// @formatter:off @RegisterEvent(EventType.ON_NPC_MANOR_BYPASS) @RegisterType(ListenerRegisterType.NPC) @Id({35100, 35142, 35184, 35226, 35274, 35316, 35363, 35509, 35555}) // @formatter:on public final void onNpcManorBypass(OnNpcManorBypass evt) { final L2PcInstance player = evt.getActiveChar(); final L2Npc npc = evt.getTarget(); if (isOwner(player, npc)) { final CastleManorManager manor = CastleManorManager.getInstance(); if (manor.isUnderMaintenance()) { player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE); return; } final int castleId = (evt.getManorId() == -1) ? npc.getCastle().getResidenceId() : evt.getManorId(); switch (evt.getRequest()) { case 3: // Seed info player.sendPacket(new ExShowSeedInfo(castleId, evt.isNextPeriod(), true)); break; case 4: // Crop info player.sendPacket(new ExShowCropInfo(castleId, evt.isNextPeriod(), true)); break; case 5: // Basic info player.sendPacket(new ExShowManorDefaultInfo(true)); break; case 7: // Seed settings if (manor.isManorApproved()) { player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM); return; } player.sendPacket(new ExShowSeedSetting(castleId)); break; case 8: // Crop settings if (manor.isManorApproved()) { player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM); return; } player.sendPacket(new ExShowCropSetting(castleId)); break; default: _log.warning( getClass().getSimpleName() + ": Player " + player.getName() + " (" + player.getObjectId() + ") send unknown request id " + evt.getRequest() + "!"); } } }
/** * @see * com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, * com.l2jserver.gameserver.model.L2ItemInstance) */ public void useItem(L2Playable playable, L2ItemInstance _item) { if (!(playable instanceof L2PcInstance)) return; if (CastleManorManager.getInstance().isDisabled()) return; _activeChar = (L2PcInstance) playable; if (!(_activeChar.getTarget() instanceof L2MonsterInstance)) { _activeChar.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_TARGET)); _activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } _target = (L2MonsterInstance) _activeChar.getTarget(); if (_target == null || !_target.isDead()) { _activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } L2Skill skill = SkillTable.getInstance().getInfo(2098, 1); // harvesting skill if (skill != null) _activeChar.useMagic(skill, false, false); }
@Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final Castle castle = npc.getCastle(); final StringTokenizer st = new StringTokenizer(event, " "); String htmltext = null; switch (st.nextToken()) { case "chamberlain-01.html": case "manor-help-01.html": case "manor-help-02.html": case "manor-help-03.html": case "manor-help-04.html": { htmltext = event; break; } case "fort_status": { if (npc.isMyLord(player)) { final StringBuilder sb = new StringBuilder(); final List<Integer> fort = FORTRESS.get(castle.getResidenceId()); for (int id : fort) { final Fort fortress = FortManager.getInstance().getFortById(id); final int fortId = fortress.getResidenceId(); final String fortType = (fortId < 112) ? "1300133" : "1300134"; final String fortStatus; switch (fortress.getFortState()) { case 1: fortStatus = "1300122"; break; case 2: fortStatus = "1300124"; break; default: fortStatus = "1300123"; break; } sb.append("<fstring>1300" + fortId + "</fstring>"); sb.append(" (<fstring>" + fortType + "</fstring>)"); sb.append( " : <font color=\"00FFFF\"><fstring>" + fortStatus + "</fstring></font><br>"); } final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-28.html"); html.replace("%list%", sb.toString()); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "siege_functions": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else if (!isDomainFortressInContractStatus(castle.getResidenceId())) { htmltext = "chamberlain-27.html"; } else if (!SevenSigns.getInstance().isCompResultsPeriod()) { htmltext = "chamberlain-26.html"; } else { htmltext = "chamberlain-12.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_doors": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { final StringBuilder sb = new StringBuilder(); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-13.html"); html.replace("%type%", st.nextToken()); while (st.hasMoreTokens()) { sb.append(" " + st.nextToken()); } html.replace("%doors%", sb.toString()); player.sendPacket(html); } else { htmltext = npc.getId() + "-du.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_doors": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-14.html"); html.replace("%gate_price%", Integer.toString(getDoorUpgradePrice(type, level))); html.replace("%event%", event.substring("upgrade_doors".length() + 1)); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_doors_confirm": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final int type = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final int price = getDoorUpgradePrice(type, level); final int[] doors = new int[2]; for (int i = 0; i <= st.countTokens(); i++) { doors[i] = Integer.parseInt(st.nextToken()); } final L2DoorInstance door = castle.getDoor(doors[0]); if (door != null) { final int currentLevel = door.getStat().getUpgradeHpRatio(); if (currentLevel >= level) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-15.html"); html.replace("%doorlevel%", Integer.toString(currentLevel)); player.sendPacket(html); } else if (player.getAdena() >= price) { takeItems(player, Inventory.ADENA_ID, price); for (int doorId : doors) { castle.setDoorUpgrade(doorId, level, true); } htmltext = "chamberlain-16.html"; } else { htmltext = "chamberlain-09.html"; } } } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_trap": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (st.hasMoreTokens()) { final NpcHtmlMessage html; if (castle.getName().equalsIgnoreCase("aden")) { html = getHtmlPacket(player, npc, "chamberlain-17a.html"); } else { html = getHtmlPacket(player, npc, "chamberlain-17.html"); } html.replace("%trapIndex%", st.nextToken()); player.sendPacket(html); } else { htmltext = npc.getId() + "-tu.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_trap": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final String trapIndex = st.nextToken(); final int level = Integer.parseInt(st.nextToken()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-18.html"); html.replace("%trapIndex%", trapIndex); html.replace("%level%", Integer.toString(level)); html.replace("%dmgzone_price%", Integer.toString(getTrapUpgradePrice(level))); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "upgrade_trap_confirm": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final int trapIndex = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); final int price = getTrapUpgradePrice(level); final int currentLevel = castle.getTrapUpgradeLevel(trapIndex); if (currentLevel >= level) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-19.html"); html.replace("%dmglevel%", Integer.toString(currentLevel)); player.sendPacket(html); } else if (player.getAdena() >= price) { takeItems(player, Inventory.ADENA_ID, price); castle.setTrapUpgrade(trapIndex, level, true); htmltext = "chamberlain-20.html"; } else { htmltext = "chamberlain-09.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } case "receive_report": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-07.html"; } else { final L2Clan clan = ClanTable.getInstance().getClan(castle.getOwnerId()); final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-02.html"); html.replace("%clanleadername%", clan.getLeaderName()); html.replace("%clanname%", clan.getName()); html.replace("%castlename%", String.valueOf(1001000 + castle.getResidenceId())); switch (SevenSigns.getInstance().getCurrentPeriod()) { case SevenSigns.PERIOD_COMP_RECRUITING: html.replace("%ss_event%", "1000509"); break; case SevenSigns.PERIOD_COMPETITION: html.replace("%ss_event%", "1000507"); break; case SevenSigns.PERIOD_SEAL_VALIDATION: case SevenSigns.PERIOD_COMP_RESULTS: html.replace("%ss_event%", "1000508"); break; } html.replace("%ss_avarice%", getSealOwner(1)); html.replace("%ss_gnosis%", getSealOwner(2)); html.replace("%ss_strife%", getSealOwner(3)); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_tax": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlesettaxrate.html"); html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent())); html.replace("%next_tax_rate%", "0"); // TODO: Implement me! html.replace("%tax_limit%", Integer.toString(getTaxLimit())); player.sendPacket(html); } } else if (isOwner(player, npc)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-03.html"); html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent())); html.replace("%next_tax_rate%", "0"); // TODO: Implement me! player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "set_tax": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final NpcHtmlMessage html; final int tax = (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : 0; final int taxLimit = getTaxLimit(); if (tax > taxLimit) { html = getHtmlPacket(player, npc, "castletoohightaxrate.html"); html.replace("%tax_limit%", Integer.toString(taxLimit)); } else { castle.setTaxPercent(tax); html = getHtmlPacket(player, npc, "castleaftersettaxrate.html"); html.replace("%next_tax_rate%", Integer.toString(tax)); } player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_vault": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { long seedIncome = 0; if (Config.ALLOW_MANOR) { for (SeedProduction sp : CastleManorManager.getInstance() .getSeedProduction(castle.getResidenceId(), false)) { final long diff = sp.getStartAmount() - sp.getAmount(); if (diff != 0) { seedIncome += diff * sp.getPrice(); } } } final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); html.replace("%tax_income_reserved%", "0"); // TODO: Implement me! html.replace("%seed_income%", Util.formatAdena(seedIncome)); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "deposit": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if ((amount > 0) && (amount < Inventory.MAX_ADENA)) { if (player.getAdena() >= amount) { takeItems(player, Inventory.ADENA_ID, amount); castle.addToTreasuryNoTax(amount); } else { player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA); } } htmltext = "chamberlain-01.html"; } else { htmltext = "chamberlain-21.html"; } break; } case "withdraw": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES)) { final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0; if (amount <= castle.getTreasury()) { castle.addToTreasuryNoTax((-1) * amount); giveAdena(player, amount, false); htmltext = "chamberlain-01.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlenotenoughbalance.html"); html.replace("%tax_income%", Util.formatAdena(castle.getTreasury())); html.replace("%withdraw_amount%", Util.formatAdena(amount)); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "manage_functions": { if (!isOwner(player, npc)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = "chamberlain-23.html"; } break; } case "banish_foreigner_show": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = "chamberlain-10.html"; } break; } case "banish_foreigner": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { castle.banishForeigners(); htmltext = "chamberlain-11.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "doors": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { htmltext = npc.getId() + "-d.html"; } break; } case "operate_door": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { htmltext = "chamberlain-21.html"; } else if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { final boolean open = (Integer.parseInt(st.nextToken()) == 1); while (st.hasMoreTokens()) { castle.openCloseDoor(player, Integer.parseInt(st.nextToken()), open); } htmltext = (open ? "chamberlain-05.html" : "chamberlain-06.html"); } break; } case "additional_functions": { htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html"; break; } case "recovery": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html"); funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP"); funcReplace(castle, html, Castle.FUNC_RESTORE_MP, "MP"); funcReplace(castle, html, Castle.FUNC_RESTORE_EXP, "XP"); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "other": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html"); funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP"); funcReplace(castle, html, Castle.FUNC_SUPPORT, "BF"); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "HP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_HP, level); break; } case "MP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_MP, level); break; } case "XP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_EXP, level); break; } case "TP": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_TELEPORT, level); break; } case "BF": { final int level = Integer.parseInt(st.nextToken()); htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_SUPPORT, level); break; } case "set_func": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) { final int func = Integer.parseInt(st.nextToken()); final int level = Integer.parseInt(st.nextToken()); if (level == 0) { castle.updateFunctions(player, func, level, 0, 0, false); } else if (!castle.updateFunctions( player, func, level, getFunctionFee(func, level), getFunctionRatio(func), castle.getFunction(func) == null)) { htmltext = "chamberlain-09.html"; } } else { htmltext = "chamberlain-21.html"; } break; } case "functions": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP); final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP); final CastleFunction XP = castle.getFunction(Castle.FUNC_RESTORE_EXP); final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledecofunction.html"); html.replace("%HPDepth%", (HP == null) ? "0" : Integer.toString(HP.getLvl())); html.replace("%MPDepth%", (MP == null) ? "0" : Integer.toString(MP.getLvl())); html.replace("%XPDepth%", (XP == null) ? "0" : Integer.toString(XP.getLvl())); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "teleport": { if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { htmltext = "chamberlain-21.html"; } else if (castle.getFunction(Castle.FUNC_TELEPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { htmltext = npc.getId() + "-t" + castle.getFunction(Castle.FUNC_TELEPORT).getLvl() + ".html"; } break; } case "goto": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final int locId = Integer.parseInt(st.nextToken()); final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId); if (list != null) { if (takeItems(player, list.getItemId(), list.getPrice())) { player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ()); } } } else { htmltext = "chamberlain-21.html"; } break; } case "buffer": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { final NpcHtmlMessage html = getHtmlPacket( player, npc, "castlebuff-0" + castle.getFunction(Castle.FUNC_SUPPORT).getLvl() + ".html"); html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp())); player.sendPacket(html); } } else { htmltext = "chamberlain-21.html"; } break; } case "cast_buff": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { if (castle.getFunction(Castle.FUNC_SUPPORT) == null) { htmltext = "castlefuncdisabled.html"; } else { final int index = Integer.parseInt(st.nextToken()); if (BUFFS.length > index) { final NpcHtmlMessage html; final SkillHolder holder = BUFFS[index]; if (holder.getSkill().getMpConsume() < npc.getCurrentMp()) { npc.setTarget(player); npc.doCast(holder.getSkill()); html = getHtmlPacket(player, npc, "castleafterbuff.html"); } else { html = getHtmlPacket(player, npc, "castlenotenoughmp.html"); } html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp())); player.sendPacket(html); } } } else { htmltext = "chamberlain-21.html"; } break; } case "list_siege_clans": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { castle.getSiege().listRegisterClan(player); } else { htmltext = "chamberlain-21.html"; } break; } case "list_territory_clans": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE)) { player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player)); } else { htmltext = "chamberlain-21.html"; } break; } case "manor": { if (Config.ALLOW_MANOR) { htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html"; } else { player.sendMessage("Manor system is deactivated."); } break; } case "products": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html"); html.replace("%npcId%", Integer.toString(npc.getId())); player.sendPacket(html); } else { htmltext = "chamberlain-21.html"; } break; } case "buy": { if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS)) { ((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken())); } else { htmltext = "chamberlain-21.html"; } break; } case "give_crown": { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else if (npc.isMyLord(player)) { if (hasQuestItems(player, CROWN)) { htmltext = "chamberlain-24.html"; } else { final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-25.html"); html.replace("%owner_name%", String.valueOf(player.getName())); html.replace( "%feud_name%", String.valueOf(String.valueOf(1001000 + castle.getResidenceId()))); player.sendPacket(html); giveItems(player, CROWN, 1); } } else { htmltext = "chamberlain-21.html"; } break; } case "manors_cert": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod()) { final int ticketCount = castle.getTicketBuyCount(); if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) { final NpcHtmlMessage html = getHtmlPacket(player, npc, "ssq_selldawnticket.html"); html.replace( "%DawnTicketLeft%", String.valueOf( Config.SSQ_DAWN_TICKET_QUANTITY - (ticketCount * Config.SSQ_DAWN_TICKET_BUNDLE))); html.replace("%DawnTicketBundle%", String.valueOf(Config.SSQ_DAWN_TICKET_BUNDLE)); html.replace( "%DawnTicketPrice%", String.valueOf(Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE)); player.sendPacket(html); } else { htmltext = "ssq_notenoughticket.html"; } } else { htmltext = "ssq_notdawnorevent.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } case "manors_cert_confirm": { if (npc.isMyLord(player)) { if (castle.getSiege().isInProgress()) { htmltext = "chamberlain-08.html"; } else { if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod()) { final int ticketCount = castle.getTicketBuyCount(); if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE)) { final long totalCost = Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE; if (player.getAdena() >= totalCost) { takeItems(player, Inventory.ADENA_ID, totalCost); giveItems( player, Config.SSQ_MANORS_AGREEMENT_ID, Config.SSQ_DAWN_TICKET_BUNDLE); castle.setTicketBuyCount(ticketCount + 1); } else { htmltext = "chamberlain-09.html"; } } else { htmltext = "ssq_notenoughticket.html"; } } else { htmltext = "ssq_notdawnorevent.html"; } } } else { htmltext = "chamberlain-21.html"; } break; } } return htmltext; }
@Override public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) { final L2Npc manager = activeChar.getLastFolkNPC(); if (!((manager instanceof L2ManorManagerInstance))) { return false; } if (!activeChar.isInsideRadius(manager, L2Npc.INTERACTION_DISTANCE, true, false)) { return false; } try { final Castle castle = manager.getCastle(); if (CastleManorManager.getInstance().isUnderMaintenance()) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE); return true; } final StringTokenizer st = new StringTokenizer(command, "&"); final int ask = Integer.parseInt(st.nextToken().split("=")[1]); final int state = Integer.parseInt(st.nextToken().split("=")[1]); final int time = Integer.parseInt(st.nextToken().split("=")[1]); final int castleId; if (state < 0) { castleId = castle.getResidenceId(); // info for current manor } else { castleId = state; // info for requested manor } switch (ask) { case 1: // Seed purchase if (castleId != castle.getResidenceId()) { SystemMessage sm = SystemMessage.getSystemMessage( SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR); sm.addString(manager.getCastle().getName()); activeChar.sendPacket(sm); } else { activeChar.sendPacket( new BuyListSeed( activeChar.getAdena(), castleId, castle.getSeedProduction(CastleManorManager.PERIOD_CURRENT))); } break; case 2: // Crop sales activeChar.sendPacket( new ExShowSellCropList( activeChar, castleId, castle.getCropProcure(CastleManorManager.PERIOD_CURRENT))); break; case 3: // Current seeds (Manor info) if ((time == 1) && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved()) { activeChar.sendPacket(new ExShowSeedInfo(castleId, null)); } else { activeChar.sendPacket( new ExShowSeedInfo( castleId, CastleManager.getInstance().getCastleById(castleId).getSeedProduction(time))); } break; case 4: // Current crops (Manor info) if ((time == 1) && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved()) { activeChar.sendPacket(new ExShowCropInfo(castleId, null)); } else { activeChar.sendPacket( new ExShowCropInfo( castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time))); } break; case 5: // Basic info (Manor info) activeChar.sendPacket(new ExShowManorDefaultInfo()); break; case 6: // Buy harvester ((L2MerchantInstance) manager).showBuyWindow(activeChar, 300000 + manager.getId()); break; case 9: // Edit sales (Crop sales) activeChar.sendPacket(new ExShowProcureCropDetail(state)); break; default: return false; } return true; } catch (Exception e) { _log.log(Level.WARNING, "Exception in " + getClass().getSimpleName(), e); } return false; }