コード例 #1
0
  private final void initScenes() {
    // setup light
    if ((options & OAARComponentBase.OPTION_DISABLE_DEFAULT_LIGHT) == 0) {
      Light light =
          new Light(
              0,
              2.0f,
              0,
              1.0f,
              new Vector4f(0.0823f, 0.3294f, 0.580f, 1.0f), // Ambient
              new Vector4f(0f, 0f, 0f, 1.0f), // Specular
              new Vector4f(1.0f, 1.0f, 1.0f, 1.0f)); // Diffuse
      sceneView.getSceneGraph().addLight(light);
    }

    // setup grid
    if ((options & OAARComponentBase.OPTION_HIDE_GRID) == 0) setupGrid();

    // load up scenes in the data manager : this is placed here to match sceneView.unload() in
    // onPause()
    List<OAScene> initialScenes = dataManager.getSceneList();
    for (OAScene scene : initialScenes) {
      sceneView.getSceneGraph().addSceneToNodeTree(scene);
    }
  }
コード例 #2
0
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    options = setupOptions();

    dataManager = setupDataManager();
    sensorManager = setupSensorManager();

    listView = new ListViewComponent(this, setupAdapter());
    listView.addListViewListener(
        new ListViewComponentListener() {
          @Override
          public void onListEvent(SceneData data) {
            onSceneSelected((OAScene) data);
          }
        });

    dataManager.addDataListener(
        new OADataListener() {
          @Override
          public void dataUpdate(OADataEvent event) {
            if (event.getScene() != null) {
              listView.addItem(event.getScene());
            }
          }
        });

    // load up scenes already in the data manager
    List<OAScene> initialScenes = dataManager.getSceneList();
    for (OAScene scene : initialScenes) {
      listView.addItem(scene);
    }

    // trigger to start loading up new scenes to the data manager
    setupScenes(dataManager);

    setupUILayout(listView);
  }
コード例 #3
0
 /**
  * Called back when the system is ready to load scenes initially. The default implementation
  * triggers loadScenes() method of the data manager. Subclasses could override the behavior to
  * setup custom scene data.
  *
  * @param dataManager The data manager where to populate the scene.
  */
 protected void setupScenes(OADataManager dataManager) {
   dataManager.startLoading();
 };