@Override public void preUIrender(float delta) { if (game.getGameMode() == GameMode.NORMAL_TIME_LIMIT) { gameTimeLabel.setText(Tools.formatNumber(game.getGameTimeRemaining(), 2, 2)); } else if (game.getGameMode() == GameMode.NORMAL_CONTINUOUS) { gameTimeLabel.setText(Tools.formatNumber(game.getGameTimeElapsed(), 2, 2)); } game.render(batch); drawUI(); }