@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { if ((msg.amITarget(this) || (msg.targetMinor() == CMMsg.TYP_ADVANCE) || (msg.targetMinor() == CMMsg.TYP_RETREAT)) && (!msg.source().isMonster()) && (msg.source().curState().getHitPoints() < msg.source().maxState().getHitPoints()) && (CMLib.dice().rollPercentage() == 1) && (CMLib.dice().rollPercentage() == 1) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability A = null; if (CMLib.dice().rollPercentage() > 50) A = CMClass.getAbility("Disease_Chlamydia"); else A = CMClass.getAbility("Disease_Malaria"); if ((A != null) && (msg.source().fetchEffect(A.ID()) == null)) A.invoke(msg.source(), msg.source(), true, 0); } if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) { final MOB mob = msg.source(); final boolean thirsty = mob.curState().getThirst() <= 0; final boolean full = !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight())); if (thirsty) mob.tell(L("You are no longer thirsty.")); else if (full) mob.tell(L("You have drunk all you can.")); if (CMLib.dice().rollPercentage() < 10) { Ability A = CMClass.getAbility("Disease_Malaria"); if ((A != null) && (msg.source().fetchEffect(A.ID()) == null)) A.invoke(msg.source(), msg.source(), true, 0); } } super.executeMsg(myHost, msg); }
@Override public boolean tick(Tickable ticking, int tickID) { final MOB mob = (MOB) affected; if (mob == null) return false; if (song == null) { if ((whom == null) || (commonRoomSet == null) || (!commonRoomSet.contains(whom.location())) || (CMLib.flags().isSleeping(invoker)) || (!CMLib.flags().canBeSeenBy(whom, invoker))) return unsingMe(mob, null); } if ((whom != null) && (song != null) && (affected == invoker()) && (CMLib.dice().rollPercentage() < 10)) { final Hashtable<Integer, Integer> H = getSongBenefits(song); final Vector<Integer> V = new Vector<Integer>(); for (final Enumeration<Integer> e = H.keys(); e.hasMoreElements(); ) V.addElement(e.nextElement()); final Integer I = V.elementAt(CMLib.dice().roll(1, V.size(), -1)); final String[] chk = stuff[I.intValue()]; invoker() .location() .show(invoker(), this, whom, CMMsg.MSG_SPEAK, L("<S-NAME> sing(s) '@x1'.", chk[3])); } if (!super.tick(ticking, tickID)) return false; return true; }
public Room getRandomGridChild() { int x = CMLib.dice().roll(1, xGridSize(), -1); int y = CMLib.dice().roll(1, yGridSize(), -1); Room R = getMakeGridRoom(x, y); if (R == null) Log.errOut("StdThinGrid", roomID() + " failed to get a random child!"); return R; }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (affected == null) return false; if (!(affected instanceof MOB)) return false; final MOB mob = (MOB) affected; if (mob.location().numInhabitants() == 1) return true; final Vector choices = new Vector(); for (final Enumeration<Ability> a = mob.effects(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((A != null) && (A.canBeUninvoked()) && (!A.ID().equals(ID())) && (A.abstractQuality() == Ability.QUALITY_MALICIOUS) && (((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_PRAYER)) && (!A.isAutoInvoked())) choices.addElement(A); } if (choices.size() == 0) return true; final MOB target = mob.location().fetchRandomInhabitant(); final Ability thisOne = (Ability) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); if ((target == null) || (thisOne == null) || (target.fetchEffect(ID()) != null)) return true; if (CMLib.dice().rollPercentage() > (target.charStats().getSave(CharStats.STAT_SAVE_DISEASE))) { ((Ability) this.copyOf()).invoke(target, target, true, 0); if (target.fetchEffect(ID()) != null) ((Ability) thisOne.copyOf()).invoke(target, target, true, 0); } else spreadImmunity(target); return true; }
@Override public boolean tick(Tickable ticking, int tickID) { super.tick(ticking, tickID); if (anyWetWeather(lastWeather)) { if (ticking instanceof Room) { final Room R = (Room) ticking; final Area A = R.getArea(); if ((!anyWetWeather(A.getClimateObj().weatherType(R))) && (!dryWeather(A.getClimateObj().weatherType(R))) && (CMLib.dice().rollPercentage() < pct())) makePuddle(R, lastWeather, A.getClimateObj().weatherType(R)); } else if (ticking instanceof Area) { final Area A = (Area) ticking; if ((!anyWetWeather(A.getClimateObj().weatherType(null))) && (!dryWeather(A.getClimateObj().weatherType(null)))) { for (final Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { final Room R = e.nextElement(); if (((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_AIR) && (!CMLib.flags().isWateryRoom(R)) && (CMLib.dice().rollPercentage() < pct())) makePuddle(R, lastWeather, A.getClimateObj().weatherType(null)); } } } } if (ticking instanceof Room) lastWeather = ((Room) ticking).getArea().getClimateObj().weatherType((Room) ticking); else if (ticking instanceof Area) lastWeather = ((Area) ticking).getClimateObj().weatherType(null); return true; }
@Override public boolean tick(Tickable ticking, int tickID) { if ((affected == null) || (!(affected instanceof Room))) return super.tick(ticking, tickID); if ((--damageTickDown) >= 0) return super.tick(ticking, tickID); damageTickDown = 4; HashSet H = null; if ((invoker() != null) && (invoker().location() == affected)) { H = new HashSet(); invoker().getGroupMembers(H); } final Room R = (Room) affected; for (int i = 0; i < R.numInhabitants(); i++) { final MOB M = R.fetchInhabitant(i); if ((M != null) && ((H == null) || (!H.contains(M)))) { if (invoker() != null) { final int harming = CMLib.dice().roll(1, adjustedLevel(invoker(), 0) / 3, 1); CMLib.combat() .postDamage( invoker(), M, this, harming, CMMsg.MASK_MALICIOUS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, L("The unholy aura <DAMAGE> <T-NAME>!")); } else { final int harming = CMLib.dice().roll(1, CMLib.ableMapper().lowestQualifyingLevel(ID()) / 3, 1); CMLib.combat() .postDamage( M, M, this, harming, CMMsg.MASK_MALICIOUS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, L("The unholy aura <DAMAGE> <T-NAME>!")); } if ((!M.isInCombat()) && (M.isMonster()) && (M != invoker) && (invoker != null) && (M.location() == invoker.location()) && (M.location().isInhabitant(invoker)) && (CMLib.flags().canBeSeenBy(invoker, M))) CMLib.combat().postAttack(M, invoker, M.fetchWieldedItem()); } } return super.tick(ticking, tickID); }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if (!(affected instanceof MOB)) return true; if ((msg.target() == affected) && (msg.tool() instanceof Ability) && (msg.source() != affected) && (msg.targetMinor() == CMMsg.TYP_CAST_SPELL) && (msg.isTarget(CMMsg.MASK_MALICIOUS)) && (CMLib.dice().rollPercentage() > 50) && ((((Ability) msg.tool()).classificationCode() & Ability.ALL_DOMAINS) == Ability.DOMAIN_CURSING) && (((Ability) msg.tool()).castingQuality(msg.source(), (MOB) msg.target()) == Ability.QUALITY_MALICIOUS)) { msg.source() .location() .show( (MOB) affected, msg.source(), CMMsg.MSG_OK_VISUAL, L("An curse from <T-NAME> against <S-NAME> is magically repelled.")); return false; } return true; }
private Item getItem(MOB mobTarget) { final Vector goodPossibilities = new Vector(); final Vector possibilities = new Vector(); for (int i = 0; i < mobTarget.numItems(); i++) { final Item item = mobTarget.getItem(i); if (item != null) { if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item); else goodPossibilities.addElement(item); } } if (goodPossibilities.size() > 0) return (Item) goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1)); else if (possibilities.size() > 0) return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1)); return null; }
public StoneGiant() { super(); Random randomizer = new Random(System.currentTimeMillis()); Username = "******"; setDescription("A tall humanoid standing about 18 feet tall with gray, hairless flesh."); setDisplayText("A Stone Giant glares at you."); CMLib.factions().setAlignment(this, Faction.ALIGN_EVIL); setMoney(0); baseEnvStats.setWeight(8000 + Math.abs(randomizer.nextInt() % 1001)); baseCharStats().setStat(CharStats.STAT_INTELLIGENCE, 8 + Math.abs(randomizer.nextInt() % 3)); baseCharStats().setStat(CharStats.STAT_STRENGTH, 20); baseCharStats().setStat(CharStats.STAT_DEXTERITY, 13); baseEnvStats().setDamage(20); baseEnvStats().setSpeed(1.0); baseEnvStats().setAbility(0); baseEnvStats().setLevel(14); baseEnvStats().setArmor(0); baseState.setHitPoints(CMLib.dice().roll(baseEnvStats().level(), 20, baseEnvStats().level())); addBehavior(CMClass.getBehavior("Aggressive")); recoverMaxState(); resetToMaxState(); recoverEnvStats(); recoverCharStats(); }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((affected instanceof MOB) && (msg.amISource((MOB) affected)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.tool() instanceof Weapon) && (msg.value() > 0) && (msg.target() instanceof MOB) && (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN)) { if (CMLib.dice().rollPercentage() < 25) helpProficiency((MOB) affected, 0); final CMMsg msg2 = CMClass.getMsg( (MOB) msg.target(), msg.tool(), this, CMMsg.MSG_OK_VISUAL, L("^F^<FIGHT^><T-NAME> fragment(s) in <S-NAME>!^</FIGHT^>^?")); CMLib.color().fixSourceFightColor(msg2); msg.addTrailerMsg(msg2); msg.setValue( msg.value() + (int) Math.round( CMath.mul( 3.0 * msg.value(), CMath.div(proficiency(), 100.0 - (10.0 * getXLEVELLevel(invoker())))))); } return super.okMessage(myHost, msg); }
@Override public void spring(MOB M) { if ((!sprung) && (CMLib.dice().rollPercentage() + (2 * getXLEVELLevel(invoker())) > M.charStats().getSave(CharStats.STAT_SAVE_TRAPS))) CMLib.combat().postDeath(invoker(), M, null); }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((tickID == Tickable.TICKID_MOB) && (invoker() != null) && (affected instanceof MOB)) { final MOB mob = (MOB) affected; final Set<MOB> invokerGroup = invoker().getGroupMembers(new HashSet<MOB>()); if (mob != invoker()) { if (mob.location() != invoker().location()) unInvoke(); else { if (invokerGroup.contains(mob)) unInvoke(); else if (mob.isInCombat()) { int levels = invoker().charStats().getClassLevel("Templar"); if (levels < 0) levels = invoker().phyStats().level(); if (CMLib.dice().rollPercentage() >= levels) { final MOB newvictim = mob.location().fetchRandomInhabitant(); if (newvictim != mob) mob.setVictim(newvictim); } } } } else if ((mob.location() != null) && (CMLib.flags().isEvil(invoker()))) { for (int m = 0; m < mob.location().numInhabitants(); m++) { final MOB M = mob.location().fetchInhabitant(m); if ((M != null) && (M != invoker()) && (!invokerGroup.contains(M)) && (!M.Name().equals(mob.getLiegeID()))) beneficialAffect(invoker, M, 0, Ability.TICKS_FOREVER); } } } return true; }
public Monkey() { super(); username = "******"; setDescription("The monkey is brown with a big pink butt."); setDisplayText("A silly monkey lops around here."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); setWimpHitPoint(2); basePhyStats().setDamage(1); baseCharStats().setMyRace(CMClass.getRace("Monkey")); baseCharStats().getMyRace().startRacing(this, false); basePhyStats().setAbility(0); basePhyStats().setLevel(2); basePhyStats().setArmor(90); baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(), 20, basePhyStats().level())); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
public Toad() { super(); username = "******"; setDescription("A stubby little dry amphibian with short legs."); setDisplayText("A toad is squatting here."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); basePhyStats().setDamage(6); baseCharStats().setStat(CharStats.STAT_INTELLIGENCE, 1); basePhyStats().setAbility(0); basePhyStats().setLevel(1); basePhyStats().setArmor(90); baseCharStats().setMyRace(CMClass.getRace("Frog")); baseCharStats().getMyRace().startRacing(this, false); baseState.setHitPoints(CMLib.dice().rollHP(basePhyStats.level(), 20)); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; if ((!auto) && (!mob.isMonster()) && (!disregardsArmorCheck(mob)) && (mob.isMine(this)) && (!renderedMundane) && (CMLib.dice().rollPercentage() < 50)) { if (!appropriateToMyFactions(mob)) { mob.tell(L("Extreme emotions disrupt your chant.")); return false; } else if (!CMLib.utensils().armorCheck(mob, CharClass.ARMOR_LEATHER)) { mob.location() .show( mob, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> watch(es) <S-HIS-HER> armor absorb <S-HIS-HER> magical energy!")); return false; } } return true; }
public Panther() { super(); final Random randomizer = new Random(System.currentTimeMillis()); username = "******"; setDescription( "A powerful cat with a deep chest and muscular limbs, covered in midnight black fur."); setDisplayText("A panther slowly stalks prey."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); basePhyStats.setWeight(20 + Math.abs(randomizer.nextInt() % 45)); setWimpHitPoint(2); basePhyStats.setWeight(200 + Math.abs(randomizer.nextInt() % 55)); baseCharStats().setStat(CharStats.STAT_INTELLIGENCE, 1); baseCharStats().setStat(CharStats.STAT_STRENGTH, 12); baseCharStats().setStat(CharStats.STAT_DEXTERITY, 17); baseCharStats().setMyRace(CMClass.getRace("GreatCat")); baseCharStats().getMyRace().startRacing(this, false); basePhyStats().setDamage(8); basePhyStats().setSpeed(2.0); basePhyStats().setAbility(0); basePhyStats().setLevel(4); basePhyStats().setArmor(80); baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(), 20, basePhyStats().level())); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
public Cow() { super(); username = "******"; setDescription("A large lumbering beast that looks too slow to get out of your way."); setDisplayText("A fat happy cow wanders around here."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); setWimpHitPoint(0); basePhyStats().setDamage(1); basePhyStats().setSpeed(1.0); basePhyStats().setAbility(0); basePhyStats().setLevel(2); basePhyStats().setArmor(90); baseCharStats().setStat(CharStats.STAT_GENDER, 'F'); baseCharStats().setMyRace(CMClass.getRace("Cow")); baseCharStats().getMyRace().startRacing(this, false); baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(), 20, basePhyStats().level())); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
public Rabbit() { super(); final Random randomizer = new Random(System.currentTimeMillis()); username = "******"; setDescription("It\\`s small, cute, and fluffy with a cute cotton-ball tail."); setDisplayText("A rabbit hops by."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); basePhyStats.setWeight(5 + Math.abs(randomizer.nextInt() % 5)); setWimpHitPoint(2); basePhyStats().setDamage(2); baseCharStats().setStat(CharStats.STAT_INTELLIGENCE, 1); baseCharStats().setMyRace(CMClass.getRace("Rabbit")); baseCharStats().getMyRace().startRacing(this, false); basePhyStats().setAbility(0); basePhyStats().setLevel(1); basePhyStats().setArmor(90); baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(), 20, basePhyStats().level())); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
public Lion() { super(); final Random randomizer = new Random(System.currentTimeMillis()); username = "******"; setDescription("Lions have reddish-orange fur and great furry manes."); setDisplayText("A lion watches you."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); basePhyStats.setWeight(300 + Math.abs(randomizer.nextInt() % 55)); baseCharStats().setStat(CharStats.STAT_INTELLIGENCE, 1); baseCharStats().setStat(CharStats.STAT_STRENGTH, 13); baseCharStats().setStat(CharStats.STAT_DEXTERITY, 17); baseCharStats().setMyRace(CMClass.getRace("GreatCat")); baseCharStats().getMyRace().startRacing(this, false); basePhyStats().setDamage(10); basePhyStats().setSpeed(2.0); basePhyStats().setAbility(0); basePhyStats().setLevel(5); basePhyStats().setArmor(80); baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(), 20, basePhyStats().level())); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
public Python() { super(); username = "******"; setDescription("A humungous snake that is known for squeezing you to DEATH."); setDisplayText("A python wants to give you a hug."); CMLib.factions().setAlignment(this, Faction.Align.NEUTRAL); setMoney(0); basePhyStats().setDamage(7); baseCharStats().setStat(CharStats.STAT_INTELLIGENCE, 1); basePhyStats().setAbility(0); basePhyStats().setLevel(1); basePhyStats().setArmor(90); baseCharStats().setMyRace(CMClass.getRace("Snake")); baseCharStats().getMyRace().startRacing(this, false); baseState.setHitPoints(CMLib.dice().roll(basePhyStats().level(), 20, basePhyStats().level())); recoverMaxState(); resetToMaxState(); recoverPhyStats(); recoverCharStats(); }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((affected == null) || (invoker == null)) return false; final MOB mob = (MOB) affected; if ((--diseaseTick) <= 0) { diseaseTick = 5; String str = null; switch (CMLib.dice().roll(1, 5, 0)) { case 1: str = L("<S-NAME> double(s) over and dry heave(s)."); break; case 2: str = L("<S-NAME> sneeze(s). AAAAAAAAAAAAAACHOOO!!!!"); break; case 3: str = L("<S-NAME> shake(s) feverishly."); break; case 4: str = L("<S-NAME> look(s) around weakly."); break; case 5: str = L("<S-NAME> cough(s) and shudder(s) feverishly."); break; } if (str != null) mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, str); return true; } return true; }
public void tickLycanthropically(MOB mob) { if (mob == null) return; if (mob.location() == null) return; if (mob.isInCombat()) return; if ((CMLib.dice().rollPercentage() < 15) && ((mob.location().domainType() & Room.INDOORS) > 0)) mob.location() .show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> howl(s) at the moon! ARROOOOOOOO!!!!")); // time to tick lycanthropically final MOB M = victimHere(mob.location(), mob); if (M != null) { deathTrail = null; CMLib.combat().postAttack(mob, M, mob.fetchWieldedItem()); return; } if ((deathTrail != null) && (!deathTrail.contains(mob.location()))) deathTrail = null; if (deathTrail == null) { final Vector rooms = new Vector(); if ((findVictim(mob, mob.location(), rooms, 0)) && (rooms.size() > 0)) { TrackingLibrary.TrackingFlags flags; flags = new TrackingLibrary.TrackingFlags() .plus(TrackingLibrary.TrackingFlag.OPENONLY) .plus(TrackingLibrary.TrackingFlag.AREAONLY) .plus(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .plus(TrackingLibrary.TrackingFlag.NOAIR) .plus(TrackingLibrary.TrackingFlag.NOWATER); deathTrail = CMLib.tracking().findBastardTheBestWay(mob.location(), rooms, flags, 50); if (deathTrail != null) deathTrail.add(mob.location()); } } if (deathTrail != null) { final int nextDirection = CMLib.tracking().trackNextDirectionFromHere(deathTrail, mob.location(), true); if ((nextDirection == 999) || (nextDirection == -1)) deathTrail = null; else if (nextDirection >= 0) { final Room nextRoom = mob.location().getRoomInDir(nextDirection); if ((nextRoom != null) && ((nextRoom.getArea() == mob.location().getArea())) || (!mob.isMonster())) { if (!CMLib.tracking().walk(mob, nextDirection, false, false)) deathTrail = null; else if (CMLib.dice().rollPercentage() < 15) mob.location().show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> sniff(s) at the air.")); } else deathTrail = null; } } }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; // now see if it worked final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( (auto ? "A " : "^S<S-NAME> incant(s) and point(s) at <T-NAMESELF>. A ") + "long shard of ice streaks through the air!^?") + CMLib.protocol().msp("spelldam2.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_COLD | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); invoker = mob; int damage = 0; final int maxDie = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(mob))) / 2; damage += CMLib.dice().roll(maxDie, 6, 15); mob.location().send(mob, msg2); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); if (target.location() == mob.location()) CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_COLD, Weapon.TYPE_FROSTING, L("The lance <DAMAGE> <T-NAME>!")); } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) and point(s) at <T-NAMESELF>, but flub(s) the spell.")); // return whether it worked return success; }
@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } return; } final Vector grantable = new Vector(); final int level = mob.charStats().getClassLevel(this); int numChants = 2; for (final Enumeration<Ability> a = CMClass.abilities(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID()) == level) && ((CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID()) <= 25) && (!CMLib.ableMapper().getSecretSkill(ID(), true, A.ID())) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID())) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT))) { if (!grantable.contains(A.ID())) grantable.addElement(A.ID()); } } for (int a = 0; a < mob.numAbilities(); a++) { final Ability A = mob.fetchAbility(a); if (grantable.contains(A.ID())) { grantable.remove(A.ID()); numChants--; } } for (int i = 0; i < numChants; i++) { if (grantable.size() == 0) break; final String AID = (String) grantable.elementAt(CMLib.dice().roll(1, grantable.size(), -1)); if (AID != null) { grantable.removeElement(AID); giveMobAbility( mob, CMClass.getAbility(AID), CMLib.ableMapper().getDefaultProficiency(ID(), true, AID), CMLib.ableMapper().getDefaultParm(ID(), true, AID), isBorrowedClass); } } }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; final boolean undead = CMLib.flags().isUndead(target); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto), L( auto ? "A seriously painful burst assaults <T-NAME>." : "^S<S-NAME> " + prayWord(mob) + " for a serious burst of pain at <T-NAMESELF>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), null); final Room R = target.location(); if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, L("The unholy spell <DAMAGE> <T-NAME>!")); } } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), null); final CMMsg msg2 = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> reach(es) at <T-NAMESELF>, @x1!^?", prayingWord(mob))); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg2); mob.location().send(mob, msg); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int damage = CMLib.dice().roll(1, adjustedLevel(mob, asLevel), 0); CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, auto ? L("<T-NAME> shudder(s) in a draining magical wake.") : L("The draining grasp <DAMAGE> <T-NAME>.")); if (mob != target) CMLib.combat() .postHealing( mob, mob, this, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, damage, null); } } } else return maliciousFizzle( mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, @x1, but the spell fades.", prayingWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( auto ? "<T-NAME> <T-IS-ARE> sprayed with acid." : "^S<S-NAME> reach(es) for <T-NAMESELF>, spraying acid all over <T-HIM-HER>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ACID | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); invoker = mob; final int numDice = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(invoker()))) / 2; int damage = CMLib.dice().roll(2, numDice, 1); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID, Weapon.TYPE_MELTING, L("The acid <DAMAGE> <T-NAME>!")); maliciousAffect(mob, target, asLevel, 3, -1); } } else return maliciousFizzle( mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, but nothing more happens.")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final Room R = target.location(); if (success) { final Prayer_Thunderbolt newOne = (Prayer_Thunderbolt) this.copyOf(); final CMMsg msg = CMClass.getMsg( mob, target, newOne, verbalCastCode(mob, target, auto), L( auto ? "<T-NAME> is filled with a holy charge!" : "^S<S-NAME> " + prayForWord(mob) + " to strike down <T-NAMESELF>!^?") + CMLib.protocol().msp("lightning.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ELECTRIC | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel), adjustedLevel(mob, asLevel)); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_ELECTRIC, Weapon.TYPE_STRIKING, L("^SThe STRIKE of @x1 <DAMAGES> <T-NAME>!^?", hisHerDiety(mob))); } } } else return maliciousFizzle(mob, target, L("<S-NAME> @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (affected == null) return false; if (!(affected instanceof MOB)) return true; MOB mob = (MOB) affected; MOB diseaser = invoker; if (diseaser == null) diseaser = mob; if ((!mob.amDead()) && ((--diseaseTick) <= 0)) { diseaseTick = DISEASE_DELAY(); mob.location().show(mob, null, CMMsg.MSG_NOISE, DISEASE_AFFECT()); int damage = CMLib.dice().roll(2, diseaser.envStats().level() + 1, 1); if (CMLib.dice().rollPercentage() == 1) damage += CMLib.dice().roll(10, 10, 1); CMLib.combat() .postDamage(diseaser, mob, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_DISEASE, -1, null); catchIt(mob); return true; } return true; }
public Item targetItem(MOB target) { final Vector<Item> V = new Vector<Item>(); for (int i = 0; i < target.numItems(); i++) { final Item I2 = target.getItem(i); if ((!I2.amWearingAt(Wearable.IN_INVENTORY)) && (((I2 instanceof Weapon) && (I2.basePhyStats().damage() > 1)) || ((I2 instanceof Armor) && (I2.basePhyStats().armor() > 1))) && (I2.container() == null)) V.addElement(I2); } if (V.size() > 0) return V.elementAt(CMLib.dice().roll(1, V.size(), -1)); return null; }