コード例 #1
0
 public void makePuddle(Room R, int oldWeather, int newWeather) {
   for (int i = 0; i < R.numItems(); i++) {
     final Item I = R.getItem(i);
     if ((I instanceof Drink)
         && (!CMLib.flags().isGettable(I))
         && ((I.name().toLowerCase().indexOf("puddle") >= 0)
             || (I.name().toLowerCase().indexOf("snow") >= 0))) return;
   }
   final Item I = CMClass.getItem("GenLiquidResource");
   CMLib.flags().setGettable(I, false);
   ((Drink) I).setLiquidHeld(100);
   ((Drink) I).setLiquidRemaining(100);
   ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER);
   I.setMaterial(RawMaterial.RESOURCE_FRESHWATER);
   I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE);
   CMLib.materials().addEffectsToResource(I);
   I.recoverPhyStats();
   if (coldWetWeather(oldWeather)) {
     I.setName(L("some snow"));
     I.setDisplayText(L("some snow rests on the ground here."));
     I.setDescription(L("the snow is white and still quite cold!"));
   } else {
     I.setName(L("a puddle of water"));
     I.setDisplayText(L("a puddle of water has formed here."));
     I.setDescription(L("It looks drinkable."));
   }
   R.addItem(I, ItemPossessor.Expire.Monster_EQ);
   R.recoverRoomStats();
 }
コード例 #2
0
 @Override
 protected Item buildMyPlant(MOB mob, Room room) {
   final int code = material & RawMaterial.RESOURCE_MASK;
   final Item newItem = CMClass.getBasicItem("GenItem");
   final String name =
       CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree");
   newItem.setName(name);
   newItem.setDisplayText(L("@x1 grows here.", newItem.name()));
   newItem.setDescription("");
   newItem.basePhyStats().setWeight(10000);
   CMLib.flags().setGettable(newItem, false);
   newItem.setMaterial(material);
   newItem.setSecretIdentity(mob.Name());
   newItem.setMiscText(newItem.text());
   room.addItem(newItem);
   final Chant_SummonTree newChant = new Chant_SummonTree();
   newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob));
   newItem.setExpirationDate(0);
   room.showHappens(
       CMMsg.MSG_OK_ACTION,
       L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase()));
   room.recoverPhyStats();
   newChant.plantsLocationR = room;
   newChant.littlePlantsI = newItem;
   if (CMLib.law().doesOwnThisLand(mob, room)) {
     newChant.setInvoker(mob);
     newChant.setMiscText(mob.Name());
     newItem.addNonUninvokableEffect(newChant);
   } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450);
   room.recoverPhyStats();
   return newItem;
 }
コード例 #3
0
 public String correctItem(MOB mob) {
   for (int i = 0; i < mob.numItems(); i++) {
     final Item I = mob.getItem(i);
     if ((I != null)
         && (CMLib.flags().canBeSeenBy(I, mob))
         && (I.amWearingAt(Wearable.IN_INVENTORY))
         && (!((((I instanceof Armor) && (I.basePhyStats().armor() > 1))
             || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1)))))) return I.Name();
   }
   return null;
 }
コード例 #4
0
 public Item targetItem(MOB target) {
   final Vector<Item> V = new Vector<Item>();
   for (int i = 0; i < target.numItems(); i++) {
     final Item I2 = target.getItem(i);
     if ((!I2.amWearingAt(Wearable.IN_INVENTORY))
         && (((I2 instanceof Weapon) && (I2.basePhyStats().damage() > 1))
             || ((I2 instanceof Armor) && (I2.basePhyStats().armor() > 1)))
         && (I2.container() == null)) V.addElement(I2);
   }
   if (V.size() > 0) return V.elementAt(CMLib.dice().roll(1, V.size(), -1));
   return null;
 }
コード例 #5
0
ファイル: Cow.java プロジェクト: bozimmerman/CoffeeMud
 @Override
 public void executeMsg(final Environmental myHost, final CMMsg msg) {
   super.executeMsg(myHost, msg);
   if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) {
     final MOB mob = msg.source();
     final boolean thirsty = mob.curState().getThirst() <= 0;
     final boolean full =
         !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight()));
     if (thirsty) mob.tell(L("You are no longer thirsty."));
     else if (full) mob.tell(L("You have drunk all you can."));
   } else if ((msg.tool() == this)
       && (msg.targetMinor() == CMMsg.TYP_FILL)
       && (msg.target() instanceof Container)
       && (((Container) msg.target()).capacity() > 0)) {
     final Container container = (Container) msg.target();
     final Item I = CMClass.getItem("GenLiquidResource");
     I.setName(L("some milk"));
     I.setDisplayText(L("some milk has been left here."));
     I.setDescription(L("It looks like milk"));
     I.setMaterial(RawMaterial.RESOURCE_MILK);
     I.setBaseValue(RawMaterial.CODES.VALUE(RawMaterial.RESOURCE_MILK));
     I.basePhyStats().setWeight(1);
     CMLib.materials().addEffectsToResource(I);
     I.recoverPhyStats();
     I.setContainer(container);
     if (container.owner() != null)
       if (container.owner() instanceof MOB) ((MOB) container.owner()).addItem(I);
       else if (container.owner() instanceof Room)
         ((Room) container.owner()).addItem(I, ItemPossessor.Expire.Resource);
   }
 }
コード例 #6
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item target = getTarget(mob, null, givenTarget, commands, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;
    if (!(target instanceof Armor)) {
      mob.tell(L("@x1 cannot be refitted.", target.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success =
        proficiencyCheck(
            mob,
            (((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) - target.phyStats().level())
                * 5),
            auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              (auto ? "<T-NAME> begins to shimmer!" : "^S<S-NAME> incant(s) at <T-NAMESELF>!^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);

        if (target.phyStats().height() == 0)
          mob.tell(L("Nothing happens to @x1.", target.name(mob)));
        else {
          mob.location()
              .show(
                  mob,
                  target,
                  CMMsg.MSG_OK_VISUAL,
                  L("<T-NAME> begin(s) to magically resize itself!"));
          target.basePhyStats().setHeight(0);
        }
        target.recoverPhyStats();
        mob.location().recoverRoomStats();
      }

    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens."));

    // return whether it worked
    return success;
  }
コード例 #7
0
 @Override
 public boolean mayICraft(final Item I) {
   if (I == null) return false;
   if (!super.mayBeCrafted(I)) return false;
   if ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) return false;
   if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false;
   if (I.basePhyStats().level() < 31) return (isANativeItem(I.Name()));
   if (I instanceof Armor) {
     final long noWearLocations =
         Wearable.WORN_LEFT_FINGER | Wearable.WORN_RIGHT_FINGER | Wearable.WORN_EARS;
     if ((I.rawProperLocationBitmap() & noWearLocations) > 0) return (isANativeItem(I.Name()));
     return true;
   }
   if (I instanceof Rideable) {
     final Rideable R = (Rideable) I;
     final int rideType = R.rideBasis();
     switch (rideType) {
       case Rideable.RIDEABLE_SLEEP:
       case Rideable.RIDEABLE_SIT:
       case Rideable.RIDEABLE_TABLE:
         return true;
       default:
         return false;
     }
   }
   if (I instanceof Shield) return true;
   if (I instanceof Weapon) {
     final Weapon W = (Weapon) I;
     if (((W instanceof AmmunitionWeapon) && ((AmmunitionWeapon) W).requiresAmmunition())
         || (W.weaponClassification() == Weapon.CLASS_FLAILED)) return true;
     return (isANativeItem(I.Name()));
   }
   if (I instanceof Container) return true;
   if ((I instanceof Drink) && (!(I instanceof Potion))) return true;
   if (I instanceof FalseLimb) return true;
   if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true;
   return (isANativeItem(I.Name()));
 }
コード例 #8
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (commands.size() < 2) {
      if (mob.isMonster() && (commands.size() == 1)) {
        final String parm = correctItem(mob);
        if (parm != null) commands.add(parm);
      }
      if (commands.size() < 2) {
        mob.tell(L("You must specify a target, and what item to swap on the target!"));
        return false;
      }
    }
    final Item I = mob.findItem(null, commands.get(commands.size() - 1));
    if ((I == null) || (!CMLib.flags().canBeSeenBy(I, mob))) {
      mob.tell(L("You don't seem to have '@x1'.", (commands.get(commands.size() - 1))));
      return false;
    }
    if (((I instanceof Armor) && (I.basePhyStats().armor() > 1))
        || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1))) {
      mob.tell(L("@x1 is not buffoonish enough!", I.name(mob)));
      return false;
    }
    commands.remove(commands.size() - 1);

    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    final Item targetItem = targetItem(target);
    if (targetItem == null) {
      if (!freePosition(target)) {
        mob.tell(L("@x1 has no free wearing positions!", target.name(mob)));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff = target.phyStats().level() - mob.phyStats().level();

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (levelDiff > 0)
      levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 5 : 15));
    else levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 1 : 2));

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              (CMMsg.MSG_NOISYMOVEMENT | CMMsg.MASK_DELICATE | CMMsg.MASK_MALICIOUS)
                  | (auto ? CMMsg.MASK_ALWAYS : 0),
              auto ? "" : L("<S-NAME> do(es) buffoonery to <T-NAMESELF>."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        long position = -1;
        if (targetItem != null) {
          position = targetItem.rawWornCode();
          targetItem.unWear();
        } else {
          final Vector<Long> free = getFreeWearingPositions(target);
          if (free.size() < 1) {
            mob.tell(L("@x1 has no free wearing positions!", target.name(mob)));
            return false;
          }
          if ((free.contains(Long.valueOf(Wearable.WORN_WIELD)))
              && ((I instanceof Weapon) || (!(I instanceof Armor)))) position = Wearable.WORN_WIELD;
          else position = free.elementAt(CMLib.dice().roll(1, free.size(), -1)).longValue();
        }
        if (position >= 0) {
          I.unWear();
          target.moveItemTo(I);
          I.wearAt(position);
        }
      }
    } else
      return beneficialVisualFizzle(
          mob, target, L("<S-NAME> attempt(s) buffoonery on <T-NAMESELF>, but fail(s)."));

    return success;
  }
コード例 #9
0
 protected boolean masterCraftCheck(final Item I) {
   if (I.basePhyStats().level() > 30) return false;
   return true;
 }
コード例 #10
0
  public static int updateLotWithThisData(
      Room R,
      LandTitle T,
      boolean resetRoomName,
      boolean clearAllItems,
      List optPlayerList,
      int lastNumItems) {
    boolean updateItems = false;
    boolean updateExits = false;
    boolean updateRoom = false;
    synchronized (("SYNC" + R.roomID()).intern()) {
      R = CMLib.map().getRoom(R);
      if (T.getOwnerName().length() == 0) {
        Item I = null;
        for (int i = R.numItems() - 1; i >= 0; i--) {
          I = R.getItem(i);
          if ((I == null) || (I.Name().equalsIgnoreCase("id"))) continue;
          CMLib.catalog().updateCatalogIntegrity(I);
          if (clearAllItems) {
            I.destroy();
            updateItems = true;
          } else {
            if (I.expirationDate() == 0) {
              long now = System.currentTimeMillis();
              now += (TimeManager.MILI_MINUTE * CMProps.getIntVar(CMProps.Int.EXPIRE_PLAYER_DROP));
              I.setExpirationDate(now);
            }
            if ((I.phyStats().rejuv() != PhyStats.NO_REJUV) && (I.phyStats().rejuv() != 0)) {
              I.basePhyStats().setRejuv(PhyStats.NO_REJUV);
              I.recoverPhyStats();
            }
          }
        }
        Ability A = null;
        if (clearAllItems)
          for (final Enumeration<Ability> a = R.effects(); a.hasMoreElements(); ) {
            A = a.nextElement();
            if (((A != null)
                && ((A.classificationCode() & Ability.ALL_ACODES) != Ability.ACODE_PROPERTY))) {
              A.unInvoke();
              R.delEffect(A);
              updateRoom = true;
            }
          }
        for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) {
          final Room R2 = R.rawDoors()[d];
          Exit E = R.getRawExit(d);
          if ((E != null) && (E.hasALock()) && (E.isGeneric())) {
            E.setKeyName("");
            E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false);
            updateExits = true;
            if (R2 != null) {
              E = R2.getRawExit(Directions.getOpDirectionCode(d));
              if ((E != null) && (E.hasALock()) && (E.isGeneric())) {
                E.setKeyName("");
                E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false);
                CMLib.database().DBUpdateExits(R2);
                R2.getArea().fillInAreaRoom(R2);
              }
            }
          }
        }
        if (updateExits) {
          CMLib.database().DBUpdateExits(R);
          R.getArea().fillInAreaRoom(R);
        }
        if (updateItems) CMLib.database().DBUpdateItems(R);
        if (updateRoom) CMLib.database().DBUpdateRoom(R);
        colorForSale(R, T.rentalProperty(), resetRoomName);
        return -1;
      }

      if ((lastNumItems < 0)
          && (!CMSecurity.isDisabled(CMSecurity.DisFlag.PROPERTYOWNERCHECKS))
          && (optPlayerList != null)) {
        boolean playerExists = (CMLib.players().getPlayer(T.getOwnerName()) != null);
        if (!playerExists) playerExists = (CMLib.clans().getClan(T.getOwnerName()) != null);
        if (!playerExists) playerExists = optPlayerList.contains(T.getOwnerName());
        if (!playerExists)
          for (int i = 0; i < optPlayerList.size(); i++)
            if (((String) optPlayerList.get(i)).equalsIgnoreCase(T.getOwnerName())) {
              playerExists = true;
              break;
            }
        if (!playerExists) {
          T.setOwnerName("");
          T.updateLot(null);
          return -1;
        }
      }

      int x = R.description().indexOf(SALESTR);
      if (x >= 0) {
        R.setDescription(R.description().substring(0, x));
        CMLib.database().DBUpdateRoom(R);
      }
      x = R.description().indexOf(RENTSTR);
      if (x >= 0) {
        R.setDescription(R.description().substring(0, x));
        CMLib.database().DBUpdateRoom(R);
      }

      // this works on the priciple that
      // 1. if an item has ONLY been removed, the lastNumItems will be != current # items
      // 2. if an item has ONLY been added, the dispossessiontime will be != null
      // 3. if an item has been added AND removed, the dispossession time will be != null on the
      // added
      if ((lastNumItems >= 0) && (R.numItems() != lastNumItems)) updateItems = true;

      for (int i = 0; i < R.numItems(); i++) {
        final Item I = R.getItem(i);
        if ((I.expirationDate() != 0)
            && ((I.isSavable()) || (I.Name().equalsIgnoreCase("id")))
            && ((!(I instanceof DeadBody)) || (((DeadBody) I).isPlayerCorpse()))) {
          I.setExpirationDate(0);
          updateItems = true;
        }

        if ((I.phyStats().rejuv() != Integer.MAX_VALUE) && (I.phyStats().rejuv() != 0)) {
          I.basePhyStats().setRejuv(PhyStats.NO_REJUV);
          I.recoverPhyStats();
          updateItems = true;
        }
      }
      lastNumItems = R.numItems();
      if ((!CMSecurity.isSaveFlag(CMSecurity.SaveFlag.NOPROPERTYITEMS)) && (updateItems))
        CMLib.database().DBUpdateItems(R);
    }
    return lastNumItems;
  }
コード例 #11
0
ファイル: Deviations.java プロジェクト: bozimmerman/CoffeeMud
  public StringBuffer deviations(MOB mob, String rest) {
    final Vector<String> V = CMParms.parse(rest);
    if ((V.size() == 0)
        || ((!V.get(0).equalsIgnoreCase("mobs"))
            && (!V.get(0).equalsIgnoreCase("items"))
            && (!V.get(0).equalsIgnoreCase("both"))))
      return new StringBuffer(
          "You must specify whether you want deviations on MOBS, ITEMS, or BOTH.");

    final String type = V.get(0).toLowerCase();
    if (V.size() == 1)
      return new StringBuffer(
          "You must also specify a mob or item name, or the word room, or the word area.");

    final Room mobR = mob.location();
    Faction useFaction = null;
    for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) {
      final Faction F = e.nextElement();
      if (F.showInSpecialReported()) useFaction = F;
    }
    final String where = V.get(1).toLowerCase();
    final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY);
    final Vector<Environmental> check = new Vector<Environmental>();
    if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check);
    else if (where.equalsIgnoreCase("area")) {
      for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap();
          r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (where.equalsIgnoreCase("world")) {
      for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (E == null)
      return new StringBuffer("'" + where + "' is an unknown item or mob name.");
    else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor)))
      return new StringBuffer("'" + where + "' is not a weapon or armor item.");
    else if (type.equals("mobs") && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB.");
    else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item.");
    else check.add(E);
    final StringBuffer str = new StringBuffer("");
    str.append(L("Deviations Report:\n\r"));
    final StringBuffer itemResults = new StringBuffer();
    final StringBuffer mobResults = new StringBuffer();
    for (int c = 0; c < check.size(); c++) {
      if (check.get(c) instanceof Item) {
        final Item I = (Item) check.get(c);
        Weapon W = null;
        if (I instanceof Weapon) W = (Weapon) I;
        final Map<String, String> vals =
            CMLib.itemBuilder()
                .timsItemAdjustments(
                    I,
                    I.phyStats().level(),
                    I.material(),
                    I.rawLogicalAnd() ? 2 : 1,
                    (W == null) ? 0 : W.weaponClassification(),
                    I.maxRange(),
                    I.rawProperLocationBitmap());
        itemResults.append(CMStrings.padRight(I.name(), 20) + " ");
        itemResults.append(CMStrings.padRight(I.ID(), 10) + " ");
        itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " ");
        itemResults.append(
            CMStrings.padRight(
                    "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " ");
        itemResults.append(
            CMStrings.padRight(
                    ""
                        + ((I.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + I.phyStats().rejuv()),
                    5)
                + " ");
        if (I instanceof Weapon)
          itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4));
        else
          itemResults.append(
              CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4)
                  + " ");
        if (I instanceof Armor)
          itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4));
        else itemResults.append(CMStrings.padRight(" - ", 4) + " ");
        itemResults.append("\n\r");
      } else {
        final MOB M = (MOB) check.get(c);
        mobResults.append(CMStrings.padRight(M.name(), 20) + " ");
        mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().damage(),
                            (int)
                                Math.round(
                                    CMath.div(
                                        CMLib.leveler().getLevelMOBDamage(M),
                                        M.basePhyStats().speed()))),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + ((M.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + M.phyStats().rejuv()),
                    5)
                + " ");
        if (useFaction != null)
          mobResults.append(
              CMStrings.padRight(
                      ""
                          + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE
                              ? "N/A"
                              : "" + M.fetchFaction(useFaction.factionID())),
                      7)
                  + " ");
        double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M);
        double[] range = CMLib.leveler().getLevelMoneyRange(M);
        if (value < range[0])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " ");
        else if (value > range[1])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " ");
        else mobResults.append(CMStrings.padRight("0%", 5) + " ");
        int reallyWornCount = 0;
        for (int j = 0; j < M.numItems(); j++) {
          final Item Iw = M.getItem(j);
          if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++;
        }
        mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " ");
        mobResults.append("\n\r");
      }
    }
    if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString());
    if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString());
    return str;
  }
コード例 #12
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = super.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    final Race R = target.charStats().getMyRace();
    if (R.bodyMask()[Race.BODY_HEAD] <= 0) {
      mob.tell(L("@x1 has no head!", target.name(mob)));
      return false;
    }

    LegalBehavior B = null;
    if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location());
    List<LegalWarrant> warrants = new Vector<LegalWarrant>();
    if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target);
    if ((warrants.size() == 0)
        && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) {
      mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name()));
      return false;
    }

    final Item w = mob.fetchWieldedItem();
    Weapon ww = null;
    if ((w == null) || (!(w instanceof Weapon))) {
      mob.tell(L("You cannot behead without a weapon!"));
      return false;
    }
    ww = (Weapon) w;
    if ((!auto) && (!CMSecurity.isASysOp(mob))) {
      if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) {
        mob.tell(L("You cannot behead with a @x1!", ww.name()));
        return false;
      }
      if (mob.isInCombat() && (mob.rangeToTarget() > 0)) {
        mob.tell(L("You are too far away to try that!"));
        return false;
      }
      if (!CMLib.flags().isBoundOrHeld(target)) {
        mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe()));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff > 0) levelDiff = levelDiff * 3;
    else levelDiff = 0;
    final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target);
    boolean success = proficiencyCheck(mob, 0, auto) && (hit);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MASK_MALICIOUS
                  | CMMsg.MASK_MOVE
                  | CMMsg.MASK_SOUND
                  | CMMsg.TYP_JUSTICE
                  | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        target.curState().setHitPoints(1);
        final Ability A2 = target.fetchEffect("Injury");
        if (A2 != null) A2.setMiscText(mob.Name() + "/head");
        CMLib.combat()
            .postDamage(
                mob,
                target,
                ww,
                Integer.MAX_VALUE / 2,
                CMMsg.MSG_WEAPONATTACK,
                ww.weaponClassification(),
                auto
                    ? ""
                    : L(
                        "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1",
                        CMLib.protocol().msp("decap.wav", 30)));
        mob.location().recoverRoomStats();
        final Item limb = CMClass.getItem("GenLimb");
        limb.setName(L("@x1`s head", target.Name()));
        limb.basePhyStats().setAbility(1);
        limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name()));
        limb.setSecretIdentity(target.name() + "`s bloody head.");
        int material = RawMaterial.RESOURCE_MEAT;
        for (int r = 0; r < R.myResources().size(); r++) {
          final Item I = R.myResources().get(r);
          final int mat = I.material() & RawMaterial.MATERIAL_MASK;
          if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) {
            material = I.material();
            break;
          }
        }
        limb.setMaterial(material);
        limb.basePhyStats().setLevel(1);
        limb.basePhyStats().setWeight(5);
        limb.recoverPhyStats();
        mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop);
        for (int i = 0; i < warrants.size(); i++) {
          final LegalWarrant W = warrants.get(i);
          W.setCrime("pardoned");
          W.setOffenses(0);
        }
      } else success = false;
      if (mob.getVictim() == target) mob.makePeace(true);
      if (target.getVictim() == mob) target.makePeace(true);
    } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!"));
    return success;
  }