コード例 #1
0
 @EventHandler(priority = EventPriority.LOWEST)
 public void onPlayerRespawn(PlayerRespawnEvent event) {
   EventUtils.TriggerListener(
       Driver.PLAYER_SPAWN,
       "player_spawn",
       new BukkitPlayerEvents.BukkitMCPlayerRespawnEvent(event));
 }
コード例 #2
0
 @EventHandler(priority = EventPriority.LOWEST)
 public void onPlayerInteract(PlayerInteractEvent e) {
   EventUtils.TriggerListener(
       Driver.PLAYER_INTERACT,
       "player_interact",
       new BukkitPlayerEvents.BukkitMCPlayerInteractEvent(e));
 }
コード例 #3
0
 @EventHandler(priority = EventPriority.LOWEST)
 public void onPlayerPreLogin(PlayerPreLoginEvent e) {
   EventUtils.TriggerListener(
       Driver.PLAYER_PRELOGIN,
       "player_prelogin",
       new BukkitPlayerEvents.BukkitMCPlayerPreLoginEvent(e));
 }
コード例 #4
0
 @EventHandler(priority = EventPriority.LOWEST)
 public void onPlayerTeleport(PlayerTeleportEvent event) {
   if (!event.getFrom().getWorld().equals(event.getTo().getWorld())) {
     EventUtils.TriggerListener(
         Driver.WORLD_CHANGED,
         "world_changed",
         new BukkitPlayerEvents.BukkitMCWorldChangedEvent(
             new PlayerChangedWorldEvent(event.getPlayer(), event.getFrom().getWorld())));
   }
 }
コード例 #5
0
 @EventHandler(priority = EventPriority.LOWEST)
 public void onPlayerChangedWorld(PlayerChangedWorldEvent event) {
   BukkitMCPlayer currentPlayer =
       (BukkitMCPlayer) Static.GetPlayer(event.getPlayer().getName(), Target.UNKNOWN);
   // Apparently this happens sometimes, so prevent it
   if (!event.getFrom().equals(currentPlayer._Player().getWorld())) {
     EventUtils.TriggerListener(
         Driver.WORLD_CHANGED,
         "world_changed",
         new BukkitPlayerEvents.BukkitMCWorldChangedEvent(event));
   }
 }
コード例 #6
0
ファイル: Events.java プロジェクト: PseudoKnight/CHIRC
 public void fireEvent(final String name, final BindableEvent evt) {
   EventUtils.TriggerListener(Driver.EXTENSION, name, evt);
 }
コード例 #7
0
 @EventHandler(priority = EventPriority.LOWEST)
 public void onPlayerQuit(PlayerQuitEvent event) {
   EventUtils.TriggerListener(
       Driver.PLAYER_QUIT, "player_quit", new BukkitPlayerEvents.BukkitMCPlayerQuitEvent(event));
 }