@Override public void loadFromSnapshot(Document doc, Element node) { NodeList nl = node.getElementsByTagName("tunnel"); for (int i = 0; i < nl.getLength(); i++) { Element el = (Element) nl.item(i); Position pos = XmlUtils.extractPosition(el); Location loc = Location.valueOf(el.getAttribute("location")); Road road = (Road) getBoard().get(pos).getFeature(loc); if (!road.isTunnelEnd()) { logger.error("Tunnel end does not exist."); continue; } Player player = game.getPlayer(Integer.parseInt(el.getAttribute("player"))); boolean isB = "yes".equals(el.getAttribute("b")); road.setTunnelEnd(getTunnelId(player, isB)); game.post(new TunnelPiecePlacedEvent(player, pos, loc, isB)); } }
public void placeTunnelPiece(Position p, Location loc, boolean isB) { Road road = (Road) getBoard().get(p).getFeature(loc); if (!road.isTunnelOpen()) { throw new IllegalStateException("No open tunnel here."); } Player player = game.getActivePlayer(); int connectionId = getTunnelId(player, isB); decreaseTunnelTokens(player, isB); for (Road r : tunnels) { if (r.getTunnelEnd() == connectionId) { r.setTunnelEdge(road); road.setTunnelEdge(r); break; } } road.setTunnelEnd(connectionId); placedTunnelCurrentTurn = road; game.post(new TunnelPiecePlacedEvent(player, p, loc, isB)); }