)
                S.mob()
                    .tell(
                        "^JCold and blistering sleet is soaking you numb!^?"
                            + CMProps.msp("rain.wav", 40));
              break;
            case Climate.WEATHER_WINDY:
              if (C.weatherType(R) == Climate.WEATHER_WINDY)
                S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40));
              break;
          }
        }
      }
    }
    if ((lightningDown--) == 1) {
      resetLightningTicks();
      if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonLightning");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              A2.invoke(M, M, true, M.phyStats().level());
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard outside.^?"
                          + CMProps.msp("thunder2.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard.^?"
                          + CMProps.msp("thunder2.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?"
                        + CMProps.msp("thunder3.wav", 40));
          }
        }
      }
    }
    if ((tornadoDown--) == 1) {
      resetTornadoTicks();
      if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM)
          || (C.weatherType(null) == Climate.WEATHER_WINDY)) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonTornado");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, null, true, 0);
              mob.destroy();
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard outside.^?"
                          + CMProps.msp("tornado.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard.^?"
                          + CMProps.msp("tornado.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JA huge and terrible tornado touches down somewhere near by.^?"
                        + CMProps.msp("tornado.wav", 40));
          }
        }
      }
    }
    if ((dustDown--) == 1) {
      resetDustTicks();
      if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          if ((M != null)
              && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
              && (!CMLib.flags().isSleeping(M))) {
            Ability A2 = CMClass.getAbility("Skill_Dirt");
            if (A2 != null) A2.invoke(M, M, true, 0);
          }
        }
      }
    }
    if ((hailDown--) == 1) {
      resetHailTicks();
      if (C.weatherType(null) == Climate.WEATHER_HAIL) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          Ability A2 = CMClass.getAbility("Chant_SummonHail");
          if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
        }
      }
    }
    if ((C.weatherType(null) == Climate.WEATHER_DROUGHT)
        && (CMLib.dice().rollPercentage() < droughtFireChance)) {
      Room R = CMLib.map().roomLocation((Environmental) ticking);
      if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom();
      if ((R != null)
          && ((R.domainType() & Room.INDOORS) == 0)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE)
          && ((R.domainConditions() & Room.CONDITION_WET) == 0)) {
        Item I = R.getRandomItem();
        if ((I != null) && (CMLib.flags().isGettable(I)))
          switch (I.material() & RawMaterial.MATERIAL_MASK) {
            case RawMaterial.MATERIAL_CLOTH:
            case RawMaterial.MATERIAL_LEATHER:
            case RawMaterial.MATERIAL_PAPER:
            case RawMaterial.MATERIAL_VEGETATION:
            case RawMaterial.MATERIAL_WOODEN:
              {
                Ability A2 = CMClass.getAbility("Burning");
                MOB mob = CMLib.map().getFactoryMOB(R);
                R.showHappens(
                    CMMsg.MSG_OK_VISUAL,
                    I.Name()
                        + " spontaneously combusts in the seering heat!"
                        + CMProps.msp("fire.wav", 40));
                A2.invoke(mob, I, true, 0);
                mob.destroy();
              }
              break;
          }
      }
    }
    if ((gustDown--) == 1) {
      resetGustTicks();
      if ((C.weatherType(null) == Climate.WEATHER_WINDY)
          || (C.weatherType(null) == Climate.WEATHER_BLIZZARD)
          || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = CMLib.map().getFactoryMOB(R);
          Ability A2 = CMClass.getAbility("Chant_WindGust");
          if (A2 != null) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
          M.destroy();
        }
      }
    }
    if ((rustDown--) == 1) {
      resetRustTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;
        int rustChance = 0;
        switch (C.weatherType(S.mob().location())) {
          case Climate.WEATHER_BLIZZARD:
          case Climate.WEATHER_SLEET:
          case Climate.WEATHER_SNOW:
            rustChance = 5;
            break;
          case Climate.WEATHER_HAIL:
            rustChance = 5;
            break;
          case Climate.WEATHER_THUNDERSTORM:
          case Climate.WEATHER_RAIN:
            rustChance = 5;
            break;
        }

        MOB M = S.mob();
        Room R = M.location();

        switch (R.domainType()) {
          case Room.DOMAIN_INDOORS_UNDERWATER:
          case Room.DOMAIN_INDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_UNDERWATER:
            rustChance += 5;
            break;
          default:
            break;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2;
        if (CMLib.dice().rollPercentage() < rustChance) {
          int weatherType = C.weatherType(R);
          Vector rustThese = new Vector();
          for (int i = 0; i < M.numItems(); i++) {
            Item I = M.getItem(i);
            if (I == null) continue;
            if ((!I.amWearingAt(Wearable.IN_INVENTORY))
                && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL))
                && (I.subjectToWearAndTear())
                && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25)))
              rustThese.addElement(I);
            else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)
                && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) {
              rustThese.clear();
              break;
            }
          }
          if (R != null)
            for (int i = 0; i < rustThese.size(); i++) {
              Item I = (Item) rustThese.elementAt(i);
              CMMsg msg =
                  CMClass.getMsg(
                      M,
                      I,
                      null,
                      CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER,
                      (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.",
                      CMMsg.TYP_WATER,
                      null,
                      CMMsg.NO_EFFECT,
                      null);
              if (R.okMessage(M, msg)) {
                R.send(M, msg);
                if (msg.value() <= 0) {
                  I.setUsesRemaining(I.usesRemaining() - 1);
                  if (I.usesRemaining() <= 0) {
                    msg =
                        CMClass.getMsg(
                            M,
                            null,
                            null,
                            CMMsg.MSG_OK_VISUAL,
                            I.name() + " is destroyed!",
                            null,
                            I.name() + " carried by " + M.name() + " is destroyed!");
                    if (R.okMessage(M, msg)) R.send(M, msg);
                    I.destroy();
                  }
                }
              }
            }
        }
      }
    }
    if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking);
    else lastWeather = C.weatherType(null);
    return true;
  }
コード例 #4
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    boolean saveTheTrap = false;
    if ((commands.size() > 0) && (commands.lastElement() instanceof Boolean)) {
      saveTheTrap = ((Boolean) commands.lastElement()).booleanValue();
      commands.removeElementAt(commands.size() - 1);
    }
    String whatTounlock = CMParms.combine(commands, 0);
    Physical unlockThis = null;
    int dirCode = Directions.getGoodDirectionCode(whatTounlock);
    Room R = mob.location();
    Room nextRoom = null;
    if (dirCode >= 0) {
      nextRoom = R.getRoomInDir(dirCode);
      unlockThis = R.getExitInDir(dirCode);
    }
    if ((unlockThis == null)
        && (whatTounlock.equalsIgnoreCase("room") || whatTounlock.equalsIgnoreCase("here")))
      unlockThis = R;
    if (unlockThis == null)
      unlockThis = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY);
    if (unlockThis == null) return false;
    int oldProficiency = proficiency();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success =
        proficiencyCheck(
            mob,
            +(((mob.phyStats().level() + (getXLEVELLevel(mob) * 2)) - unlockThis.phyStats().level())
                * 3),
            auto);
    Vector<Physical> permSetV = new Vector<Physical>();
    Trap theTrap = CMLib.utensils().fetchMyTrap(unlockThis);
    if (theTrap != null) permSetV.addElement(unlockThis);
    Trap opTrap = null;
    boolean permanent = false;
    if ((unlockThis instanceof Room) && (CMLib.law().doesOwnThisProperty(mob, ((Room) unlockThis))))
      permanent = true;
    else if (unlockThis instanceof Exit) {
      Room R2 = null;
      if (dirCode < 0)
        for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--)
          if (R.getExitInDir(d) == unlockThis) {
            dirCode = d;
            R2 = R.getRoomInDir(d);
            break;
          }
      if ((CMLib.law().doesOwnThisProperty(mob, R))
          || ((R2 != null) && (CMLib.law().doesOwnThisProperty(mob, R2)))) permanent = true;
      if (dirCode >= 0) {
        Exit exit = R.getReverseExit(dirCode);
        if (exit != null) opTrap = CMLib.utensils().fetchMyTrap(exit);
        if (opTrap != null) permSetV.addElement(exit);
        Trap roomTrap = null;
        if (nextRoom != null) roomTrap = CMLib.utensils().fetchMyTrap(nextRoom);
        if (roomTrap != null) permSetV.addElement(nextRoom);
        if ((theTrap != null) && (theTrap.disabled()) && (roomTrap != null)) {
          opTrap = null;
          unlockThis = nextRoom;
          theTrap = roomTrap;
        }
      }
    }
    if (unlockThis == null) {
      mob.tell("You can't seem to remember how this works.");
      return false;
    }
    CMMsg msg =
        CMClass.getMsg(
            mob,
            unlockThis,
            this,
            auto ? CMMsg.MSG_OK_ACTION : CMMsg.MSG_DELICATE_HANDS_ACT,
            CMMsg.MSG_DELICATE_HANDS_ACT,
            CMMsg.MSG_OK_ACTION,
            auto
                ? unlockThis.name() + " begins to glow."
                : "<S-NAME> attempt(s) to safely deactivate a trap on " + unlockThis.name() + ".");
    if ((success) && (!lastDone.contains("" + unlockThis))) {
      while (lastDone.size() > 40) lastDone.removeElementAt(0);
      lastDone.addElement("" + unlockThis);
      msg.setValue(1);
    } else msg.setValue(0);
    if (R.okMessage(mob, msg)) {
      R.send(mob, msg);
      if ((unlockThis == lastChecked) && ((theTrap == null) || (theTrap.disabled())))
        setProficiency(oldProficiency);
      if (success) {
        if (theTrap != null) {
          theTrap.disable();
          if (saveTheTrap) commands.addElement(theTrap);
        }
        if (opTrap != null) {
          opTrap.disable();
          if (saveTheTrap) commands.addElement(opTrap);
        }
        if (permanent) {
          for (int i = 0; i < permSetV.size(); i++) {
            if (theTrap != null) {
              theTrap.unInvoke();
              ((Physical) permSetV.elementAt(i)).delEffect(theTrap);
            }
            if (opTrap != null) {
              opTrap.unInvoke();
              ((Physical) permSetV.elementAt(i)).delEffect(opTrap);
            }
          }
          CMLib.database().DBUpdateRoom(R);
          CMLib.database().DBUpdateExits(R);
        }
      }
      if ((!auto) && (!saveTheTrap)) mob.tell("You have completed your attempt.");
      lastChecked = unlockThis;
    }

    return success;
  }