/** * Given a Location Object, returns a MCLocation. If the optional world is not specified in the * object, the world provided is used instead. Location "objects" are MethodScript arrays that * represent a location in game. There are 4 usages: * * <ul> * <li>(x, y, z) * <li>(x, y, z, world) * <li>(x, y, z, yaw, pitch) * <li>(x, y, z, world, yaw, pitch) * </ul> * * In all cases, the pitch and yaw default to 0, and the world defaults to the specified world. * <em>More conveniently: ([world], x, y, z, [yaw, pitch])</em> */ public MCLocation location(Construct c, MCWorld w, Target t) { if (!(c instanceof CArray)) { throw new ConfigRuntimeException( "Expecting an array, received " + c.getCType(), ExceptionType.FormatException, t); } CArray array = (CArray) c; MCWorld world = w; double x = 0; double y = 0; double z = 0; float yaw = 0; float pitch = 0; if (!array.inAssociativeMode()) { if (array.size() == 3) { // Just the xyz, with default yaw and pitch, and given world x = Static.getNumber(array.get(0, t), t); y = Static.getNumber(array.get(1, t), t); z = Static.getNumber(array.get(2, t), t); } else if (array.size() == 4) { // x, y, z, world x = Static.getNumber(array.get(0, t), t); y = Static.getNumber(array.get(1, t), t); z = Static.getNumber(array.get(2, t), t); world = Static.getServer().getWorld(array.get(3, t).val()); } else if (array.size() == 5) { // x, y, z, yaw, pitch, with given world x = Static.getNumber(array.get(0, t), t); y = Static.getNumber(array.get(1, t), t); z = Static.getNumber(array.get(2, t), t); yaw = (float) Static.getNumber(array.get(3, t), t); pitch = (float) Static.getNumber(array.get(4, t), t); } else if (array.size() == 6) { // All have been given x = Static.getNumber(array.get(0, t), t); y = Static.getNumber(array.get(1, t), t); z = Static.getNumber(array.get(2, t), t); world = Static.getServer().getWorld(array.get(3, t).val()); yaw = (float) Static.getNumber(array.get(4, t), t); pitch = (float) Static.getNumber(array.get(5, t), t); } else { throw new ConfigRuntimeException( "Expecting a Location array, but the array did not meet the format specifications", ExceptionType.FormatException, t); } } if (array.containsKey("x")) { x = Static.getNumber(array.get("x"), t); } if (array.containsKey("y")) { y = Static.getNumber(array.get("y"), t); } if (array.containsKey("z")) { z = Static.getNumber(array.get("z"), t); } if (array.containsKey("world")) { world = Static.getServer().getWorld(array.get("world").val()); } if (array.containsKey("yaw")) { yaw = (float) Static.getDouble(array.get("yaw"), t); } if (array.containsKey("pitch")) { pitch = (float) Static.getDouble(array.get("pitch"), t); } // If world is still null at this point, it's an error if (world == null) { throw new ConfigRuntimeException( "The specified world doesn't exist, or no world was provided", ExceptionType.InvalidWorldException, t); } return StaticLayer.GetLocation(world, x, y, z, yaw, pitch); }