@Override public void init() { GameWindowApplet applet = new GameWindowApplet(this, 640, 480); Renderer gameRenderer = new Java2DRenderer(applet); gameRenderer.setResolution(640, 480); gameBase = new GameBase(gameRenderer); gameBase.setPreferredFPS(60L); gameBase.startThreaded(); }
@Override public void stop() { gameBase.stopThreaded(); }