public Item isRuinedLoot(DVector policies, Item I) { if (I == null) return null; if ((CMath.bset(I.envStats().disposition(), EnvStats.IS_UNSAVABLE)) || (CMath.bset(I.envStats().sensesMask(), EnvStats.SENSE_ITEMNORUIN)) || (I instanceof Coins)) return I; if (I.name().toLowerCase().indexOf("ruined ") >= 0) return I; for (int d = 0; d < policies.size(); d++) { if ((((Vector) policies.elementAt(d, 3)).size() > 0) && (!CMLib.masking().maskCheck((Vector) policies.elementAt(d, 3), I, true))) continue; if (CMLib.dice().rollPercentage() > ((Integer) policies.elementAt(d, 1)).intValue()) continue; int flags = ((Integer) policies.elementAt(d, 2)).intValue(); if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_WORN) && I.amWearingAt(Wearable.IN_INVENTORY)) continue; else if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_UNWORN) && (!I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_LOSS)) return null; Item I2 = CMClass.getItem("GenItem"); I2.baseEnvStats().setWeight(I.baseEnvStats().weight()); I2.setName(I.Name()); I2.setDisplayText(I.displayText()); I2.setDescription(I2.description()); I2.recoverEnvStats(); I2.setMaterial(I.material()); String ruinDescAdder = null; switch (I2.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_FLESH: case RawMaterial.MATERIAL_PAPER: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is torn and ruined beyond repair."; break; case RawMaterial.MATERIAL_METAL: case RawMaterial.MATERIAL_MITHRIL: case RawMaterial.MATERIAL_WOODEN: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is battered and ruined beyond repair."; break; case RawMaterial.MATERIAL_GLASS: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is shattered and ruined beyond repair."; break; case RawMaterial.MATERIAL_ROCK: case RawMaterial.MATERIAL_PRECIOUS: case RawMaterial.MATERIAL_PLASTIC: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is cracked and ruined beyond repair."; break; case RawMaterial.MATERIAL_UNKNOWN: case RawMaterial.MATERIAL_ENERGY: case RawMaterial.MATERIAL_LIQUID: default: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is ruined beyond repair."; break; } I2.setDescription(CMStrings.endWithAPeriod(I2.description()) + " " + ruinDescAdder); String oldName = I2.Name(); I2.setName(CMLib.english().insertUnColoredAdjective(I2.Name(), "ruined")); int x = I2.displayText().toUpperCase().indexOf(oldName.toUpperCase()); I2.setBaseValue(0); if (x >= 0) I2.setDisplayText( I2.displayText().substring(0, x) + I2.Name() + I2.displayText().substring(x + oldName.length())); return I2; } return I; }
public int processVariableEquipment(MOB mob) { int newLastTickedDateTime = 0; if (mob != null) { Room R = mob.location(); if (R != null) { for (int i = 0; i < R.numInhabitants(); i++) { MOB M = R.fetchInhabitant(i); if ((M != null) && (!M.isMonster()) && (CMSecurity.isAllowed(M, R, "CMDMOBS"))) { newLastTickedDateTime = -1; break; } } if (newLastTickedDateTime == 0) { Vector rivals = new Vector(); for (int i = 0; i < mob.inventorySize(); i++) { Item I = mob.fetchInventory(i); if ((I != null) && (I.baseEnvStats().rejuv() > 0) && (I.baseEnvStats().rejuv() < Integer.MAX_VALUE)) { Vector V = null; for (int r = 0; r < rivals.size(); r++) { Vector V2 = (Vector) rivals.elementAt(r); Item I2 = (Item) V2.firstElement(); if (I2.rawWornCode() == I.rawWornCode()) { V = V2; break; } } if (V == null) { V = new Vector(); rivals.addElement(V); } V.addElement(I); } } for (int i = 0; i < rivals.size(); i++) { Vector V = (Vector) rivals.elementAt(i); if ((V.size() == 1) || (((Item) V.firstElement()).rawWornCode() == 0)) { for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); if (CMLib.dice().rollPercentage() < I.baseEnvStats().rejuv()) mob.delInventory(I); else { I.baseEnvStats().setRejuv(0); I.envStats().setRejuv(0); } } } else { int totalChance = 0; for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); totalChance += I.baseEnvStats().rejuv(); } int chosenChance = CMLib.dice().roll(1, totalChance, 0); totalChance = 0; Item chosenI = null; for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); if (chosenChance <= (totalChance + I.baseEnvStats().rejuv())) { chosenI = I; break; } totalChance += I.baseEnvStats().rejuv(); } for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); if (chosenI != I) mob.delInventory(I); else { I.baseEnvStats().setRejuv(0); I.envStats().setRejuv(0); } } } } if (mob instanceof ShopKeeper) { rivals = new Vector(); CoffeeShop shop = ((ShopKeeper) mob).getShop(); for (int v = 0; v < shop.getBaseInventory().size(); v++) { Environmental E = (Environmental) shop.getBaseInventory().elementAt(v); if ((E.baseEnvStats().rejuv() > 0) && (E.baseEnvStats().rejuv() < Integer.MAX_VALUE)) rivals.addElement(E); } for (int r = 0; r < rivals.size(); r++) { Environmental E = (Environmental) rivals.elementAt(r); if (CMLib.dice().rollPercentage() > E.baseEnvStats().rejuv()) shop.delAllStoreInventory(E); else { E.baseEnvStats().setRejuv(0); E.envStats().setRejuv(0); } } } mob.recoverEnvStats(); mob.recoverCharStats(); mob.recoverMaxState(); } } } return newLastTickedDateTime; }