private void clearAbilityFromSpellcraftList(MOB mob, Ability A) { final Ability enabledA = mob.fetchAbility("Skill_Spellcraft"); if (enabledA != null) { final List<String> ables = CMParms.parseCommas(enabledA.text(), true); if (ables.contains(A.ID())) { if (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ALLSKILLS)) { ables.remove(A.ID()); enabledA.setMiscText(CMParms.toListString(ables)); mob.delAbility(A); } } } }
@Override public void setNonBaseStatsFromString(String str) { final List<String> V = CMParms.parseSemicolons(str, false); final CharStats.CODES C = CharStats.CODES.instance(); for (final int x : C.all()) { if ((!C.isBase(x)) && (x != CharStats.STAT_GENDER) && (V.size() > 0)) { final long val = CMath.s_long(V.remove(0)); if ((val > Short.MAX_VALUE) || (val < Short.MIN_VALUE)) Log.errOut( "Value out of range", "Value out of range: " + val + " for " + x + " from " + str); stats[x] = (short) val; } } }
protected static boolean tryMerge( MOB mob, Room room, Environmental E, List things, List<String> changes, List<String> onfields, List<String> ignore, boolean noisy) { boolean didAnything = false; final List<String> efields = new Vector(); List<String> allMyFields = new Vector(); final String[] EFIELDS = E.getStatCodes(); for (int i = 0; i < EFIELDS.length; i++) if (!efields.contains(EFIELDS[i])) efields.add(EFIELDS[i]); efields.add("REJUV"); allMyFields = new XVector<String>(efields); for (int v = 0; v < ignore.size(); v++) if (efields.contains(ignore.get(v))) efields.remove(ignore.get(v)); for (int v = 0; v < changes.size(); v++) if (efields.contains(changes.get(v))) efields.remove(changes.get(v)); if (noisy) mergedebugtell(mob, "AllMy-" + CMParms.toStringList(allMyFields)); if (noisy) mergedebugtell(mob, "efields-" + CMParms.toStringList(efields)); for (int t = 0; t < things.size(); t++) { final Environmental E2 = (Environmental) things.get(t); if (noisy) mergedebugtell( mob, E.name() + "/" + E2.name() + "/" + CMClass.classID(E) + "/" + CMClass.classID(E2)); if (CMClass.classID(E).equals(CMClass.classID(E2))) { Vector fieldsToCheck = null; if (onfields.size() > 0) { fieldsToCheck = new Vector(); for (int v = 0; v < onfields.size(); v++) if (efields.contains(onfields.get(v))) fieldsToCheck.add(onfields.get(v)); } else fieldsToCheck = new XVector<String>(efields); boolean checkedOut = fieldsToCheck.size() > 0; if (noisy) mergedebugtell(mob, "fieldsToCheck-" + CMParms.toStringList(fieldsToCheck)); if (checkedOut) for (int i = 0; i < fieldsToCheck.size(); i++) { final String field = (String) fieldsToCheck.get(i); if (noisy) mergedebugtell( mob, field + "/" + getStat(E, field) + "/" + getStat(E2, field) + "/" + getStat(E, field).equals(getStat(E2, field))); if (!getStat(E, field).equals(getStat(E2, field))) { checkedOut = false; break; } } if (checkedOut) { List<String> fieldsToChange = null; if (changes.size() == 0) fieldsToChange = new XVector<String>(allMyFields); else { fieldsToChange = new Vector(); for (int v = 0; v < changes.size(); v++) if (allMyFields.contains(changes.get(v))) fieldsToChange.add(changes.get(v)); } if (noisy) mergedebugtell(mob, "fieldsToChange-" + CMParms.toStringList(fieldsToChange)); for (int i = 0; i < fieldsToChange.size(); i++) { final String field = fieldsToChange.get(i); if (noisy) mergedebugtell( mob, E.name() + " wants to change " + field + " value " + getStat(E, field) + " to " + getStat(E2, field) + "/" + (!getStat(E, field).equals(getStat(E2, field)))); if (!getStat(E, field).equals(getStat(E2, field))) { setStat(E, field, getStat(E2, field)); Log.sysOut( "Merge", "The " + CMStrings.capitalizeAndLower(field) + " field on " + E.Name() + " in " + room.roomID() + " was changed to " + getStat(E2, field) + "."); didAnything = true; } } } } } if (didAnything) { if (E instanceof Physical) ((Physical) E).recoverPhyStats(); if (E instanceof MOB) { ((MOB) E).recoverCharStats(); ((MOB) E).recoverMaxState(); } E.text(); } return didAnything; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 2) { if (mob.isMonster() && (commands.size() == 1)) { final String parm = correctItem(mob); if (parm != null) commands.add(parm); } if (commands.size() < 2) { mob.tell(L("You must specify a target, and what item to swap on the target!")); return false; } } final Item I = mob.findItem(null, commands.get(commands.size() - 1)); if ((I == null) || (!CMLib.flags().canBeSeenBy(I, mob))) { mob.tell(L("You don't seem to have '@x1'.", (commands.get(commands.size() - 1)))); return false; } if (((I instanceof Armor) && (I.basePhyStats().armor() > 1)) || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1))) { mob.tell(L("@x1 is not buffoonish enough!", I.name(mob))); return false; } commands.remove(commands.size() - 1); final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; final Item targetItem = targetItem(target); if (targetItem == null) { if (!freePosition(target)) { mob.tell(L("@x1 has no free wearing positions!", target.name(mob))); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - mob.phyStats().level(); final boolean success = proficiencyCheck(mob, 0, auto); if (levelDiff > 0) levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 5 : 15)); else levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 1 : 2)); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (CMMsg.MSG_NOISYMOVEMENT | CMMsg.MASK_DELICATE | CMMsg.MASK_MALICIOUS) | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "" : L("<S-NAME> do(es) buffoonery to <T-NAMESELF>.")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); long position = -1; if (targetItem != null) { position = targetItem.rawWornCode(); targetItem.unWear(); } else { final Vector<Long> free = getFreeWearingPositions(target); if (free.size() < 1) { mob.tell(L("@x1 has no free wearing positions!", target.name(mob))); return false; } if ((free.contains(Long.valueOf(Wearable.WORN_WIELD))) && ((I instanceof Weapon) || (!(I instanceof Armor)))) position = Wearable.WORN_WIELD; else position = free.elementAt(CMLib.dice().roll(1, free.size(), -1)).longValue(); } if (position >= 0) { I.unWear(); target.moveItemTo(I); I.wearAt(position); } } } else return beneficialVisualFizzle( mob, target, L("<S-NAME> attempt(s) buffoonery on <T-NAMESELF>, but fail(s).")); return success; }
@Override protected boolean autoGenInvoke( final MOB mob, List<String> commands, Physical givenTarget, final boolean auto, final int asLevel, int autoGenerate, boolean forceLevels, List<Item> crafted) { if (super.checkStop(mob, commands)) return true; if (super.checkInfo(mob, commands)) return true; final PairVector<EnhancedExpertise, Integer> enhancedTypes = enhancedTypes(mob, commands); randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate); if (commands.size() == 0) { commonTell( mob, L( "Make what? Enter \"mleatherwork list\" for a list, \"mleatherworkd info <item>\", \"mleatherwork refit <item>\" to resize," + " \"mleatherwork learn <item>\", \"mleatherwork scan\", \"mleatherwork mend <item>\", or \"mleatherwork stop\" to cancel.")); return false; } if ((!auto) && (commands.size() > 0) && ((commands.get(0)).equalsIgnoreCase("bundle"))) { bundling = true; if (super.invoke(mob, commands, givenTarget, auto, asLevel)) return super.bundle(mob, commands); return false; } final List<List<String>> recipes = addRecipes(mob, loadRecipes()); final String str = commands.get(0); playSound = "scissor.wav"; String startStr = null; bundling = false; int multiplier = 4; int duration = 4; if (str.equalsIgnoreCase("list")) { String mask = CMParms.combine(commands, 1); boolean allFlag = false; if (mask.equalsIgnoreCase("all")) { allFlag = true; mask = ""; } final StringBuffer buf = new StringBuffer(""); int toggler = 1; final int toggleTop = 2; final int[] cols = { CMLib.lister().fixColWidth(30, mob.session()), CMLib.lister().fixColWidth(3, mob.session()), CMLib.lister().fixColWidth(3, mob.session()) }; for (int r = 0; r < toggleTop; r++) buf.append( (r > 0 ? " " : "") + CMStrings.padRight(L("Item"), cols[0]) + " " + CMStrings.padRight(L("Lvl"), cols[1]) + " " + CMStrings.padRight(L("Amt"), cols[2])); buf.append("\n\r"); for (int r = 0; r < recipes.size(); r++) { final List<String> V = recipes.get(r); if (V.size() > 0) { final String item = replacePercent(V.get(RCP_FINALNAME), ""); final int level = CMath.s_int(V.get(RCP_LEVEL)); final String wood = getComponentDescription(mob, V, RCP_WOOD); if (wood.length() > 5) { if (toggler > 1) buf.append("\n\r"); toggler = toggleTop; } if (((level <= xlevel(mob)) || allFlag) && ((mask.length() == 0) || mask.equalsIgnoreCase("all") || CMLib.english().containsString(item, mask))) { buf.append( CMStrings.padRight(item, cols[0]) + " " + CMStrings.padRight("" + (level), cols[1]) + " " + CMStrings.padRightPreserve("" + wood, cols[2]) + ((toggler != toggleTop) ? " " : "\n\r")); if (++toggler > toggleTop) toggler = 1; } } } if (toggler != 1) buf.append("\n\r"); commonTell(mob, buf.toString()); enhanceList(mob); return true; } else if (((commands.get(0))).equalsIgnoreCase("learn")) { return doLearnRecipe(mob, commands, givenTarget, auto, asLevel); } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands); else if (str.equalsIgnoreCase("mend")) { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1)); buildingI = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (!canMend(mob, buildingI, false)) return false; activity = CraftingActivity.MENDING; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = L("<S-NAME> start(s) mending @x1.", buildingI.name()); displayText = L("You are mending @x1", buildingI.name()); verb = L("mending @x1", buildingI.name()); } else if (str.equalsIgnoreCase("refit")) { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1)); buildingI = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (buildingI == null) return false; if ((buildingI.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) { commonTell(mob, L("That's not made of leather. That can't be refitted.")); return false; } if (!(buildingI instanceof Armor)) { commonTell(mob, L("You don't know how to refit that sort of thing.")); return false; } if (buildingI.phyStats().height() == 0) { commonTell(mob, L("@x1 is already the right size.", buildingI.name(mob))); return false; } activity = CraftingActivity.REFITTING; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = L("<S-NAME> start(s) refitting @x1.", buildingI.name()); displayText = L("You are refitting @x1", buildingI.name()); verb = L("refitting @x1", buildingI.name()); } else { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; aborted = false; int amount = -1; if ((commands.size() > 1) && (CMath.isNumber(commands.get(commands.size() - 1)))) { amount = CMath.s_int(commands.get(commands.size() - 1)); commands.remove(commands.size() - 1); } final String recipeName = CMParms.combine(commands, 0); List<String> foundRecipe = null; final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true); for (int r = 0; r < matches.size(); r++) { final List<String> V = matches.get(r); if (V.size() > 0) { final String name = V.get(RCP_FINALNAME); final int level = CMath.s_int(V.get(RCP_LEVEL)); if (level <= xlevel(mob)) { final int x = name.indexOf(' '); final Stage stage = Stage.valueOf(name.substring(0, x)); multiplier = stage.multiplier; foundRecipe = V; break; } } } if (foundRecipe == null) { commonTell( mob, L( "You don't know how to make a '@x1'. Try \"mleatherwork list\" for a list.", recipeName)); return false; } final String woodRequiredStr = foundRecipe.get(RCP_WOOD); final int[] compData = new int[CF_TOTAL]; final List<Object> componentsFoundList = getAbilityComponents( mob, woodRequiredStr, "make " + CMLib.english().startWithAorAn(recipeName), autoGenerate, compData); if (componentsFoundList == null) return false; int woodRequired = CMath.s_int(woodRequiredStr); woodRequired = adjustWoodRequired(woodRequired, mob); if (amount > woodRequired) woodRequired = amount; final int[] pm = {RawMaterial.MATERIAL_LEATHER}; final int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL}; final String misctype = foundRecipe.get(RCP_MISCTYPE); bundling = misctype.equalsIgnoreCase("BUNDLE"); final int[][] data = fetchFoundResourceData( mob, woodRequired, "leather", pm, (multiplier == 6) ? 1 : 0, (multiplier == 6) ? "metal" : null, (multiplier == 6) ? pm1 : null, bundling, autoGenerate, enhancedTypes); if (data == null) return false; fixDataForComponents(data, componentsFoundList); woodRequired = data[0][FOUND_AMT]; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final int lostValue = autoGenerate > 0 ? 0 : CMLib.materials() .destroyResourcesValue( mob.location(), woodRequired, data[0][FOUND_CODE], data[1][FOUND_CODE], null) + CMLib.ableComponents().destroyAbilityComponents(componentsFoundList); buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE)); if (buildingI == null) { commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE))); return false; } duration = getDuration(multiplier * CMath.s_int(foundRecipe.get(RCP_TICKS)), mob, 30, 4); buildingI.setMaterial(super.getBuildingMaterial(woodRequired, data, compData)); String itemName = (replacePercent( foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE]))) .toLowerCase(); if (bundling) itemName = "a " + woodRequired + "# " + itemName; else if (itemName.endsWith("s")) itemName = "some " + itemName; else itemName = CMLib.english().startWithAorAn(itemName); buildingI.setName(itemName); startStr = L("<S-NAME> start(s) making @x1.", buildingI.name()); displayText = L("You are making @x1", buildingI.name()); verb = L("making @x1", buildingI.name()); buildingI.setDisplayText(L("@x1 lies here", itemName)); buildingI.setDescription(itemName + ". "); buildingI .basePhyStats() .setWeight(getStandardWeight(woodRequired + compData[CF_AMOUNT], bundling)); buildingI.setBaseValue(CMath.s_int(foundRecipe.get(RCP_VALUE)) * multiplier); buildingI.setSecretIdentity(getBrand(mob)); final int hardness = RawMaterial.CODES.HARDNESS(buildingI.material()) - 2; buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)) + hardness); final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY)); final long canContain = getContainerType(foundRecipe.get(RCP_CONTAINMASK)); int armordmg = CMath.s_int(foundRecipe.get(RCP_ARMORDMG)); if (armordmg != 0) armordmg = armordmg + (multiplier - 1); if (bundling) buildingI.setBaseValue(lostValue); final String spell = (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : ""; addSpells(buildingI, spell); if (buildingI instanceof Weapon) { ((Weapon) buildingI) .basePhyStats() .setAttackAdjustment(baseYield() + abilityCode() + (hardness * 5) - 1); ((Weapon) buildingI).setWeaponClassification(Weapon.CLASS_FLAILED); setWeaponTypeClass((Weapon) buildingI, misctype, Weapon.TYPE_SLASHING); buildingI.basePhyStats().setDamage(armordmg + hardness); ((Weapon) buildingI).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD); ((Weapon) buildingI).setRawLogicalAnd((capacity > 1)); } if ((buildingI instanceof Armor) && (!(buildingI instanceof FalseLimb))) { if ((capacity > 0) && (buildingI instanceof Container)) { ((Container) buildingI).setCapacity(capacity + woodRequired); ((Container) buildingI).setContainTypes(canContain); } ((Armor) buildingI).basePhyStats().setArmor(0); if (armordmg != 0) ((Armor) buildingI) .basePhyStats() .setArmor(armordmg + (baseYield() + abilityCode() - 1) + hardness); setWearLocation(buildingI, misctype, 0); } if (buildingI instanceof Drink) { if (CMLib.flags().isGettable(buildingI)) { ((Drink) buildingI).setLiquidRemaining(0); ((Drink) buildingI).setLiquidHeld(capacity * 50); ((Drink) buildingI).setThirstQuenched(250); if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50); } } buildingI.recoverPhyStats(); buildingI.text(); buildingI.recoverPhyStats(); } messedUp = !proficiencyCheck(mob, 0, auto); if (bundling) { messedUp = false; duration = 1; verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase()); startStr = L("<S-NAME> start(s) @x1.", verb); displayText = L("You are @x1", verb); } if (autoGenerate > 0) { crafted.add(buildingI); return true; } final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); buildingI = (Item) msg.target(); beneficialAffect(mob, mob, asLevel, duration); enhanceItem(mob, buildingI, enhancedTypes); } else if (bundling) { messedUp = false; aborted = false; unInvoke(); } return true; }
@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); // if he already has one, don't give another! if (mob.playerStats() != null) { final int classLevel = mob.baseCharStats().getClassLevel(this); if (classLevel < 2) return; if ((classLevel % 2) != 0) return; int maxSkills = classLevel / 2; // now only give one, for current level, respecting alignment! // first, get a list of all skills you don't qualify for that you MIGHT have gained or will // gain final List<Ability> choices = new Vector<Ability>(); for (final Enumeration<Ability> a = CMClass.abilities(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); final int lql = CMLib.ableMapper().lowestQualifyingLevel(A.ID()); if ((CMLib.ableMapper().qualifyingLevel(mob, A) <= 0) && (lql < 25) && (lql > 0) && (!CMLib.ableMapper().getSecretSkill(A.ID())) && (CMLib.ableMapper().qualifiesByAnyCharClass(A.ID())) && (CMLib.ableMapper().availableToTheme(A.ID(), Area.THEME_FANTASY, true)) && (!CMLib.ableMapper().qualifiesOnlyByClan(mob, A)) && (!CMLib.ableMapper().qualifiesOnlyByRace(mob, A)) && (A.isAutoInvoked() || ((A.triggerStrings() != null) && (A.triggerStrings().length > 0)))) choices.add(A); } // now count those you already have for (int a = choices.size() - 1; a >= 0; a--) { final Ability A = choices.get(a); if (mob.fetchAbility(A.ID()) != null) maxSkills--; } if (maxSkills < 1) // if that reduced you to 0, you are done. return; // now eliminate those you already have, and those that are // above your level, if you are <25 for (int a = choices.size() - 1; a >= 0; a--) { final Ability A = choices.get(a); final int lql = CMLib.ableMapper().lowestQualifyingLevel(A.ID()); if ((mob.fetchAbility(ID()) != null) || ((lql != classLevel) && (lql != classLevel - 1) && (classLevel < 25))) choices.remove(a); } if (choices.size() == 0) return; final Ability A = choices.get(CMLib.dice().roll(1, choices.size(), -1)); if (A != null) giveMobAbility(mob, A, 0, "", isBorrowedClass); } else { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && (!CMLib.ableMapper().getAllQualified(ID(), true, A.ID())) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } } }