public void addEdge(CGNode src, CGNode dst) { // we assume that this is called from ExplicitNode.addTarget(). // so we only have to track the inverse edge. int x = getNumber(src); int y = getNumber(dst); predecessors.add(y, x); }
protected void addEdge(int x, int y) { // we only have to track the inverse edge. predecessors.add(y, x); }