コード例 #1
0
  public static void showFishSkillList(L2PcInstance player) {
    final List<L2SkillLearn> skills =
        SkillTreesData.getInstance().getAvailableFishingSkills(player);
    final AcquireSkillList asl = new AcquireSkillList(AcquireSkillType.FISHING);

    int count = 0;

    for (L2SkillLearn s : skills) {
      final Skill sk = SkillData.getInstance().getSkill(s.getSkillId(), s.getSkillLevel());

      if (sk == null) {
        continue;
      }
      count++;
      asl.addSkill(s.getSkillId(), s.getSkillLevel(), s.getSkillLevel(), s.getLevelUpSp(), 1);
    }

    if (count == 0) {
      final int minlLevel =
          SkillTreesData.getInstance()
              .getMinLevelForNewSkill(player, SkillTreesData.getInstance().getFishingSkillTree());
      if (minlLevel > 0) {
        SystemMessage sm =
            SystemMessage.getSystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1);
        sm.addInt(minlLevel);
        player.sendPacket(sm);
      } else {
        player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
      }
    } else {
      player.sendPacket(asl);
    }
  }
コード例 #2
0
  /**
   * this displays PledgeSkillList to the player.
   *
   * @param player
   */
  public static final void showPledgeSkillList(L2PcInstance player) {
    if (player.getClan() == null || !player.isClanLeader()) {
      NpcHtmlMessage html = new NpcHtmlMessage(1);
      html.setFile(player.getHtmlPrefix(), "data/html/villagemaster/NotClanLeader.htm");
      player.sendPacket(html);
      player.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    L2PledgeSkillLearn[] skills = SkillTreeTable.getInstance().getAvailablePledgeSkills(player);
    AcquireSkillList asl = new AcquireSkillList(AcquireSkillList.SkillType.Clan);
    int counts = 0;

    for (L2PledgeSkillLearn s : skills) {
      int cost = s.getRepCost();
      int itemCount = s.getItemCount();
      counts++;

      asl.addSkill(s.getId(), s.getLevel(), s.getLevel(), cost, itemCount);
    }

    if (counts == 0) {
      if (player.getClan().getLevel() < 8) {
        SystemMessage sm = new SystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN);
        if (player.getClan().getLevel() < 5) sm.addNumber(5);
        else sm.addNumber(player.getClan().getLevel() + 1);
        player.sendPacket(sm);
      } else {
        NpcHtmlMessage html = new NpcHtmlMessage(1);
        html.setFile(player.getHtmlPrefix(), "data/html/villagemaster/NoMoreSkills.htm");
        player.sendPacket(html);
      }
    } else player.sendPacket(asl);

    player.sendPacket(ActionFailed.STATIC_PACKET);
  }
コード例 #3
0
  @Override
  public void onBypassFeedback(L2PcInstance player, String command) {
    if (command.startsWith("Chat")) {
      int val = 0;
      try {
        val = Integer.parseInt(command.substring(5));
      } catch (IndexOutOfBoundsException ioobe) {
      } catch (NumberFormatException nfe) {
      }
      showChatWindow(player, val);
      return;
    } else if (command.startsWith("ExchangeKE")) {
      String filename = null;
      int item;
      int i0 = Rnd.get(100);
      if (i0 < 5) {
        int i1 = Rnd.get(100);
        if (i1 < 5) item = 9931; // Red Talisman of Meditation
        else if (i1 <= 50) item = 9932; // Blue Talisman - Divine Protection
        else if (i1 <= 75) item = 10416; // Blue Talisman - Explosion
        else item = 10417; // Blue Talisman - Magic Explosion
      } else if (i0 <= 15) {
        switch (Rnd.get(5)) {
          case 1: // Red Talisman of Minimum Clarity
            item = 9917;
            break;
          case 2: // Red Talisman of Maximum Clarity
            item = 9918;
            break;
          case 3: // Red Talisman of Mental Regeneration
            item = 9928;
            break;
          case 4: // Blue Talisman of Protection
            item = 9929;
            break;
          default: // Blue Talisman of Invisibility
            item = 9920;
        }
      } else if (i0 <= 30) {
        switch (Rnd.get(8)) {
          case 1: // Blue Talisman of Defense
            item = 9916;
            break;
          case 2: // Blue Talisman of Defense
            item = 9916;
            break;
          case 3: // Blue Talisman of Healing
            item = 9924;
            break;
          case 4: // Red Talisman of Recovery
            item = 9925;
            break;
          case 5: // Blue Talisman of Defense
            item = 9926;
            break;
          case 6: // Blue Talisman of Magic Defense
            item = 9927;
            break;
          case 7: // Red Talisman - Life Force
            item = 10518;
            break;
          default: // Blue Talisman - Greater Healing
            item = 10424;
        }
      } else {
        switch (Rnd.get(46)) {
          case 0: // Blue Talisman of Power
            item = 9914;
            break;
          case 1: // Blue Talisman of Wild Magic
            item = 9915;
            break;
          case 2: // Blue Talisman of Invisibility
            item = 9920;
            break;
          case 3: // Blue Talisman of Invisibility
            item = 9920;
            break;
          case 4: // Blue Talisman - Shield Protection
            item = 9921;
            break;
          case 5: // Black Talisman - Mending
            item = 9922;
            break;
          case 6: // Yellow Talisman of Power
            item = 9933;
            break;
          case 7: // Yellow Talisman of Violent Haste
            item = 9934;
            break;
          case 8: // Yellow Talisman of Arcane Defense
            item = 9935;
            break;
          case 9: // Yellow Talisman of Arcane Power
            item = 9936;
            break;
          case 10: // Yellow Talisman of Arcane Haste
            item = 9937;
            break;
          case 11: // Yellow Talisman of Accuracy
            item = 9938;
            break;
          case 12: // Yellow Talisman of Defense
            item = 9939;
            break;
          case 13: // Yellow Talisman of Alacrity
            item = 9940;
            break;
          case 14: // Yellow Talisman of Speed
            item = 9941;
            break;
          case 15: // Yellow Talisman of Critical Reduction
            item = 9942;
            break;
          case 16: // Yellow Talisman of Critical Damage
            item = 9943;
            break;
          case 17: // Yellow Talisman of Critical Dodging
            item = 9944;
            break;
          case 18: // Yellow Talisman of Evasion
            item = 9945;
            break;
          case 19: // Yellow Talisman of Healing
            item = 9946;
            break;
          case 20: // Yellow Talisman of CP Regeneration
            item = 9947;
            break;
          case 21: // Yellow Talisman of Physical Regeneration
            item = 9948;
            break;
          case 22: // Yellow Talisman of Mental Regeneration
            item = 9949;
            break;
          case 23: // Grey Talisman of Weight Training
            item = 9950;
            break;
          case 24: // White Talisman of Protection
            item = 9965;
            break;
          case 25: // Orange Talisman - Hot Springs CP Potion
            item = 9952;
            break;
          case 26: // Orange Talisman - Elixir of Life
            item = 9953;
            break;
          case 27: // Orange Talisman - Elixir of Mental Strength
            item = 9954;
            break;
          case 28: // Black Talisman - Vocalization
            item = 9955;
            break;
          case 29: // Black Talisman - Arcane Freedom
            item = 9956;
            break;
          case 30: // Black Talisman - Physical Freedom
            item = 9957;
            break;
          case 31: // Black Talisman - Rescue
            item = 9958;
            break;
          case 32: // Black Talisman - Free Speech
            item = 9959;
            break;
          case 33: // White Talisman of Bravery
            item = 9960;
            break;
          case 34: // White Talisman of Motion
            item = 9961;
            break;
          case 35: // White Talisman of Grounding
            item = 9962;
            break;
          case 36: // White Talisman of Attention
            item = 9963;
            break;
          case 37: // White Talisman of Bandages
            item = 9964;
            break;
          case 38: // White Talisman - Storm
            item = 10418;
            break;
          case 39: // White Talisman - Water
            item = 10420;
            break;
          case 40: // White Talisman -  Earth
            item = 10519;
            break;
          case 41: // White Talisman - Light
            item = 10422;
            break;
          case 42: // Blue Talisman - Self-Destruction
            item = 10423;
            break;
          case 43: // White Talisman - Darkness
            item = 10419;
            break;
          default: // White Talisman - Fire
            item = 10421;
        }
      }

      if (player.destroyItemByItemId("ExchangeKE", 9912, 10, this, false)) {
        SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
        msg.addItemName(9912);
        msg.addNumber(10);
        player.sendPacket(msg);

        player.addItem("ExchangeKE", item, 1, player, true);

        filename = "data/html/castlemagician/magician-KE-Exchange.htm";
      } else filename = "data/html/castlemagician/magician-no-KE.htm";

      showChatWindow(player, filename);
      return;
    } else if (command.equals("gotoleader")) {
      if (player.getClan() != null) {
        L2PcInstance clanLeader = player.getClan().getLeader().getPlayerInstance();
        if (clanLeader == null) return;

        if (clanLeader.getFirstEffect(L2EffectType.CLAN_GATE) != null) {
          if (!validateGateCondition(clanLeader, player)) return;

          player.teleToLocation(clanLeader.getX(), clanLeader.getY(), clanLeader.getZ(), false);
          return;
        }
        String filename = "data/html/castlemagician/magician-nogate.htm";
        showChatWindow(player, filename);
      }
      return;
    } else if (command.equals("subskills")) {
      if (player.getClan() != null) {
        if (player.isClanLeader()) {
          AcquireSkillList skilllist = new AcquireSkillList(SkillType.SubClass);
          FastList<L2SkillLearn> list =
              SkillTreesData.getInstance().getAvailableSubPledgeSkills(player.getClan());
          if (list.isEmpty()) {
            player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
            return;
          }
          for (L2SkillLearn skillLearn : list) {
            skilllist.addSkill(
                skillLearn.getSkillId(),
                skillLearn.getSkillLevel(),
                skillLearn.getSkillLevel(),
                skillLearn.getLevelUpSp(),
                0);
          }
          player.sendPacket(skilllist);
        } else {
          String filename = "data/html/castlemagician/magician-nosquad.htm";
          showChatWindow(player, filename);
        }
      }
    } else super.onBypassFeedback(player, command);
  }