コード例 #1
0
  public static void handleKeyboardInputs(Minecraft mc) {
    // TODO: Capture oculus key events

    if (mc.headTracker == null || mc.hmdInfo == null) {
      return;
    }

    //  Reinitialise head tracking
    if (Keyboard.getEventKey() == Keyboard.KEY_O && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      PluginManager.destroyAll();
      mc.setUseVRRenderer(mc.vrSettings.useVRRenderer);
      mc.printChatMessage("Re-initialising all plugins...");
    }

    // Distortion on / off
    if (Keyboard.getEventKey() == Keyboard.KEY_P && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      // Chromatic ab correction
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.useChromaticAbCorrection = !mc.vrSettings.useChromaticAbCorrection;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders

        if (mc.vrSettings.useChromaticAbCorrection)
          mc.printChatMessage("Chromatic Aberration Correction ON");
        else mc.printChatMessage("Chromatic Aberration Correction OFF");
      } else {
        if (mc.vrSettings.useDistortion == false) {
          mc.vrSettings.useDistortion = true;
          mc.vrSettings.useDistortionTextureLookupOptimisation = false;
          mc.printChatMessage("Distortion ON [Brute Force]");
        } else if (mc.vrSettings.useDistortion == true
            && mc.vrSettings.useDistortionTextureLookupOptimisation == false) {
          mc.vrSettings.useDistortion = true;
          mc.vrSettings.useDistortionTextureLookupOptimisation = true;
          mc.printChatMessage("Distortion ON [Texture Lookup]");
        } else {
          mc.vrSettings.useDistortion = false;
          mc.vrSettings.useDistortionTextureLookupOptimisation = false;
          mc.printChatMessage("Distortion OFF");
        }

        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
      }
    }

    // Supersampling on/off
    if (Keyboard.getEventKey() == Keyboard.KEY_B && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      // FSAA on/off
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.superSampleScaleFactor += 0.5f;
        if (mc.vrSettings.superSampleScaleFactor > 4.0f) {
          mc.vrSettings.superSampleScaleFactor = 1.5f;
        }
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false;
        mc.printChatMessage(
            String.format(
                "FSAA scale factor: %.1f",
                new Object[] {Float.valueOf(mc.vrSettings.superSampleScaleFactor)}));
      } else {
        mc.vrSettings.useSupersample = !mc.vrSettings.useSupersample;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage("FSAA: " + (mc.vrSettings.useSupersample ? "On" : "Off"));
      }
    }

    // Head tracking on / off
    if (Keyboard.getEventKey() == Keyboard.KEY_L && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.useHeadTrackPrediction = !mc.vrSettings.useHeadTrackPrediction;
        mc.headTracker.setPrediction(
            mc.vrSettings.headTrackPredictionTimeSecs, mc.vrSettings.useHeadTrackPrediction);
        mc.vrSettings.saveOptions();
        if (mc.vrSettings.useHeadTrackPrediction)
          mc.printChatMessage(
              String.format(
                  "Head tracking prediction: On (%.2fms)",
                  new Object[] {Float.valueOf(mc.vrSettings.headTrackPredictionTimeSecs * 1000)}));
        else mc.printChatMessage("Head tracking prediction: Off");
      } else {
        mc.vrSettings.useHeadTracking = !mc.vrSettings.useHeadTracking;
        mc.printChatMessage("Head tracking: " + (mc.vrSettings.useHeadTracking ? "On" : "Off"));
      }
    }

    // Lock distance
    if (Keyboard.getEventKey() == Keyboard.KEY_U && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      // HUD scale
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.hudScale -= 0.01f;
        if (mc.vrSettings.hudScale < 0.15f) {
          mc.vrSettings.hudScale = 1.25f;
        }
        mc.vrSettings.saveOptions();
        mc.printChatMessage(
            String.format("HUD scale: %.2f", new Object[] {Float.valueOf(mc.vrSettings.hudScale)}));
      } else {
        mc.vrSettings.hudDistance -= 0.01f;
        if (mc.vrSettings.hudDistance < 0.15f) {
          mc.vrSettings.hudDistance = 1.25f;
        }
        mc.vrSettings.saveOptions();
        mc.printChatMessage(
            String.format(
                "HUD distance: %.2f", new Object[] {Float.valueOf(mc.vrSettings.hudDistance)}));
      }
    }

    // Hud opacity on / off
    if (Keyboard.getEventKey() == Keyboard.KEY_Y && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.hudOpacity = 1 - mc.vrSettings.hudOpacity;
      if (mc.vrSettings.hudOpacity < 0.15f) mc.vrSettings.hudOpacity = 0.15f;
      mc.vrSettings.saveOptions();
      mc.printChatMessage(
          String.format(
              "HUD opacity: %.2f%%", new Object[] {Float.valueOf(mc.vrSettings.hudOpacity)}));
    }

    // Render headwear / ON/off
    if (Keyboard.getEventKey() == Keyboard.KEY_M && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.renderHeadWear = !mc.vrSettings.renderHeadWear;
      mc.vrSettings.saveOptions();
      mc.printChatMessage("Render headwear: " + (mc.vrSettings.renderHeadWear ? "On" : "Off"));
    }

    // Allow mouse pitch
    if (Keyboard.getEventKey() == Keyboard.KEY_N && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.allowMousePitchInput = !mc.vrSettings.allowMousePitchInput;
      mc.vrSettings.saveOptions();
      mc.printChatMessage(
          "Allow mouse pitch input: " + (mc.vrSettings.allowMousePitchInput ? "On" : "Off"));
    }

    // FOV+
    if (Keyboard.getEventKey() == Keyboard.KEY_PERIOD
        && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        // Distortion fit point
        mc.vrSettings.distortionFitPoint += 1;
        if (mc.vrSettings.distortionFitPoint > 14) mc.vrSettings.distortionFitPoint = 14;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage(
            String.format(
                "Distortion fit point: %.0f",
                new Object[] {Float.valueOf(mc.vrSettings.distortionFitPoint)}));
      } else {
        // FOV
        mc.vrSettings.fovScaleFactor += 0.001f;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage(
            String.format(
                "FOV scale factor: %.3f",
                new Object[] {Float.valueOf(mc.vrSettings.fovScaleFactor)}));
      }
    }

    // FOV-
    if (Keyboard.getEventKey() == Keyboard.KEY_COMMA && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        // Distortion fit point
        mc.vrSettings.distortionFitPoint -= 1;
        if (mc.vrSettings.distortionFitPoint < 0) mc.vrSettings.distortionFitPoint = 0;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage(
            String.format(
                "Distortion fit point: %.0f",
                new Object[] {Float.valueOf(mc.vrSettings.distortionFitPoint)}));
      } else {
        // FOV
        mc.vrSettings.fovScaleFactor -= 0.001f;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage(
            String.format(
                "FOV scale factor: %.3f",
                new Object[] {Float.valueOf(mc.vrSettings.fovScaleFactor)}));
      }
    }

    // Cycle head track sensitivity
    if (Keyboard.getEventKey() == Keyboard.KEY_V && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.headTrackSensitivity += 0.1f;
      if (mc.vrSettings.headTrackSensitivity > 4.05f) {
        mc.vrSettings.headTrackSensitivity = 0.5f;
      }
      mc.vrSettings.saveOptions();
      mc.printChatMessage(
          String.format(
              "Head track sensitivity: * %.1f",
              new Object[] {Float.valueOf(mc.vrSettings.headTrackSensitivity)}));
    }

    // Increase IPD
    if (Keyboard.getEventKey() == Keyboard.KEY_EQUALS
        && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (mc.vrSettings.useOculusProfile) {
        mc.printChatMessage("IPD unchanged (set via Oculus Profile)");
      } else {
        float newIpd;
        if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
          newIpd = mc.vrSettings.getIPD() + 0.0005f;
        } else {
          newIpd = mc.vrSettings.getIPD() + 0.0001f;
        }
        mc.hmdInfo.setIPD(newIpd);
        mc.vrSettings.setMinecraftIpd(newIpd);
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage(
            String.format(
                "IPD: %.1fmm", new Object[] {Float.valueOf(mc.vrSettings.getIPD() * 1000f)}));
      }
    }

    // Decrease IPD
    if (Keyboard.getEventKey() == Keyboard.KEY_MINUS && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (mc.vrSettings.useOculusProfile) {
        mc.printChatMessage("IPD unchanged (set via Oculus Profile)");
      } else {
        float newIpd;
        if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
          newIpd = mc.vrSettings.getIPD() - 0.0005f;
        } else {
          newIpd = mc.vrSettings.getIPD() - 0.0001f;
        }
        mc.hmdInfo.setIPD(newIpd);
        mc.vrSettings.setMinecraftIpd(newIpd);
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
        mc.printChatMessage(
            String.format(
                "IPD: %.1fmm", new Object[] {Float.valueOf(mc.vrSettings.getIPD() * 1000f)}));
      }
    }

    // Render full player model or just an disembodied hand...
    if (Keyboard.getEventKey() == Keyboard.KEY_H && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.renderFullFirstPersonModel = !mc.vrSettings.renderFullFirstPersonModel;
      mc.vrSettings.saveOptions();
      mc.printChatMessage(
          "First person model: "
              + (mc.vrSettings.renderFullFirstPersonModel ? "Full" : "Hand only"));
    }

    // Reset positional track origin
    if (Keyboard.getEventKey() == Keyboard.KEY_RETURN
        && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.posTrackResetPosition = true;
      mc.printChatMessage("Reset origin: done");
    }

    // If an orientation plugin is performing calibration, space also sets the origin
    if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) {
      PluginManager.notifyAll(IOrientationProvider.EVENT_ORIENTATION_AT_ORIGIN);
    }
  }
コード例 #2
0
ファイル: VRHotkeys.java プロジェクト: CarpeDMT/minecrift
  public static void handleKeyboardInputs(Minecraft mc) {
    // TODO: Capture oculus key events

    if (mc.headTracker == null || mc.hmdInfo == null) {
      return;
    }
    //  Reinitialise head tracking
    if (Keyboard.getEventKey() == Keyboard.KEY_O && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      PluginManager.destroyAll();
      mc.setUseVRRenderer(mc.vrSettings.useVRRenderer);
    }

    // Distortion on / off
    if (Keyboard.getEventKey() == Keyboard.KEY_P && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      // Chromatic ab correction
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.useChromaticAbCorrection = !mc.vrSettings.useChromaticAbCorrection;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
      } else {
        mc.vrSettings.useDistortion = !mc.vrSettings.useDistortion;
      }
    }

    // Supersampling on/off
    if (Keyboard.getEventKey() == Keyboard.KEY_B && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      // FSAA on/off
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.superSampleScaleFactor += 0.5f;
        if (mc.vrSettings.superSampleScaleFactor > 4.0f) {
          mc.vrSettings.superSampleScaleFactor = 1.5f;
        }
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false;
      } else {
        mc.vrSettings.useSupersample = !mc.vrSettings.useSupersample;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
      }
    }

    // Head tracking on / off
    if (Keyboard.getEventKey() == Keyboard.KEY_L && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.useHeadTrackPrediction = !mc.vrSettings.useHeadTrackPrediction;
        mc.headTracker.setPrediction(
            mc.vrSettings.headTrackPredictionTimeSecs, mc.vrSettings.useHeadTrackPrediction);
        mc.vrSettings.saveOptions();
      } else {
        mc.vrSettings.useHeadTracking = !mc.vrSettings.useHeadTracking;
      }
    }

    // Lock distance
    if (Keyboard.getEventKey() == Keyboard.KEY_U && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      // HUD scale
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        mc.vrSettings.hudScale -= 0.01f;
        if (mc.vrSettings.hudScale < 0.15f) {
          mc.vrSettings.hudScale = 1.25f;
        }
        mc.vrSettings.saveOptions();
      } else {
        mc.vrSettings.hudDistance -= 0.01f;
        if (mc.vrSettings.hudDistance < 0.15f) {
          mc.vrSettings.hudDistance = 1.25f;
        }
        mc.vrSettings.saveOptions();
        // mc.vrSettings.lockHud = !mc.vrSettings.lockHud; // TOOD: HUD lock removed for now
      }
    }

    // Hud opacity on / off
    if (Keyboard.getEventKey() == Keyboard.KEY_Y && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.hudOpacity = 1 - mc.vrSettings.hudOpacity;
      if (mc.vrSettings.hudOpacity < 0.15f) mc.vrSettings.hudOpacity = 0.15f;
      mc.vrSettings.saveOptions();
    }

    // Render headwear / ON/off
    if (Keyboard.getEventKey() == Keyboard.KEY_M && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.renderHeadWear = !mc.vrSettings.renderHeadWear;
      mc.vrSettings.saveOptions();
    }

    // Allow mouse pitch
    if (Keyboard.getEventKey() == Keyboard.KEY_N && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.allowMousePitchInput = !mc.vrSettings.allowMousePitchInput;
      mc.vrSettings.saveOptions();
    }

    // FOV+
    if (Keyboard.getEventKey() == Keyboard.KEY_PERIOD
        && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        // Distortion fit point
        mc.vrSettings.distortionFitPoint += 1;
        if (mc.vrSettings.distortionFitPoint > 14) mc.vrSettings.distortionFitPoint = 14;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
      } else {
        // FOV
        mc.vrSettings.fovScaleFactor += 0.001f;
        mc.vrSettings.saveOptions();
      }
    }

    // FOV-
    if (Keyboard.getEventKey() == Keyboard.KEY_COMMA && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        // Distortion fit point
        mc.vrSettings.distortionFitPoint -= 1;
        if (mc.vrSettings.distortionFitPoint < 0) mc.vrSettings.distortionFitPoint = 0;
        mc.vrSettings.saveOptions();
        mc.vrRenderer._FBOInitialised = false; // Reinit FBO and shaders
      } else {
        // FOV
        mc.vrSettings.fovScaleFactor -= 0.001f;
        mc.vrSettings.saveOptions();
      }
    }

    // Cycle head track sensitivity
    if (Keyboard.getEventKey() == Keyboard.KEY_V && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.headTrackSensitivity += 0.1f;
      if (mc.vrSettings.headTrackSensitivity > 4.05f) {
        mc.vrSettings.headTrackSensitivity = 0.5f;
      }
      mc.vrSettings.saveOptions();
    }

    // Increase IPD
    if (Keyboard.getEventKey() == Keyboard.KEY_EQUALS
        && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      float newIpd;
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        newIpd = mc.vrSettings.getIPD() + 0.0001f;
      } else {
        newIpd = mc.vrSettings.getIPD() + 0.0005f;
      }
      mc.hmdInfo.setIPD(newIpd);
      mc.vrSettings.setMinecraftIpd(newIpd);
      mc.vrSettings.saveOptions();
    }

    // Decrease IPD
    if (Keyboard.getEventKey() == Keyboard.KEY_MINUS && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      float newIpd;
      if (Keyboard.isKeyDown(Keyboard.KEY_LMENU)) {
        newIpd = mc.vrSettings.getIPD() - 0.0001f;
      } else {
        newIpd = mc.vrSettings.getIPD() - 0.0005f;
      }
      mc.hmdInfo.setIPD(newIpd);
      mc.vrSettings.setMinecraftIpd(newIpd);
      mc.vrSettings.saveOptions();
    }

    // Render full player model or just an disembodied hand...
    if (Keyboard.getEventKey() == Keyboard.KEY_H && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.renderFullFirstPersonModel = !mc.vrSettings.renderFullFirstPersonModel;
      mc.vrSettings.saveOptions();
    }

    // Reset positional track origin
    if (Keyboard.getEventKey() == Keyboard.KEY_RETURN
        && Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
      mc.vrSettings.posTrackResetPosition = true;
    }

    // If an orientation plugin is performing calibration, space also sets the origin
    if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) {
      PluginManager.notifyAll(IOrientationProvider.EVENT_ORIENTATION_AT_ORIGIN);
    }
  }