protected void clearWarrants( final MOB officer, final MOB invoker, final Room R, final Area A, final LegalBehavior B) { final List<LegalWarrant> warrants = B.getWarrantsOf(A, invoker); if ((warrants != null) && (warrants.size() > 0)) { boolean didSomething = false; for (LegalWarrant W : warrants) { if ((W.arrestingOfficer() == officer) && (System.currentTimeMillis() > W.getIgnoreUntilTime())) { if (W.state() != Law.STATE_SEEKING) didSomething = true; B.release(A, W); } } if (didSomething && (officer.location() == invoker.location())) { R.show(officer, invoker, CMMsg.MSG_HANDS, L("<S-NAME> wink(s) at <T-NAME>.")); } } }
@Override public int castingQuality(MOB mob, Physical target) { if ((mob != null) && (target != null) && (target instanceof MOB)) { final Race R = ((MOB) target).charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) return Ability.QUALITY_INDIFFERENT; LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), (MOB) target); if (warrants.size() == 0) return Ability.QUALITY_INDIFFERENT; final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) return Ability.QUALITY_INDIFFERENT; ww = (Weapon) w; if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) return Ability.QUALITY_INDIFFERENT; if (mob.isInCombat() && (mob.rangeToTarget() > 0)) return Ability.QUALITY_INDIFFERENT; if (!CMLib.flags().isBoundOrHeld(target)) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob, target); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell(L("Pay Off Whom?")); return false; } final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if ((target.charStats().getStat(CharStats.STAT_INTELLIGENCE) < 3) || (!target.isMonster())) { mob.tell(L("You can't pay off @x1.", target.name(mob))); return false; } final LegalBehavior B = CMLib.law().getLegalBehavior(mob.location()); final Area A = (B == null) ? null : CMLib.law().getLegalObject(mob.location()); if ((A == null) || (B == null)) { mob.tell(L("There's no point in paying off @x1.", target.name(mob))); return false; } boolean isJudge = B.isJudge(A, target); if ((!isJudge) && (!B.isAnyOfficer(A, target))) { mob.tell(L("Paying off @x1 won't help you.", target.name(mob))); return false; } final List<LegalWarrant> warrants = B.getWarrantsOf(A, mob); if ((warrants == null) || (warrants.size() == 0)) { mob.tell(L("Pay off @x1? Why? You aren't in any trouble.", target.name(mob))); return false; } if (target.fetchEffect(ID()) != null) { mob.tell(L("@x1 is already paid off.", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; double amountRequired = CMLib.beanCounter().getTotalAbsoluteNativeValue(target) + ((double) ((100l - ((mob.charStats().getStat(CharStats.STAT_CHARISMA) + (2l * getXLEVELLevel(mob))) * 2))) * target.phyStats().level()); if (isJudge) amountRequired *= 2; final String currency = CMLib.beanCounter().getCurrency(target); boolean success = proficiencyCheck(mob, 0, auto); if ((!success) || (CMLib.beanCounter().getTotalAbsoluteValue(mob, currency) < amountRequired)) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSG_SPEAK, L( "^T<S-NAME> attempt(s) to pay off <T-NAMESELF> to '@x1', but no deal is reached.^?", CMParms.combine(commands, 0))); if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg); if (CMLib.beanCounter().getTotalAbsoluteValue(mob, currency) < amountRequired) { final String costWords = CMLib.beanCounter().nameCurrencyShort(currency, amountRequired); mob.tell(L("@x1 requires @x2 to do this.", target.charStats().HeShe(), costWords)); } success = false; } else { final String costWords = CMLib.beanCounter().nameCurrencyShort(target, amountRequired); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSG_THIEF_ACT, L("^T<S-NAME> pay(s) off <T-NAMESELF>.^?", CMParms.combine(commands, 0), costWords)); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); CMLib.beanCounter().subtractMoney(mob, currency, amountRequired); CMLib.beanCounter().addMoney(mob, currency, amountRequired); if (isJudge) { for (LegalWarrant W : warrants) { if (W.punishment() > 0) W.setPunishment(W.punishment() - 1); } } else { clearWarrants(target, mob, mob.location(), A, B); super.beneficialAffect(mob, target, asLevel, 0); } } target.recoverPhyStats(); } return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = super.getTarget(mob, commands, givenTarget); if (target == null) return false; final Race R = target.charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) { mob.tell(L("@x1 has no head!", target.name(mob))); return false; } LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target); if ((warrants.size() == 0) && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) { mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name())); return false; } final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) { mob.tell(L("You cannot behead without a weapon!")); return false; } ww = (Weapon) w; if ((!auto) && (!CMSecurity.isASysOp(mob))) { if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) { mob.tell(L("You cannot behead with a @x1!", ww.name())); return false; } if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to try that!")); return false; } if (!CMLib.flags().isBoundOrHeld(target)) { mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe())); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 3; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target); boolean success = proficiencyCheck(mob, 0, auto) && (hit); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.MASK_MOVE | CMMsg.MASK_SOUND | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); target.curState().setHitPoints(1); final Ability A2 = target.fetchEffect("Injury"); if (A2 != null) A2.setMiscText(mob.Name() + "/head"); CMLib.combat() .postDamage( mob, target, ww, Integer.MAX_VALUE / 2, CMMsg.MSG_WEAPONATTACK, ww.weaponClassification(), auto ? "" : L( "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1", CMLib.protocol().msp("decap.wav", 30))); mob.location().recoverRoomStats(); final Item limb = CMClass.getItem("GenLimb"); limb.setName(L("@x1`s head", target.Name())); limb.basePhyStats().setAbility(1); limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name())); limb.setSecretIdentity(target.name() + "`s bloody head."); int material = RawMaterial.RESOURCE_MEAT; for (int r = 0; r < R.myResources().size(); r++) { final Item I = R.myResources().get(r); final int mat = I.material() & RawMaterial.MATERIAL_MASK; if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) { material = I.material(); break; } } limb.setMaterial(material); limb.basePhyStats().setLevel(1); limb.basePhyStats().setWeight(5); limb.recoverPhyStats(); mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop); for (int i = 0; i < warrants.size(); i++) { final LegalWarrant W = warrants.get(i); W.setCrime("pardoned"); W.setOffenses(0); } } else success = false; if (mob.getVictim() == target) mob.makePeace(true); if (target.getVictim() == mob) target.makePeace(true); } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!")); return success; }