public Skybox(String texture) { vertexBuffer = BufferUtils.newFloatBuffer(72); vertexBuffer.put( new float[] { -0.5f, -0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, -0.5f, -0.5f, -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, -0.5f, -0.5f, -0.5f, -0.5f, -0.5f, 0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f }); vertexBuffer.rewind(); texCoordBuffer = BufferUtils.newFloatBuffer(48); texCoordBuffer.put( new float[] { 0.5f, 0.75f, 0.5f, 1.0f, 0.25f, 0.75f, 0.25f, 1.0f, // bottom 0.25f, 0.75f, 0f, 0.75f, 0.25f, 0.5f, 0f, 0.5f, // left 0.25f, 0.5f, 0.25f, 0.25f, 0.5f, 0.5f, 0.5f, 0.25f, // top 0.5f, 0.5f, 0.75f, 0.5f, 0.5f, 0.75f, 0.75f, 0.75f, // right 0.75f, 0.75f, 0.75f, 0.5f, 1f, 0.75f, 1.0f, 0.5f, // right right 0.5f, 0.75f, 0.5f, 0.5f, 0.25f, 0.75f, 0.25f, 0.5f, // center }); texCoordBuffer.rewind(); tex = new Texture(Gdx.files.internal(texture)); useTexture = true; }
/** * Constructs a new interleaved VertexBufferObject. * * @param isStatic whether the vertex data is static. * @param numVertices the maximum number of vertices * @param attributes the {@link VertexAttributes}. */ public VertexArrayEmulator(boolean isStatic, int numVertices, VertexAttributes attributes) { this.isStatic = isStatic; this.attributes = attributes; buffer = BufferUtils.newFloatBuffer(this.attributes.vertexSize / 4 * numVertices); buffer.flip(); bufferHandle = Gdx.gl20.glGenBuffer(); usage = isStatic ? GL20.GL_STATIC_DRAW : GL20.GL_DYNAMIC_DRAW; }
public static void create(int vertexPointer) { CannonGraphic.vertexPointer = vertexPointer; // VERTEX ARRAY IS FILLED HERE float[] array = {-20f, 60f, -20f, -60f, 20f, -60f, 20f, 60f}; vertexBuffer = BufferUtils.newFloatBuffer(8); vertexBuffer.put(array); vertexBuffer.rewind(); }
public void CreateWall() { vertexBuffer = BufferUtils.newFloatBuffer(72); vertexBuffer.put( new float[] { -0.5f, -0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, -0.5f, -0.5f, -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, -0.5f, -0.5f, -0.5f, -0.5f, -0.5f, 0.5f, 0.5f, -0.5f, -0.5f, 0.5f, -0.5f, 0.5f }); vertexBuffer.rewind(); texCoordBuffer = BufferUtils.newFloatBuffer(8); texCoordBuffer.put(new float[] {0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f}); texCoordBuffer.rewind(); // tex = new Texture(Gdx.files.internal("textures/block.jpg")); }
public BufferObject(final int pCapacity, final int pDrawType) { this.mDrawType = pDrawType; this.mBufferData = new float[pCapacity]; this.mFloatBuffer = BufferUtils.newFloatBuffer(pCapacity); }