コード例 #1
0
  private static final void dissolveClan(L2PcInstance player, int clanId) {
    if (!player.isClanLeader()) {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT));
      return;
    }

    final L2Clan clan = player.getClan();
    if (clan.getAllyId() != 0) {
      player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISPERSE_THE_CLANS_IN_ALLY));
      return;
    }
    if (clan.isAtWar()) {
      player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_WAR));
      return;
    }
    if (clan.getHasCastle() != 0 || clan.getHasHideout() != 0 || clan.getHasFort() != 0) {
      player.sendPacket(
          new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_OWNING_CLAN_HALL_OR_CASTLE));
      return;
    }

    for (Castle castle : CastleManager.getInstance().getCastles()) {
      if (SiegeManager.getInstance().checkIsRegistered(clan, castle.getCastleId())) {
        player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE));
        return;
      }
    }
    for (Fort fort : FortManager.getInstance().getForts()) {
      if (FortSiegeManager.getInstance().checkIsRegistered(clan, fort.getFortId())) {
        player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE));
        return;
      }
    }

    if (player.isInsideZone(L2PcInstance.ZONE_SIEGE)) {
      player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_DISSOLVE_WHILE_IN_SIEGE));
      return;
    }
    if (clan.getDissolvingExpiryTime() > System.currentTimeMillis()) {
      player.sendPacket(new SystemMessage(SystemMessageId.DISSOLUTION_IN_PROGRESS));
      return;
    }

    clan.setDissolvingExpiryTime(
        System.currentTimeMillis()
            + Config.ALT_CLAN_DISSOLVE_DAYS * 86400000L); // 24*60*60*1000 = 86400000
    clan.updateClanInDB();

    ClanTable.getInstance().scheduleRemoveClan(clan.getClanId());

    // The clan leader should take the XP penalty of a full death.
    player.deathPenalty(false, false, false);
  }
コード例 #2
0
  public L2SiegeFlagInstance(
      L2PcInstance player,
      int objectId,
      L2NpcTemplate template,
      boolean advanced,
      boolean outPost) {
    super(objectId, template);
    setInstanceType(InstanceType.L2SiegeFlagInstance);

    if (TerritoryWarManager.getInstance().isTWInProgress()) {
      _clan = player.getClan();
      _player = player;
      _canTalk = false;
      if (_clan == null) deleteMe();
      if (outPost) {
        _isAdvanced = false;
        setIsInvul(true);
      } else {
        _isAdvanced = advanced;
        setIsInvul(false);
      }
      getStatus();
      return;
    }
    _clan = player.getClan();
    _player = player;
    _canTalk = true;
    _siege = SiegeManager.getInstance().getSiege(_player.getX(), _player.getY(), _player.getZ());
    if (_siege == null)
      _siege =
          FortSiegeManager.getInstance().getSiege(_player.getX(), _player.getY(), _player.getZ());
    if (_siege == null) _siege = CHSiegeManager.getInstance().getSiege(player);
    if (_clan == null || _siege == null) {
      throw new NullPointerException(getClass().getSimpleName() + ": Initialization failed.");
    }

    L2SiegeClan sc = _siege.getAttackerClan(_clan);
    if (sc == null)
      throw new NullPointerException(getClass().getSimpleName() + ": Cannot find siege clan.");

    sc.addFlag(this);
    _isAdvanced = advanced;
    getStatus();
    setIsInvul(false);
  }