/** * Inserts a widget before the specified index. * * <p>By default, each child will fill the panel. To build more interesting layouts, set child * widgets' layout constraints using {@link #setWidgetLeftRight(Widget, double, Style.Unit, * double, Style.Unit)} and related methods. * * <p>Inserting a widget in this way has no effect on the DOM structure, but can be useful for * other panels that wrap LayoutPanel to maintain insertion order. * * @param widget the widget to be inserted * @param beforeIndex the index before which it will be inserted * @throws IndexOutOfBoundsException if <code>beforeIndex</code> is out of range */ public void insert(Widget widget, int beforeIndex) { // Detach new child. widget.removeFromParent(); // Logical attach. getChildren().insert(widget, beforeIndex); // Physical attach. Layer layer = layout.attachChild(widget.getElement(), widget); widget.setLayoutData(layer); // Adopt. adopt(widget); animate(0); }
/** * Adds a widget to the specified edge of the dock. If the widget is already a child of this * panel, this method behaves as though {@link #remove(Widget)} had already been called. * * @param widget the widget to be added * @param direction the widget's direction in the dock * @param before the widget before which to insert the new child, or <code>null</code> to append */ protected void insert(Widget widget, Direction direction, double size, Widget before) { assertIsChild(before); // Validation. if (before == null) { assert center == null : "No widget may be added after the CENTER widget"; } else { assert direction != Direction.CENTER : "A CENTER widget must always be added last"; } // Detach new child. widget.removeFromParent(); // Logical attach. WidgetCollection children = getChildren(); if (before == null) { children.add(widget); } else { int index = children.indexOf(before); children.insert(widget, index); } if (direction == Direction.CENTER) { center = widget; } // Physical attach. Layer layer = layout.attachChild( widget.getElement(), (before != null) ? before.getElement() : null, widget); LayoutData data = new LayoutData(direction, size, layer); widget.setLayoutData(data); // Adopt. adopt(widget); // Update the layout. animate(0); }