public void makePuddle(Room R, int oldWeather, int newWeather) { for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I instanceof Drink) && (!CMLib.flags().isGettable(I)) && ((I.name().toLowerCase().indexOf("puddle") >= 0) || (I.name().toLowerCase().indexOf("snow") >= 0))) return; } final Item I = CMClass.getItem("GenLiquidResource"); CMLib.flags().setGettable(I, false); ((Drink) I).setLiquidHeld(100); ((Drink) I).setLiquidRemaining(100); ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER); I.setMaterial(RawMaterial.RESOURCE_FRESHWATER); I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); if (coldWetWeather(oldWeather)) { I.setName(L("some snow")); I.setDisplayText(L("some snow rests on the ground here.")); I.setDescription(L("the snow is white and still quite cold!")); } else { I.setName(L("a puddle of water")); I.setDisplayText(L("a puddle of water has formed here.")); I.setDescription(L("It looks drinkable.")); } R.addItem(I, ItemPossessor.Expire.Monster_EQ); R.recoverRoomStats(); }
@Override protected Item buildMyPlant(MOB mob, Room room) { final int code = material & RawMaterial.RESOURCE_MASK; final Item newItem = CMClass.getBasicItem("GenItem"); final String name = CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree"); newItem.setName(name); newItem.setDisplayText(L("@x1 grows here.", newItem.name())); newItem.setDescription(""); newItem.basePhyStats().setWeight(10000); CMLib.flags().setGettable(newItem, false); newItem.setMaterial(material); newItem.setSecretIdentity(mob.Name()); newItem.setMiscText(newItem.text()); room.addItem(newItem); final Chant_SummonTree newChant = new Chant_SummonTree(); newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob)); newItem.setExpirationDate(0); room.showHappens( CMMsg.MSG_OK_ACTION, L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase())); room.recoverPhyStats(); newChant.plantsLocationR = room; newChant.littlePlantsI = newItem; if (CMLib.law().doesOwnThisLand(mob, room)) { newChant.setInvoker(mob); newChant.setMiscText(mob.Name()); newItem.addNonUninvokableEffect(newChant); } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450); room.recoverPhyStats(); return newItem; }
public String correctItem(MOB mob) { for (int i = 0; i < mob.numItems(); i++) { final Item I = mob.getItem(i); if ((I != null) && (CMLib.flags().canBeSeenBy(I, mob)) && (I.amWearingAt(Wearable.IN_INVENTORY)) && (!((((I instanceof Armor) && (I.basePhyStats().armor() > 1)) || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1)))))) return I.Name(); } return null; }
public Item targetItem(MOB target) { final Vector<Item> V = new Vector<Item>(); for (int i = 0; i < target.numItems(); i++) { final Item I2 = target.getItem(i); if ((!I2.amWearingAt(Wearable.IN_INVENTORY)) && (((I2 instanceof Weapon) && (I2.basePhyStats().damage() > 1)) || ((I2 instanceof Armor) && (I2.basePhyStats().armor() > 1))) && (I2.container() == null)) V.addElement(I2); } if (V.size() > 0) return V.elementAt(CMLib.dice().roll(1, V.size(), -1)); return null; }
@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost, msg); if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) { final MOB mob = msg.source(); final boolean thirsty = mob.curState().getThirst() <= 0; final boolean full = !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight())); if (thirsty) mob.tell(L("You are no longer thirsty.")); else if (full) mob.tell(L("You have drunk all you can.")); } else if ((msg.tool() == this) && (msg.targetMinor() == CMMsg.TYP_FILL) && (msg.target() instanceof Container) && (((Container) msg.target()).capacity() > 0)) { final Container container = (Container) msg.target(); final Item I = CMClass.getItem("GenLiquidResource"); I.setName(L("some milk")); I.setDisplayText(L("some milk has been left here.")); I.setDescription(L("It looks like milk")); I.setMaterial(RawMaterial.RESOURCE_MILK); I.setBaseValue(RawMaterial.CODES.VALUE(RawMaterial.RESOURCE_MILK)); I.basePhyStats().setWeight(1); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); I.setContainer(container); if (container.owner() != null) if (container.owner() instanceof MOB) ((MOB) container.owner()).addItem(I); else if (container.owner() instanceof Room) ((Room) container.owner()).addItem(I, ItemPossessor.Expire.Resource); } }
public Trap setTrap(MOB mob, Physical P, int trapBonus, int qualifyingClassLevel, boolean perm) { if (P == null) return null; Item I = getDagger(mob); int num = 0; while ((I != null) && ((++num) < 6)) { if (daggerDamages == null) daggerDamages = new Vector(); daggerDamages.addElement(Integer.valueOf(I.basePhyStats().damage())); I.destroy(); I = getDagger(mob); } return super.setTrap(mob, P, trapBonus, qualifyingClassLevel, perm); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Item target = getTarget(mob, null, givenTarget, commands, Wearable.FILTER_UNWORNONLY); if (target == null) return false; if (!(target instanceof Armor)) { mob.tell(L("@x1 cannot be refitted.", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck( mob, (((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) - target.phyStats().level()) * 5), auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), (auto ? "<T-NAME> begins to shimmer!" : "^S<S-NAME> incant(s) at <T-NAMESELF>!^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (target.phyStats().height() == 0) mob.tell(L("Nothing happens to @x1.", target.name(mob))); else { mob.location() .show( mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to magically resize itself!")); target.basePhyStats().setHeight(0); } target.recoverPhyStats(); mob.location().recoverRoomStats(); } } else beneficialWordsFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens.")); // return whether it worked return success; }
public List<Item> getTrapComponents() { Vector V = new Vector(); if ((daggerDamages == null) || (daggerDamages.size() == 0)) V.addElement(CMClass.getWeapon("Dagger")); else for (int d = 0; d < daggerDamages.size(); d++) { Item I = CMClass.getWeapon("Dagger"); I.basePhyStats().setDamage(((Integer) daggerDamages.elementAt(d)).intValue()); I.recoverPhyStats(); V.addElement(I); } return V; }
@Override public boolean mayICraft(final Item I) { if (I == null) return false; if (!super.mayBeCrafted(I)) return false; if ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) return false; if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false; if (I.basePhyStats().level() < 31) return (isANativeItem(I.Name())); if (I instanceof Armor) { final long noWearLocations = Wearable.WORN_LEFT_FINGER | Wearable.WORN_RIGHT_FINGER | Wearable.WORN_EARS; if ((I.rawProperLocationBitmap() & noWearLocations) > 0) return (isANativeItem(I.Name())); return true; } if (I instanceof Rideable) { final Rideable R = (Rideable) I; final int rideType = R.rideBasis(); switch (rideType) { case Rideable.RIDEABLE_SLEEP: case Rideable.RIDEABLE_SIT: case Rideable.RIDEABLE_TABLE: return true; default: return false; } } if (I instanceof Shield) return true; if (I instanceof Weapon) { final Weapon W = (Weapon) I; if (((W instanceof AmmunitionWeapon) && ((AmmunitionWeapon) W).requiresAmmunition()) || (W.weaponClassification() == Weapon.CLASS_FLAILED)) return true; return (isANativeItem(I.Name())); } if (I instanceof Container) return true; if ((I instanceof Drink) && (!(I instanceof Potion))) return true; if (I instanceof FalseLimb) return true; if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true; return (isANativeItem(I.Name())); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 2) { if (mob.isMonster() && (commands.size() == 1)) { final String parm = correctItem(mob); if (parm != null) commands.add(parm); } if (commands.size() < 2) { mob.tell(L("You must specify a target, and what item to swap on the target!")); return false; } } final Item I = mob.findItem(null, commands.get(commands.size() - 1)); if ((I == null) || (!CMLib.flags().canBeSeenBy(I, mob))) { mob.tell(L("You don't seem to have '@x1'.", (commands.get(commands.size() - 1)))); return false; } if (((I instanceof Armor) && (I.basePhyStats().armor() > 1)) || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1))) { mob.tell(L("@x1 is not buffoonish enough!", I.name(mob))); return false; } commands.remove(commands.size() - 1); final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; final Item targetItem = targetItem(target); if (targetItem == null) { if (!freePosition(target)) { mob.tell(L("@x1 has no free wearing positions!", target.name(mob))); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - mob.phyStats().level(); final boolean success = proficiencyCheck(mob, 0, auto); if (levelDiff > 0) levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 5 : 15)); else levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 1 : 2)); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (CMMsg.MSG_NOISYMOVEMENT | CMMsg.MASK_DELICATE | CMMsg.MASK_MALICIOUS) | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "" : L("<S-NAME> do(es) buffoonery to <T-NAMESELF>.")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); long position = -1; if (targetItem != null) { position = targetItem.rawWornCode(); targetItem.unWear(); } else { final Vector<Long> free = getFreeWearingPositions(target); if (free.size() < 1) { mob.tell(L("@x1 has no free wearing positions!", target.name(mob))); return false; } if ((free.contains(Long.valueOf(Wearable.WORN_WIELD))) && ((I instanceof Weapon) || (!(I instanceof Armor)))) position = Wearable.WORN_WIELD; else position = free.elementAt(CMLib.dice().roll(1, free.size(), -1)).longValue(); } if (position >= 0) { I.unWear(); target.moveItemTo(I); I.wearAt(position); } } } else return beneficialVisualFizzle( mob, target, L("<S-NAME> attempt(s) buffoonery on <T-NAMESELF>, but fail(s).")); return success; }
protected boolean masterCraftCheck(final Item I) { if (I.basePhyStats().level() > 30) return false; return true; }
public static int updateLotWithThisData( Room R, LandTitle T, boolean resetRoomName, boolean clearAllItems, List optPlayerList, int lastNumItems) { boolean updateItems = false; boolean updateExits = false; boolean updateRoom = false; synchronized (("SYNC" + R.roomID()).intern()) { R = CMLib.map().getRoom(R); if (T.getOwnerName().length() == 0) { Item I = null; for (int i = R.numItems() - 1; i >= 0; i--) { I = R.getItem(i); if ((I == null) || (I.Name().equalsIgnoreCase("id"))) continue; CMLib.catalog().updateCatalogIntegrity(I); if (clearAllItems) { I.destroy(); updateItems = true; } else { if (I.expirationDate() == 0) { long now = System.currentTimeMillis(); now += (TimeManager.MILI_MINUTE * CMProps.getIntVar(CMProps.Int.EXPIRE_PLAYER_DROP)); I.setExpirationDate(now); } if ((I.phyStats().rejuv() != PhyStats.NO_REJUV) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); } } } Ability A = null; if (clearAllItems) for (final Enumeration<Ability> a = R.effects(); a.hasMoreElements(); ) { A = a.nextElement(); if (((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) != Ability.ACODE_PROPERTY))) { A.unInvoke(); R.delEffect(A); updateRoom = true; } } for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { final Room R2 = R.rawDoors()[d]; Exit E = R.getRawExit(d); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); updateExits = true; if (R2 != null) { E = R2.getRawExit(Directions.getOpDirectionCode(d)); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); CMLib.database().DBUpdateExits(R2); R2.getArea().fillInAreaRoom(R2); } } } } if (updateExits) { CMLib.database().DBUpdateExits(R); R.getArea().fillInAreaRoom(R); } if (updateItems) CMLib.database().DBUpdateItems(R); if (updateRoom) CMLib.database().DBUpdateRoom(R); colorForSale(R, T.rentalProperty(), resetRoomName); return -1; } if ((lastNumItems < 0) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.PROPERTYOWNERCHECKS)) && (optPlayerList != null)) { boolean playerExists = (CMLib.players().getPlayer(T.getOwnerName()) != null); if (!playerExists) playerExists = (CMLib.clans().getClan(T.getOwnerName()) != null); if (!playerExists) playerExists = optPlayerList.contains(T.getOwnerName()); if (!playerExists) for (int i = 0; i < optPlayerList.size(); i++) if (((String) optPlayerList.get(i)).equalsIgnoreCase(T.getOwnerName())) { playerExists = true; break; } if (!playerExists) { T.setOwnerName(""); T.updateLot(null); return -1; } } int x = R.description().indexOf(SALESTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } x = R.description().indexOf(RENTSTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } // this works on the priciple that // 1. if an item has ONLY been removed, the lastNumItems will be != current # items // 2. if an item has ONLY been added, the dispossessiontime will be != null // 3. if an item has been added AND removed, the dispossession time will be != null on the // added if ((lastNumItems >= 0) && (R.numItems() != lastNumItems)) updateItems = true; for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I.expirationDate() != 0) && ((I.isSavable()) || (I.Name().equalsIgnoreCase("id"))) && ((!(I instanceof DeadBody)) || (((DeadBody) I).isPlayerCorpse()))) { I.setExpirationDate(0); updateItems = true; } if ((I.phyStats().rejuv() != Integer.MAX_VALUE) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); updateItems = true; } } lastNumItems = R.numItems(); if ((!CMSecurity.isSaveFlag(CMSecurity.SaveFlag.NOPROPERTYITEMS)) && (updateItems)) CMLib.database().DBUpdateItems(R); } return lastNumItems; }
public StringBuffer deviations(MOB mob, String rest) { final Vector<String> V = CMParms.parse(rest); if ((V.size() == 0) || ((!V.get(0).equalsIgnoreCase("mobs")) && (!V.get(0).equalsIgnoreCase("items")) && (!V.get(0).equalsIgnoreCase("both")))) return new StringBuffer( "You must specify whether you want deviations on MOBS, ITEMS, or BOTH."); final String type = V.get(0).toLowerCase(); if (V.size() == 1) return new StringBuffer( "You must also specify a mob or item name, or the word room, or the word area."); final Room mobR = mob.location(); Faction useFaction = null; for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) { final Faction F = e.nextElement(); if (F.showInSpecialReported()) useFaction = F; } final String where = V.get(1).toLowerCase(); final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY); final Vector<Environmental> check = new Vector<Environmental>(); if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check); else if (where.equalsIgnoreCase("area")) { for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (where.equalsIgnoreCase("world")) { for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (E == null) return new StringBuffer("'" + where + "' is an unknown item or mob name."); else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor))) return new StringBuffer("'" + where + "' is not a weapon or armor item."); else if (type.equals("mobs") && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB."); else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item."); else check.add(E); final StringBuffer str = new StringBuffer(""); str.append(L("Deviations Report:\n\r")); final StringBuffer itemResults = new StringBuffer(); final StringBuffer mobResults = new StringBuffer(); for (int c = 0; c < check.size(); c++) { if (check.get(c) instanceof Item) { final Item I = (Item) check.get(c); Weapon W = null; if (I instanceof Weapon) W = (Weapon) I; final Map<String, String> vals = CMLib.itemBuilder() .timsItemAdjustments( I, I.phyStats().level(), I.material(), I.rawLogicalAnd() ? 2 : 1, (W == null) ? 0 : W.weaponClassification(), I.maxRange(), I.rawProperLocationBitmap()); itemResults.append(CMStrings.padRight(I.name(), 20) + " "); itemResults.append(CMStrings.padRight(I.ID(), 10) + " "); itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " "); itemResults.append( CMStrings.padRight( "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " "); itemResults.append( CMStrings.padRight( "" + ((I.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + I.phyStats().rejuv()), 5) + " "); if (I instanceof Weapon) itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4)); else itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4) + " "); if (I instanceof Armor) itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4)); else itemResults.append(CMStrings.padRight(" - ", 4) + " "); itemResults.append("\n\r"); } else { final MOB M = (MOB) check.get(c); mobResults.append(CMStrings.padRight(M.name(), 20) + " "); mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().damage(), (int) Math.round( CMath.div( CMLib.leveler().getLevelMOBDamage(M), M.basePhyStats().speed()))), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + ((M.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + M.phyStats().rejuv()), 5) + " "); if (useFaction != null) mobResults.append( CMStrings.padRight( "" + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE ? "N/A" : "" + M.fetchFaction(useFaction.factionID())), 7) + " "); double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M); double[] range = CMLib.leveler().getLevelMoneyRange(M); if (value < range[0]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " "); else if (value > range[1]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " "); else mobResults.append(CMStrings.padRight("0%", 5) + " "); int reallyWornCount = 0; for (int j = 0; j < M.numItems(); j++) { final Item Iw = M.getItem(j); if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++; } mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " "); mobResults.append("\n\r"); } } if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString()); if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString()); return str; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = super.getTarget(mob, commands, givenTarget); if (target == null) return false; final Race R = target.charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) { mob.tell(L("@x1 has no head!", target.name(mob))); return false; } LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target); if ((warrants.size() == 0) && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) { mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name())); return false; } final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) { mob.tell(L("You cannot behead without a weapon!")); return false; } ww = (Weapon) w; if ((!auto) && (!CMSecurity.isASysOp(mob))) { if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) { mob.tell(L("You cannot behead with a @x1!", ww.name())); return false; } if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to try that!")); return false; } if (!CMLib.flags().isBoundOrHeld(target)) { mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe())); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 3; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target); boolean success = proficiencyCheck(mob, 0, auto) && (hit); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.MASK_MOVE | CMMsg.MASK_SOUND | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); target.curState().setHitPoints(1); final Ability A2 = target.fetchEffect("Injury"); if (A2 != null) A2.setMiscText(mob.Name() + "/head"); CMLib.combat() .postDamage( mob, target, ww, Integer.MAX_VALUE / 2, CMMsg.MSG_WEAPONATTACK, ww.weaponClassification(), auto ? "" : L( "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1", CMLib.protocol().msp("decap.wav", 30))); mob.location().recoverRoomStats(); final Item limb = CMClass.getItem("GenLimb"); limb.setName(L("@x1`s head", target.Name())); limb.basePhyStats().setAbility(1); limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name())); limb.setSecretIdentity(target.name() + "`s bloody head."); int material = RawMaterial.RESOURCE_MEAT; for (int r = 0; r < R.myResources().size(); r++) { final Item I = R.myResources().get(r); final int mat = I.material() & RawMaterial.MATERIAL_MASK; if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) { material = I.material(); break; } } limb.setMaterial(material); limb.basePhyStats().setLevel(1); limb.basePhyStats().setWeight(5); limb.recoverPhyStats(); mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop); for (int i = 0; i < warrants.size(); i++) { final LegalWarrant W = warrants.get(i); W.setCrime("pardoned"); W.setOffenses(0); } } else success = false; if (mob.getVictim() == target) mob.makePeace(true); if (target.getVictim() == mob) target.makePeace(true); } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!")); return success; }