public void removeMyAffectsFrom(Physical P) { if (P == null) return; int x = 0; final Vector<Ability> eff = new Vector<Ability>(); Ability thisAffect = null; for (x = 0; x < P.numEffects(); x++) // personal { thisAffect = P.fetchEffect(x); if (thisAffect != null) eff.addElement(thisAffect); } if (eff.size() > 0) { final Map<String, String> h = makeMySpellsH(getMySpellsV()); if (unrevocableSpells != null) { for (int v = unrevocableSpells.size() - 1; v >= 0; v--) { thisAffect = unrevocableSpells.get(v); if (h.containsKey(thisAffect.ID())) P.delEffect(thisAffect); } } else for (x = 0; x < eff.size(); x++) { thisAffect = eff.elementAt(x); final String ID = h.get(thisAffect.ID()); if ((ID != null) && (thisAffect.invoker() == getInvokerMOB(P, P))) { thisAffect.unInvoke(); if ((!uninvocable) && (!thisAffect.canBeUninvoked())) P.delEffect(thisAffect); } } unrevocableSpells = null; } }
public List<Ability> returnOffensiveAffects(Physical fromMe) { final Vector offenders = new Vector(); for (int a = 0; a < fromMe.numEffects(); a++) // personal { final Ability A = fromMe.fetchEffect(a); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_POISON)) offenders.addElement(A); } return offenders; }
public static java.util.List<Ability> returnOffensiveAffects(Physical fromMe) { final MOB newMOB = CMClass.getFactoryMOB(); newMOB.setLocation(CMLib.map().roomLocation(fromMe)); final List<Ability> offenders = new Vector<Ability>(); for (int a = 0; a < fromMe.numEffects(); a++) // personal { final Ability A = fromMe.fetchEffect(a); if ((A != null) && (A.canBeUninvoked())) { try { newMOB.recoverPhyStats(); A.affectPhyStats(newMOB, newMOB.phyStats()); if (CMLib.flags().isInvisible(newMOB) || CMLib.flags().isHidden(newMOB)) offenders.add(A); } catch (final Exception e) { } } } newMOB.destroy(); return offenders; }