コード例 #1
0
 public void makePuddle(Room R, int oldWeather, int newWeather) {
   for (int i = 0; i < R.numItems(); i++) {
     final Item I = R.getItem(i);
     if ((I instanceof Drink)
         && (!CMLib.flags().isGettable(I))
         && ((I.name().toLowerCase().indexOf("puddle") >= 0)
             || (I.name().toLowerCase().indexOf("snow") >= 0))) return;
   }
   final Item I = CMClass.getItem("GenLiquidResource");
   CMLib.flags().setGettable(I, false);
   ((Drink) I).setLiquidHeld(100);
   ((Drink) I).setLiquidRemaining(100);
   ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER);
   I.setMaterial(RawMaterial.RESOURCE_FRESHWATER);
   I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE);
   CMLib.materials().addEffectsToResource(I);
   I.recoverPhyStats();
   if (coldWetWeather(oldWeather)) {
     I.setName(L("some snow"));
     I.setDisplayText(L("some snow rests on the ground here."));
     I.setDescription(L("the snow is white and still quite cold!"));
   } else {
     I.setName(L("a puddle of water"));
     I.setDisplayText(L("a puddle of water has formed here."));
     I.setDescription(L("It looks drinkable."));
   }
   R.addItem(I, ItemPossessor.Expire.Monster_EQ);
   R.recoverRoomStats();
 }
コード例 #2
0
  @Override
  protected boolean autoGenInvoke(
      final MOB mob,
      List<String> commands,
      Physical givenTarget,
      final boolean auto,
      final int asLevel,
      int autoGenerate,
      boolean forceLevels,
      List<Item> crafted) {
    if (super.checkStop(mob, commands)) return true;

    if (super.checkInfo(mob, commands)) return true;

    final PairVector<EnhancedExpertise, Integer> enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          L(
              "Make what? Enter \"mleatherwork list\" for a list, \"mleatherworkd info <item>\", \"mleatherwork refit <item>\" to resize,"
                  + " \"mleatherwork learn <item>\", \"mleatherwork scan\", \"mleatherwork mend <item>\", or \"mleatherwork stop\" to cancel."));
      return false;
    }
    if ((!auto) && (commands.size() > 0) && ((commands.get(0)).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    final List<List<String>> recipes = addRecipes(mob, loadRecipes());
    final String str = commands.get(0);
    playSound = "scissor.wav";
    String startStr = null;
    bundling = false;
    int multiplier = 4;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      boolean allFlag = false;
      if (mask.equalsIgnoreCase("all")) {
        allFlag = true;
        mask = "";
      }
      final StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      final int toggleTop = 2;
      final int[] cols = {
        CMLib.lister().fixColWidth(30, mob.session()),
        CMLib.lister().fixColWidth(3, mob.session()),
        CMLib.lister().fixColWidth(3, mob.session())
      };
      for (int r = 0; r < toggleTop; r++)
        buf.append(
            (r > 0 ? " " : "")
                + CMStrings.padRight(L("Item"), cols[0])
                + " "
                + CMStrings.padRight(L("Lvl"), cols[1])
                + " "
                + CMStrings.padRight(L("Amt"), cols[2]));
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        final List<String> V = recipes.get(r);
        if (V.size() > 0) {
          final String item = replacePercent(V.get(RCP_FINALNAME), "");
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          final String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (wood.length() > 5) {
            if (toggler > 1) buf.append("\n\r");
            toggler = toggleTop;
          }
          if (((level <= xlevel(mob)) || allFlag)
              && ((mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, cols[0])
                    + " "
                    + CMStrings.padRight("" + (level), cols[1])
                    + " "
                    + CMStrings.padRightPreserve("" + wood, cols[2])
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if (((commands.get(0))).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1));
      buildingI =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, buildingI, false)) return false;
      activity = CraftingActivity.MENDING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = L("<S-NAME> start(s) mending @x1.", buildingI.name());
      displayText = L("You are mending @x1", buildingI.name());
      verb = L("mending @x1", buildingI.name());
    } else if (str.equalsIgnoreCase("refit")) {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1));
      buildingI =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (buildingI == null) return false;
      if ((buildingI.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) {
        commonTell(mob, L("That's not made of leather.  That can't be refitted."));
        return false;
      }
      if (!(buildingI instanceof Armor)) {
        commonTell(mob, L("You don't know how to refit that sort of thing."));
        return false;
      }
      if (buildingI.phyStats().height() == 0) {
        commonTell(mob, L("@x1 is already the right size.", buildingI.name(mob)));
        return false;
      }
      activity = CraftingActivity.REFITTING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = L("<S-NAME> start(s) refitting @x1.", buildingI.name());
      displayText = L("You are refitting @x1", buildingI.name());
      verb = L("refitting @x1", buildingI.name());
    } else {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber(commands.get(commands.size() - 1)))) {
        amount = CMath.s_int(commands.get(commands.size() - 1));
        commands.remove(commands.size() - 1);
      }
      final String recipeName = CMParms.combine(commands, 0);
      List<String> foundRecipe = null;
      final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        final List<String> V = matches.get(r);
        if (V.size() > 0) {
          final String name = V.get(RCP_FINALNAME);
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          if (level <= xlevel(mob)) {
            final int x = name.indexOf(' ');
            final Stage stage = Stage.valueOf(name.substring(0, x));
            multiplier = stage.multiplier;
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            L(
                "You don't know how to make a '@x1'.  Try \"mleatherwork list\" for a list.",
                recipeName));
        return false;
      }

      final String woodRequiredStr = foundRecipe.get(RCP_WOOD);
      final int[] compData = new int[CF_TOTAL];
      final List<Object> componentsFoundList =
          getAbilityComponents(
              mob,
              woodRequiredStr,
              "make " + CMLib.english().startWithAorAn(recipeName),
              autoGenerate,
              compData);
      if (componentsFoundList == null) return false;
      int woodRequired = CMath.s_int(woodRequiredStr);
      woodRequired = adjustWoodRequired(woodRequired, mob);

      if (amount > woodRequired) woodRequired = amount;
      final int[] pm = {RawMaterial.MATERIAL_LEATHER};
      final int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL};
      final String misctype = foundRecipe.get(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      final int[][] data =
          fetchFoundResourceData(
              mob,
              woodRequired,
              "leather",
              pm,
              (multiplier == 6) ? 1 : 0,
              (multiplier == 6) ? "metal" : null,
              (multiplier == 6) ? pm1 : null,
              bundling,
              autoGenerate,
              enhancedTypes);
      if (data == null) return false;
      fixDataForComponents(data, componentsFoundList);
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      final int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                      .destroyResourcesValue(
                          mob.location(),
                          woodRequired,
                          data[0][FOUND_CODE],
                          data[1][FOUND_CODE],
                          null)
                  + CMLib.ableComponents().destroyAbilityComponents(componentsFoundList);
      buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE));
      if (buildingI == null) {
        commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE)));
        return false;
      }
      duration = getDuration(multiplier * CMath.s_int(foundRecipe.get(RCP_TICKS)), mob, 30, 4);
      buildingI.setMaterial(super.getBuildingMaterial(woodRequired, data, compData));
      String itemName =
          (replacePercent(
                  foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE])))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      buildingI.setName(itemName);
      startStr = L("<S-NAME> start(s) making @x1.", buildingI.name());
      displayText = L("You are making @x1", buildingI.name());
      verb = L("making @x1", buildingI.name());
      buildingI.setDisplayText(L("@x1 lies here", itemName));
      buildingI.setDescription(itemName + ". ");
      buildingI
          .basePhyStats()
          .setWeight(getStandardWeight(woodRequired + compData[CF_AMOUNT], bundling));
      buildingI.setBaseValue(CMath.s_int(foundRecipe.get(RCP_VALUE)) * multiplier);
      buildingI.setSecretIdentity(getBrand(mob));
      final int hardness = RawMaterial.CODES.HARDNESS(buildingI.material()) - 2;
      buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)) + hardness);
      final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY));
      final long canContain = getContainerType(foundRecipe.get(RCP_CONTAINMASK));
      int armordmg = CMath.s_int(foundRecipe.get(RCP_ARMORDMG));
      if (armordmg != 0) armordmg = armordmg + (multiplier - 1);
      if (bundling) buildingI.setBaseValue(lostValue);
      final String spell =
          (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : "";
      addSpells(buildingI, spell);
      if (buildingI instanceof Weapon) {
        ((Weapon) buildingI)
            .basePhyStats()
            .setAttackAdjustment(baseYield() + abilityCode() + (hardness * 5) - 1);
        ((Weapon) buildingI).setWeaponClassification(Weapon.CLASS_FLAILED);
        setWeaponTypeClass((Weapon) buildingI, misctype, Weapon.TYPE_SLASHING);
        buildingI.basePhyStats().setDamage(armordmg + hardness);
        ((Weapon) buildingI).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) buildingI).setRawLogicalAnd((capacity > 1));
      }
      if ((buildingI instanceof Armor) && (!(buildingI instanceof FalseLimb))) {
        if ((capacity > 0) && (buildingI instanceof Container)) {
          ((Container) buildingI).setCapacity(capacity + woodRequired);
          ((Container) buildingI).setContainTypes(canContain);
        }
        ((Armor) buildingI).basePhyStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) buildingI)
              .basePhyStats()
              .setArmor(armordmg + (baseYield() + abilityCode() - 1) + hardness);
        setWearLocation(buildingI, misctype, 0);
      }
      if (buildingI instanceof Drink) {
        if (CMLib.flags().isGettable(buildingI)) {
          ((Drink) buildingI).setLiquidRemaining(0);
          ((Drink) buildingI).setLiquidHeld(capacity * 50);
          ((Drink) buildingI).setThirstQuenched(250);
          if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50);
        }
      }
      buildingI.recoverPhyStats();
      buildingI.text();
      buildingI.recoverPhyStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase());
      startStr = L("<S-NAME> start(s) @x1.", verb);
      displayText = L("You are @x1", verb);
    }

    if (autoGenerate > 0) {
      crafted.add(buildingI);
      return true;
    }

    final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      buildingI = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, buildingI, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
コード例 #3
0
ファイル: Blacksmithing.java プロジェクト: kingdavid127/MUD
  @Override
  public boolean invoke(
      final MOB mob, Vector commands, Physical givenTarget, final boolean auto, final int asLevel) {
    final Vector originalCommands = (Vector) commands.clone();
    if (super.checkStop(mob, commands)) return true;

    fireRequired = true;

    final CraftParms parsedVars = super.parseAutoGenerate(auto, givenTarget, commands);
    givenTarget = parsedVars.givenTarget;

    final PairVector<Integer, Integer> enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, parsedVars.autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          L(
              "Make what? Enter \"@x1 list\" for a list, \"@x2 learn <item>\" to gain recipes, or \"@x3 stop\" to cancel.",
              triggerStrings()[0].toLowerCase(),
              triggerStrings()[0].toLowerCase(),
              triggerStrings()[0].toLowerCase()));
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    final List<List<String>> recipes = addRecipes(mob, loadRecipes());
    final String str = (String) commands.elementAt(0);
    String startStr = null;
    bundling = false;
    int duration = 4;
    final int[] cols = {
      ListingLibrary.ColFixer.fixColWidth(16, mob.session()),
      ListingLibrary.ColFixer.fixColWidth(3, mob.session())
    };
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      boolean allFlag = false;
      if (mask.equalsIgnoreCase("all")) {
        allFlag = true;
        mask = "";
      }
      final StringBuffer buf =
          new StringBuffer(
              L(
                  "@x1 @x2 Metals required\n\r",
                  CMStrings.padRight(L("Item"), cols[0]),
                  CMStrings.padRight(L("Lvl"), cols[1])));
      for (int r = 0; r < recipes.size(); r++) {
        final List<String> V = recipes.get(r);
        if (V.size() > 0) {
          final String item = replacePercent(V.get(RCP_FINALNAME), "");
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          final String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (((level <= xlevel(mob)) || allFlag)
              && ((mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask)))
            buf.append(
                CMStrings.padRight(item, cols[0])
                    + " "
                    + CMStrings.padRight("" + level, cols[1])
                    + " "
                    + wood
                    + "\n\r");
        }
      }
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if ((commands.firstElement() instanceof String)
        && (((String) commands.firstElement())).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    }

    activity = CraftingActivity.CRAFTING;
    buildingI = null;
    messedUp = false;
    String statue = null;
    if ((commands.size() > 1) && ((String) commands.lastElement()).startsWith("STATUE=")) {
      statue = (((String) commands.lastElement()).substring(7)).trim();
      if (statue.length() == 0) statue = null;
      else commands.removeElementAt(commands.size() - 1);
    }
    int amount = -1;
    if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
      amount = CMath.s_int((String) commands.lastElement());
      commands.removeElementAt(commands.size() - 1);
    }
    final String recipeName = CMParms.combine(commands, 0);
    List<String> foundRecipe = null;
    final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
    for (int r = 0; r < matches.size(); r++) {
      final List<String> V = matches.get(r);
      if (V.size() > 0) {
        final int level = CMath.s_int(V.get(RCP_LEVEL));
        if ((parsedVars.autoGenerate > 0) || (level <= xlevel(mob))) {
          foundRecipe = V;
          break;
        }
      }
    }
    if (foundRecipe == null) {
      commonTell(
          mob,
          L(
              "You don't know how to make a '@x1'.  Try \"@x2 list\" for a list.",
              recipeName,
              triggerStrings[0].toLowerCase()));
      return false;
    }

    final String woodRequiredStr = foundRecipe.get(RCP_WOOD);
    final List<Object> componentsFoundList =
        getAbilityComponents(
            mob,
            woodRequiredStr,
            "make " + CMLib.english().startWithAorAn(recipeName),
            parsedVars.autoGenerate);
    if (componentsFoundList == null) return false;
    int woodRequired = CMath.s_int(woodRequiredStr);
    woodRequired = adjustWoodRequired(woodRequired, mob);

    if (amount > woodRequired) woodRequired = amount;
    final String misctype = foundRecipe.get(RCP_MISCTYPE);
    final int[] pm = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL};
    bundling = misctype.equalsIgnoreCase("BUNDLE");
    final int[][] data =
        fetchFoundResourceData(
            mob,
            woodRequired,
            "metal",
            pm,
            0,
            null,
            null,
            bundling,
            parsedVars.autoGenerate,
            enhancedTypes);
    if (data == null) return false;
    fixDataForComponents(data, componentsFoundList);
    woodRequired = data[0][FOUND_AMT];
    if (!bundling) {
      fireRequired = true;
      final Item fire = getRequiredFire(mob, parsedVars.autoGenerate);
      if (fire == null) return false;
    } else fireRequired = false;

    final Session session = mob.session();
    if ((misctype.equalsIgnoreCase("statue"))
        && (session != null)
        && ((statue == null) || (statue.trim().length() == 0))) {
      final Ability me = this;
      final Physical target = givenTarget;
      session.prompt(
          new InputCallback(InputCallback.Type.PROMPT, "", 0) {
            @Override
            public void showPrompt() {
              session.promptPrint(L("What is a statue this of?\n\r: "));
            }

            @Override
            public void timedOut() {}

            @Override
            public void callBack() {
              final String of = this.input;
              if ((of.trim().length() == 0) || (of.indexOf('<') >= 0)) return;
              final Vector newCommands = (Vector) originalCommands.clone();
              newCommands.add("STATUE=" + of);
              me.invoke(mob, newCommands, target, auto, asLevel);
            }
          });
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
    final int lostValue =
        parsedVars.autoGenerate > 0
            ? 0
            : CMLib.materials()
                    .destroyResourcesValue(
                        mob.location(), data[0][FOUND_AMT], data[0][FOUND_CODE], 0, null)
                + CMLib.ableMapper().destroyAbilityComponents(componentsFoundList);
    buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE));
    if (buildingI == null) {
      commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE)));
      return false;
    }
    duration =
        getDuration(
            CMath.s_int(foundRecipe.get(RCP_TICKS)),
            mob,
            CMath.s_int(foundRecipe.get(RCP_LEVEL)),
            4);
    String itemName =
        replacePercent(foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE]))
            .toLowerCase();
    if (bundling) itemName = "a " + woodRequired + "# " + itemName;
    else itemName = CMLib.english().startWithAorAn(itemName);
    buildingI.setName(itemName);
    startStr = L("<S-NAME> start(s) smithing @x1.", buildingI.name());
    displayText = L("You are smithing @x1", buildingI.name());
    verb = L("smithing @x1", buildingI.name());
    playSound = "tinktinktink2.wav";
    buildingI.setDisplayText(L("@x1 lies here", itemName));
    buildingI.setDescription(itemName + ". ");
    buildingI.basePhyStats().setWeight(getStandardWeight(woodRequired, bundling));
    buildingI.setBaseValue(
        CMath.s_int(foundRecipe.get(RCP_VALUE))
            + (woodRequired * (RawMaterial.CODES.VALUE(data[0][FOUND_CODE]))));
    buildingI.setMaterial(data[0][FOUND_CODE]);
    buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)));
    buildingI.setSecretIdentity(getBrand(mob));
    final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY));
    final String spell = (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : "";
    addSpells(buildingI, spell);

    if ((misctype.equalsIgnoreCase("statue")) && (statue != null) && (statue.trim().length() > 0)) {
      buildingI.setName(L("@x1 of @x2", itemName, statue.trim()));
      buildingI.setDisplayText(L("@x1 of @x2 is here", itemName, statue.trim()));
      buildingI.setDescription(L("@x1 of @x2. ", itemName, statue.trim()));
    } else if (buildingI instanceof Rideable) {
      setRideBasis((Rideable) buildingI, misctype);
      if (capacity == 0) ((Rideable) buildingI).setRiderCapacity(1);
      else if (capacity < 5) ((Rideable) buildingI).setRiderCapacity(capacity);
    } else if (buildingI instanceof Container) {
      ((Container) buildingI).setCapacity(capacity + woodRequired);
      if (misctype.equalsIgnoreCase("LID"))
        ((Container) buildingI).setDoorsNLocks(true, false, true, false, false, false);
      else if (misctype.equalsIgnoreCase("LOCK")) {
        ((Container) buildingI).setDoorsNLocks(true, false, true, true, false, true);
        ((Container) buildingI).setKeyName(Double.toString(Math.random()));
      } else ((Container) buildingI).setContainTypes(getContainerType(misctype));
    }
    if (buildingI instanceof Drink) {
      if (CMLib.flags().isGettable(buildingI)) {
        ((Drink) buildingI).setLiquidHeld(capacity * 50);
        ((Drink) buildingI).setThirstQuenched(250);
        if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50);
        ((Drink) buildingI).setLiquidRemaining(0);
      }
    }
    if (bundling) buildingI.setBaseValue(lostValue);
    buildingI.recoverPhyStats();
    buildingI.text();
    buildingI.recoverPhyStats();

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase());
      startStr = L("<S-NAME> start(s) @x1.", verb);
      displayText = L("You are @x1", verb);
    }

    if (parsedVars.autoGenerate > 0) {
      commands.addElement(buildingI);
      return true;
    }

    final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      buildingI = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, buildingI, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }