コード例 #1
0
 /**
  * Removes all physics controls and joints in the given spatial from the physics space (e.g.
  * before saving to disk) - recursive if node
  *
  * @param spatial the rootnode containing the physics objects
  */
 public void removeAll(Spatial spatial) {
   if (spatial.getControl(RigidBodyControl.class) != null) {
     RigidBodyControl physicsNode = spatial.getControl(RigidBodyControl.class);
     // remove joints with physicsNode as BodyA
     List<PhysicsJoint> joints = physicsNode.getJoints();
     for (Iterator<PhysicsJoint> it1 = joints.iterator(); it1.hasNext(); ) {
       PhysicsJoint physicsJoint = it1.next();
       if (physicsNode.equals(physicsJoint.getBodyA())) {
         removeJoint(physicsJoint);
         // remove(physicsJoint.getBodyB());
       }
     }
     remove(physicsNode);
   } else if (spatial.getControl(PhysicsControl.class) != null) {
     remove(spatial);
   }
   // recursion
   if (spatial instanceof Node) {
     List<Spatial> children = ((Node) spatial).getChildren();
     for (Iterator<Spatial> it = children.iterator(); it.hasNext(); ) {
       Spatial spat = it.next();
       removeAll(spat);
     }
   }
 }
コード例 #2
0
 public void nextCar() {
   if (index == 3) {
     index = 0;
     localRootNode.detachChild(cars[3]);
     space.remove(car_con[3]);
     localRootNode.attachChild(cars[index]);
     space.add(car_con[index]);
   } else if (index != 3) {
     localRootNode.detachChild(cars[index]);
     space.remove(car_con[index]);
     ++index;
     localRootNode.attachChild(cars[index]);
     space.add(car_con[index]);
   }
 }
コード例 #3
0
 protected void removeFromPhysicsSpace() {
   if (space == null) {
     return;
   }
   if (baseRigidBody != null) {
     space.remove(baseRigidBody);
   }
   for (Iterator<PhysicsBoneLink> it = boneLinks.values().iterator(); it.hasNext(); ) {
     PhysicsBoneLink physicsBoneLink = it.next();
     if (physicsBoneLink.joint != null) {
       space.remove(physicsBoneLink.joint);
       if (physicsBoneLink.rigidBody != null) {
         space.remove(physicsBoneLink.rigidBody);
       }
     }
   }
   added = false;
 }
コード例 #4
0
 public void startGame() {
   space.remove(car_con[index]);
   localRootNode.detachChild(cars[index]);
   localRootNode.detachChild(floor);
   carView.detachScene(localRootNode);
   stateManager.detach(this);
   gameState.setName(playerName);
   gameState.setCar(car_names[index]);
   gameState.setLevel(1, false);
   gameState.setDefeatedCars(0);
   stateManager.attach(gameState);
 }
コード例 #5
0
  public void nextScreen(String name) {
    if (name.equals("controls")) {
      nifty.gotoScreen(name);
    }
    if (name.equals("name")) {
      nifty.gotoScreen(name);
    }
    if (name.equals("start")) {
      nifty.gotoScreen(name);
      space.remove(car_con[index]);
      localRootNode.detachChild(cars[index]);
      localRootNode.removeLight(ai);
      localRootNode.removeLight(dl);
      localRootNode.detachChild(floor);
    }
    if (name.equals("settings")) {
      nifty.gotoScreen(name);
    }
    if (name.equals("credits")) {
      nifty.gotoScreen(name);
    }
    if (name.equals("startMenu")) {
      nifty.gotoScreen("start");
    }
    if (name.equals("carSelect")) {
      playerName = textfield.getText();

      if (!"".equals(playerName)) {
        nifty.gotoScreen(name);
        showCar();
      }
    }
    if (name.equals("startSettings")) {
      int res = settingsList.getFocusItemIndex();
      boolean fullScreen = true;
      boolean vSync = true;
      AppSettings settings = new AppSettings(true);
      settings.setFullscreen(fullScreen);
      settings.setVSync(vSync);
      settings.setResolution(width[res], height[res]);
      app.setSettings(settings);
      nifty.gotoScreen("start");
    }
  }
コード例 #6
0
 /**
  * removes an object from the physics space
  *
  * @param obj the PhysicsControl or Spatial with PhysicsControl to remove
  */
 public void remove(Object obj) {
   if (obj == null) return;
   if (obj instanceof PhysicsControl) {
     ((PhysicsControl) obj).setPhysicsSpace(null);
   } else if (obj instanceof Spatial) {
     Spatial node = (Spatial) obj;
     for (int i = 0; i < node.getNumControls(); i++) {
       if (node.getControl(i) instanceof PhysicsControl) {
         remove(((PhysicsControl) node.getControl(i)));
       }
     }
   } else if (obj instanceof PhysicsCollisionObject) {
     removeCollisionObject((PhysicsCollisionObject) obj);
   } else if (obj instanceof PhysicsJoint) {
     removeJoint((PhysicsJoint) obj);
   } else {
     throw (new UnsupportedOperationException(
         "Cannot remove this kind of object from the physics space."));
   }
 }