/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public MaritimeTrade makeMaritimeTrade(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int ratio = 0; String input = null; String output = null; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // the name of the ratio ratio = myTree.nextInt(); // the ratio myTree.nextName(); // the name of the input resource input = myTree.nextString(); // the input resource myTree.nextName(); // the name of the output resource output = myTree.nextString(); // the output resource } catch (IOException e) { e.printStackTrace(); } return new MaritimeTrade(playerIndex, ratio, input, output); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public Soldier makeSoldier(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int victimIndex = -1; String x = null; String y = null; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // the name of the victim index victimIndex = myTree.nextInt(); // the player index of the victim myTree.nextName(); // the next name is the Hex location myTree.beginObject(); // begining the hex location object myTree.nextName(); // the first integer x name x = myTree.nextString(); // the x-coordinate myTree.nextName(); // the y-coordinate name y = myTree.nextString(); // the y-coordinate myTree.endObject(); // exiting the hexlocation object } catch (IOException e) { e.printStackTrace(); } return new Soldier( playerIndex, victimIndex, new HexLocation(Integer.parseInt(x), Integer.parseInt(y))); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public BuildSettlement makeBuildSettlement(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int x = 0; int y = 0; String jsonDirection = ""; boolean isFree = false; VertexDirection direction = null; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // This is the Vertex Location name myTree.beginObject(); // Begining the vertex location object myTree.nextName(); // the first integer x name x = myTree.nextInt(); // the x-coordinate myTree.nextName(); // the y-coordinate name y = myTree.nextInt(); // the y-coordinate myTree.nextName(); // getting the name of the string vertex direction jsonDirection = myTree.nextString(); // the actual vertex direction myTree.endObject(); // ending the vertexLocation object myTree.nextName(); // the name of the free boolean isFree = myTree.nextBoolean(); // the "free" boolean } catch (IOException e) { e.printStackTrace(); } switch (jsonDirection) { case "W": direction = VertexDirection.W; break; case "NW": direction = VertexDirection.NW; break; case "NE": direction = VertexDirection.NE; break; case "E": direction = VertexDirection.E; break; case "SE": direction = VertexDirection.SE; break; case "SW": direction = VertexDirection.SW; break; } return new BuildSettlement(playerIndex, x, y, direction, isFree); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public YearOfPlenty makeYearOfPlenty(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; String resource1 = null; String resource2 = null; ResourceType resourceType1 = null; ResourceType resourceType2 = null; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // the name of the first resource type resource1 = myTree.nextString(); // the first resource type in string form myTree.nextName(); // the name of the second resource type resource2 = myTree.nextString(); // the second resource type in string form } catch (IOException e) { e.printStackTrace(); } switch (resource1) { case "brick": resourceType1 = ResourceType.BRICK; break; case "ore": resourceType1 = ResourceType.ORE; break; case "sheep": resourceType1 = ResourceType.SHEEP; break; case "wheat": resourceType1 = ResourceType.WHEAT; break; case "wood": resourceType1 = ResourceType.WOOD; } switch (resource2) { case "brick": resourceType2 = ResourceType.BRICK; break; case "ore": resourceType2 = ResourceType.ORE; break; case "sheep": resourceType2 = ResourceType.SHEEP; break; case "wheat": resourceType2 = ResourceType.WHEAT; break; case "wood": resourceType2 = ResourceType.WOOD; } return new YearOfPlenty(playerIndex, resourceType1, resourceType2); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public RollNumber makeRollNumber(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int rolled = 0; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // the name of the integer of the number rolled rolled = myTree.nextInt(); // the number rolled } catch (IOException e) { e.printStackTrace(); } return new RollNumber(playerIndex, rolled); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public Monument makeMonument(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index } catch (IOException e) { e.printStackTrace(); } return new Monument(playerIndex); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public AcceptTrade makeAcceptTrade(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; boolean willAccept = false; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // This is the willAccept willAccept = myTree.nextBoolean(); // This is the boolean } catch (IOException e) { e.printStackTrace(); } return new AcceptTrade(playerIndex, willAccept); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public SendChat makeSendChat(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; String content = null; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // the name of the content content = myTree.nextString(); // the content of the message } catch (IOException e) { e.printStackTrace(); } return new SendChat(playerIndex, content); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public OfferTrade makeOfferTrade(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int recieverIndex = -1; int numOfBrick = 0; int numOfOre = 0; int numOfSheep = 0; int numOfWheat = 0; int numOfWood = 0; try { myTree.beginObject(); System.out.println(info.getJsonBody()); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // the name of the resourceList myTree.beginObject(); // beginning the resourceList object myTree.nextName(); // the numOfBrick name numOfBrick = myTree.nextInt(); // the actual numOfBrick myTree.nextName(); // the numOfOre name numOfOre = myTree.nextInt(); // the actual numOfOre myTree.nextName(); // the numOfSheep name numOfSheep = myTree.nextInt(); // the actual numOfSheep myTree.nextName(); // the numOfWheat name numOfWheat = myTree.nextInt(); // the actual numOfWheat myTree.nextName(); // the numOfWood name numOfWood = myTree.nextInt(); // the actual numOfWood myTree.endObject(); // the end of the offer resource list myTree.nextName(); // the name of the reciever index recieverIndex = myTree.nextInt(); // the player index of the reciever } catch (IOException e) { e.printStackTrace(); } ResourceList resources = new ResourceList(numOfBrick, numOfOre, numOfSheep, numOfWheat, numOfWood); return new OfferTrade(playerIndex, recieverIndex, resources); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public RoadBuilding makeRoadBuilding(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int x1 = 0; int y1 = 0; int x2 = 0; int y2 = 0; String jsonDirection1 = null; String jsonDirection2 = null; EdgeDirection direction = null; EdgeDirection direction2 = null; boolean isFree = false; try { myTree.beginObject(); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // This is the EdgeLocation name myTree.beginObject(); // beginning the Edge Location Object myTree.nextName(); // the first integer x name x1 = myTree.nextInt(); // the x-coordinate myTree.nextName(); // the y-coordinate name y1 = myTree.nextInt(); // the y-coordinate myTree.nextName(); // the name of Edge Direction jsonDirection1 = myTree.nextString(); // the edge direction in string form myTree.endObject(); // exiting the Edge Location Object myTree.nextName(); // the name of the second Edge Location myTree.beginObject(); // beginning the second Edge Location object myTree.nextName(); // the first integer x name x2 = myTree.nextInt(); // the x-coordinate myTree.nextName(); // the y-coordinate name y2 = myTree.nextInt(); // the y-coordinate myTree.nextName(); // the name of the second Edge Direction jsonDirection2 = myTree.nextString(); // the second edge direction in string form myTree.endObject(); // exiting the second Edge Location Object } catch (IOException e) { e.printStackTrace(); } switch (jsonDirection1) { case "N": direction = EdgeDirection.N; break; case "S": direction = EdgeDirection.S; break; case "NW": direction = EdgeDirection.NW; break; case "NE": direction = EdgeDirection.NE; break; case "SE": direction = EdgeDirection.SE; break; case "SW": direction = EdgeDirection.SW; break; } switch (jsonDirection2) { case "N": direction2 = EdgeDirection.N; break; case "S": direction2 = EdgeDirection.S; break; case "NW": direction2 = EdgeDirection.NW; break; case "NE": direction2 = EdgeDirection.NE; break; case "SE": direction2 = EdgeDirection.SE; break; case "SW": direction2 = EdgeDirection.SW; break; } return new RoadBuilding( playerIndex, x1, y1, direction, new EdgeLocation(new HexLocation(x2, y2), direction2)); }
/** * This method will create the appropriate Command Object * * @param info - Passed to the function to create * @return - Returns the appropriate Command Object */ public BuildRoad makeBuildRoad(JsonConstructionInfo info) { JsonParser myParse = new JsonParser(); JsonElement myEle = myParse.parse(info.getJsonBody()); JsonTreeReader myTree = new JsonTreeReader(myEle); int playerIndex = -1; int x = 0; int y = 0; String jsonDirection = null; EdgeDirection direction = null; String isFree = null; boolean free = false; try { System.out.println("We are about to view the JSON"); System.out.println(info.getJsonBody()); myTree.beginObject(); myTree.nextName(); // This is the first which is just the type myTree.nextString(); // This is the Type name myTree.nextName(); // This is the name == playerindex playerIndex = myTree.nextInt(); // This is the player index myTree.nextName(); // This is the roadLocation name myTree.beginObject(); // beginning the Road Location object myTree.nextName(); // the first integer x name x = myTree.nextInt(); // the x-coordinate myTree.nextName(); // the y-coordinate name y = myTree.nextInt(); // the y-coordinate myTree.nextName(); // the name of road direction jsonDirection = myTree.nextString(); // the road direction in string form myTree.endObject(); // exiting the Road Location Object myTree.nextName(); // the name of the is free boolean String test = myTree.peek().toString(); isFree = myTree.nextString(); // the is free boolean } catch (IOException e) { e.printStackTrace(); } if (isFree.equals("true")) { free = true; } else { free = false; } switch (jsonDirection) { case "N": direction = EdgeDirection.N; break; case "S": direction = EdgeDirection.S; break; case "NW": direction = EdgeDirection.NW; break; case "NE": direction = EdgeDirection.NE; break; case "SE": direction = EdgeDirection.SE; break; case "SW": direction = EdgeDirection.SW; break; } return new BuildRoad(playerIndex, new EdgeLocation(new HexLocation(x, y), direction), free); }