/** cycles to the last element */ public void last() { if (cycle || hasLastElement()) { final int nextElement = (currentElement - 1 + getChildren().size) % getChildren().size; final Actor next = setupLastElement(); next.addAction( Actions.parallel( Actions.moveTo(0, 0, animationDuration, Interpolation.pow2In), Actions.fadeIn(animationDuration))); final Actor old = getChildren().get(currentElement); old.clearActions(); old.addAction( Actions.sequence( Actions.parallel( Actions.moveTo(animationXOffset, 0, animationDuration, Interpolation.pow2In), Actions.fadeOut(animationDuration)), Actions.visible(false))); currentElement = nextElement; fireElementChanged(); } else { checkBeforeFirst(); } }
/** * {@link #pack() Packs} the dialog and adds it to the stage, centered with default fadeIn action */ public Dialog show(Stage stage) { show(stage, sequence(Actions.alpha(0), Actions.fadeIn(0.4f, Interpolation.fade))); setPosition( Math.round((stage.getWidth() - getWidth()) / 2), Math.round((stage.getHeight() - getHeight()) / 2)); return this; }
/** resets actor positions after eg. panning */ private void resetPositions() { // reset positions Actor actor = getChildren().get(currentElement); actor.addAction( Actions.parallel( Actions.moveTo(0, 0, animationDuration, Interpolation.pow2In), Actions.fadeIn(animationDuration))); if (currentOffsetX <= 0 && (cycle || hasNextElement())) { final Actor next = setupNextElement(); next.addAction( Actions.sequence( Actions.parallel( Actions.moveTo(animationXOffset, 0, animationDuration, Interpolation.pow2In), Actions.fadeOut(animationDuration)), Actions.visible(false))); } else if ((cycle || hasLastElement())) { final Actor next = setupLastElement(); next.addAction( Actions.sequence( Actions.parallel( Actions.moveTo(-animationXOffset, 0, animationDuration, Interpolation.pow2In), Actions.fadeOut(animationDuration)), Actions.visible(false))); } }
@Override protected Label updateLabel(Player player, Type index, final String text) { super.updateLabel(player); final Map<Player, Table> labels = getLabelMap(); final Label label = (Label) labels.get(player).getChildren().get(index.type); final EventListener first = label.getListeners().first(); label.clearListeners(); label.addListener(first); if (index == Type.PLAYER) label.addListener(getListener(player)); final Runnable runnable = new Runnable() { @Override public void run() { label.setText(text); } }; final SequenceAction sequence = Actions.sequence( Actions.fadeOut(getSpeed()), Actions.run(runnable), Actions.fadeIn(getSpeed())); label.addAction(sequence); return label; }
@Override public void show() { // TODO Auto-generated method stub Gdx.input.setInputProcessor(stage); table.getColor().a = 0; table.addAction(Actions.fadeIn(0.5f)); }
@Override public void show() { initSplashManager(); splashImage.addAction( Actions.sequence( Actions.sequence( Actions.fadeIn(0.75f), Actions.delay(2.75f), Actions.fadeOut(0.75f), Actions.run(onFirstSplashFinishedRunnable)))); splashStage.addActor(splashImage); }
@Override public void show() { // TODO Auto-generated method stub Gdx.input.setInputProcessor(stage); table.getColor().a = 0; table.addAction(Actions.fadeIn(0.5f)); if (!Sounds.main_s.isPlaying() && maingame.sound) { Sounds.main_s.setLooping(true); Sounds.main_s.play(); } }
private Image makeLibGDXLogo(TextureAtlas atlas) { Image libGdxLogo = new Image(atlas.findRegion("powered-by-libgdx")); libGdxLogo.getColor().a = 0f; libGdxLogo.addAction(Actions.fadeIn(0.125f)); libGdxLogo.setY(Display.devicePixel(5)); libGdxLogo.setX(Display.devicePixel(5)); libGdxLogo.addListener( new VibrateClickListener() { @Override public void onClick(InputEvent event, float x, float y) { Platform.getBrowserUtil().launchWebBrowser("http://libgdx.badlogicgames.com"); } }); return libGdxLogo; }
private Image makeHappyDroidsLogo(TextureAtlas atlas) { Image happyDroidsLogo = new Image(atlas.findRegion("happy-droids-logo")); happyDroidsLogo.getColor().a = 0f; happyDroidsLogo.addAction(Actions.fadeIn(0.125f)); happyDroidsLogo.setX( getStage().getWidth() - happyDroidsLogo.getWidth() - Display.devicePixel(5)); happyDroidsLogo.setY(Display.devicePixel(5)); happyDroidsLogo.addListener( new VibrateClickListener() { @Override public void onClick(InputEvent event, float x, float y) { Platform.getBrowserUtil().launchWebBrowser(TowerConsts.HAPPYDROIDS_URI); } }); return happyDroidsLogo; }
// other overrides ---------------------------------------------------------------------------- @Override public void show() { super.show(); table.addAction( Actions.sequence(Actions.alpha(0), Actions.fadeIn(0.10f), Actions.delay(0.10f))); stage.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { if (time > 2f) { dispose(); ((Game) Gdx.app.getApplicationListener()).setScreen(new MainMenuScreen()); } } }); }
@Override public void run() { // TODO Auto-generated method stub splashImage = new Image(getImage("antlr")); splashImage.addAction( Actions.sequence( Actions.sequence( Actions.fadeIn(0.75f), Actions.delay(1.75f), Actions.fadeOut(0.75f), Actions.run( new Runnable() { @Override public void run() { // TODO Auto-generated method stub dispose(); incodr_main.setScreen(incodr_main.menu); } })))); splashStage.addActor(splashImage); }
public static void draw(boolean menuEnable) { if (showMenu) { others.notUserObject("menu").setVisible(Setting.persistence.touchMod); if (Setting.persistence.touchMod && GameViews.gameview.stackView == null) { float x = pad.getKnobPercentX(); float y = pad.getKnobPercentY(); double tan = Math.atan2(y, x); if (tan < p4 * 3 && tan > p4) MoveController.up(); else if (tan > p4 * 3 || (tan < -p4 * 3 && tan < 0)) MoveController.left(); else if (tan > -p4 * 3 && tan < -p4) MoveController.down(); else if ((tan > -p4 && tan < 0) || (tan > 0 && tan < p4)) MoveController.right(); else MoveController.stop(); } others.cleanActions(); for (Actor actor : others.getItems()) actor.addAction( GameViews.gameview.stackView == null ? Actions.fadeIn(0.1f) : Actions.fadeOut(0.1f)); if (Setting.persistence.betterDisplay) mask.setColor(.5f, .5f, .5f, (1 - others.first().getItem().getColor().a) * .3f); else mask.setColor(.2f, .2f, .2f, (1 - others.first().getItem().getColor().a) * .85f); stage.act(); if (menuEnable) stage.draw(); } }
public void init() { add = new ParticleEffect(); add.load( Gdx.files.internal(Setting.GAME_RES_PARTICLE + "addp.p"), Gdx.files.internal(Setting.GAME_RES_PARTICLE)); add.setPosition(835, 111); render = new ShapeRenderer(); render.setAutoShapeType(true); stage = new Stage( new ScalingViewport( Scaling.stretch, GameUtil.screen_width, GameUtil.screen_height, new OrthographicCamera()), GameMenuView.stage.getBatch()); $.add( new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "exit.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "exitc.png"))) .setPosition(960, 550) .fadeOut() .addAction(Actions.parallel(Actions.fadeIn(0.2f), Actions.moveTo(960, 510, 0.1f))) .onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); GameViews.gameview.stackView.disposes(); } }) .appendTo(stage); $.add( new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "min.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "minc.png"))) .setPosition(910, 550) .fadeOut() .addAction(Actions.parallel(Actions.fadeIn(0.2f), Actions.moveTo(910, 510, 0.1f))) .onClick( new Runnable() { @Override public void run() { GameViews.gameview.stackView.onkeyDown(Keys.ESCAPE); Music.playSE("snd210"); } }) .appendTo(stage); Image bg = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "item_bg.png"); bg.setColor(1, 1, 1, 0); bg.setPosition(160, 28); bg.addAction(Actions.fadeIn(0.2f)); stage.addActor(bg); ListStyle style = new ListStyle(); style.font = FontUtil.generateFont(" ".toCharArray()[0], 22); style.selection = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_EQUIP + "equipsel.png"); style.fontColorSelected = Color.valueOf("f5e70c"); elist = new com.rpsg.rpg.system.ui.List<Item>(style); elist.onClick( new Runnable() { @Override public void run() { item = elist.getSelected(); Music.playSE("snd210"); } }); elist.layout(); pane = new ScrollPane(elist); pane.getStyle().vScroll = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "scrollbar.png"); pane.getStyle().vScrollKnob = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "scrollbarin.png"); pane.setForceScroll(false, true); pane.layout(); Table table = new Table(); table.add(pane); table.padRight(20); table.setPosition(170, 40); table.setSize(270, 390); table.getCell(pane).width(table.getWidth()).height(table.getHeight() - 20); table.setColor(1, 1, 1, 0); table.addAction(Actions.fadeIn(0.2f)); stage.addActor(table); topbarSel = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "topsel.png"); topbar = new Table(); topbar.setBackground(Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "topbar.png")); topbar.setSize(818, 42); topbar.setPosition(160, 455); int tmpI = 0, offsetX = 135; topbar.add(new TopBar("medicine", tmpI++ * offsetX)); topbar.add(new TopBar("material", tmpI++ * offsetX)); topbar.add(new TopBar("cooking", tmpI++ * offsetX)); topbar.add(new TopBar("equipment", tmpI++ * offsetX)); topbar.add(new TopBar("spellcard", tmpI++ * offsetX)); topbar.add(new TopBar("important", tmpI++ * offsetX)); for (Cell cell : topbar.getCells()) { cell.padLeft(50).padRight(34).height(40); cell.getActor() .addListener( new InputListener() { public boolean touchDown( InputEvent event, float x, float y, int pointer, int button) { Music.playSE("snd210"); return true; } }); } stage.addActor(topbar); generateLists("medicine"); final Actor mask = new Actor(); mask.setWidth(GameUtil.screen_width); mask.setHeight(GameUtil.screen_height); mask.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return false; } }); stage.addActor(mask); scuse = Res.get(Setting.GAME_RES_IMAGE_MENU_SC + "sc_use.png"); scuse.loaded = new Runnable() { @Override public void run() { scuse.setPosition( (int) (GameUtil.screen_width / 2 - scuse.getWidth() / 2), (int) (GameUtil.screen_height / 2 - scuse.getHeight() / 2)); } }; sellist = new com.rpsg.rpg.system.ui.List<ListItem>(style); sellist.onDBClick( new Runnable() { @Override public void run() { sellist.getSelected().run.run(); } }); can = new Runnable() { @Override public void run() { scuse.visible = false; sellist.setVisible(false); mask.setVisible(false); layer = 0; } }; sellist.setPosition(368, 240); sellist.setSize(254, 100); sellist.layout(); stage.addActor( sellist.onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); } })); final Actor mask2 = new Actor(); mask2.setWidth(GameUtil.screen_width); mask2.setHeight(GameUtil.screen_height); mask2.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return false; } }); elist.onDBClick( new Runnable() { @Override public void run() { scuse.visible = true; sellist.offsetX2 = 20; sellist.getItems().clear(); if (item.type == Item.TYPE_USEINMAP) sellist .getItems() .add( new ListItem("使用") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "yes.png")) .setRunnable( new Runnable() { @Override public void run() { scfor.visible = true; herolist.setVisible(true); mask2.setVisible(true); layer = 2; } })); if (item.throwable) sellist .getItems() .add( new ListItem("丢弃") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "bin.png")) .setRunnable( new Runnable() { @Override public void run() { group.setVisible(true); mask2.setVisible(true); can.run(); currentCount = 1; layer = 3; } })); sellist .getItems() .add( new ListItem("取消") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "no.png")) .setRunnable( new Runnable() { @Override public void run() { can.run(); } })); sellist.onDBClick( new Runnable() { @Override public void run() { sellist.getSelected().run.run(); } }); sellist.setVisible(true); sellist.setSelectedIndex(0); sellist.setItemHeight(27); sellist.padTop = 2; mask.setVisible(true); layer = 1; } }); stage.addActor(mask2); scfor = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "selbg.png"); scfor.setPosition(500, 87); herolist = new com.rpsg.rpg.system.ui.List<ListItem>(style); herolist.offsetX2 = 20; herolist .getItems() .add(new ListItem("取消").setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "no.png"))); for (Hero h : HeroController.heros) { herolist.getItems().add(new ListItem(h.name).setUserObject(h)); } herolist .onDBClick( new Runnable() { @Override public void run() {} }) .onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); } }); herolist.setPosition(492, 273); herolist.setSize(257, 140); herolist.layout(); stage.addActor(herolist); can2 = new Runnable() { @Override public void run() { scfor.visible = false; herolist.setVisible(false); mask2.setVisible(false); layer = 1; } }; TextButtonStyle butstyle = new TextButtonStyle(); butstyle.over = butstyle.checkedOver = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button_hover.png"); butstyle.down = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button_active.png"); butstyle.up = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button.png"); group = new Group(); Image tbg = new Image(Setting.GAME_RES_IMAGE_MENU_SC + "throw.png"); tbg.setPosition(350, 200); group.addActor(tbg); TextButton button; button = new TextButton("确定", butstyle) .onClick( new Runnable() { @Override public void run() { ItemUtil.throwItem(currentBar.name, item, currentCount); AlertUtil.add("丢弃成功。", AlertUtil.Yellow); ItemView.this.generateLists(currentBar.name); item = new TipItem(); can3.run(); } }); button.setPosition(630, 290); button.setSize(100, 50); group.addActor(button); TextButton button2 = new TextButton("取消", butstyle) .onClick( new Runnable() { @Override public void run() { can3.run(); } }); button2.setPosition(630, 225); button2.setSize(100, 50); group.addActor(button2); ImageButton upbutton1 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton1 .onClick( new Runnable() { @Override public void run() { if (currentCount + 100 <= item.count) currentCount += 100; } }) .setPosition(395, 340); group.addActor(upbutton1); ImageButton upbutton2 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton2 .onClick( new Runnable() { @Override public void run() { if (currentCount + 10 <= item.count) currentCount += 10; } }) .setPosition(435, 340); group.addActor(upbutton2); ImageButton upbutton3 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton3 .onClick( new Runnable() { @Override public void run() { if (currentCount + 1 <= item.count) currentCount += 1; } }) .setPosition(475, 340); group.addActor(upbutton3); ImageButton dbutton1 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton1 .onClick( new Runnable() { @Override public void run() { if (currentCount - 100 >= 1) currentCount -= 100; } }) .setPosition(395, 240); group.addActor(dbutton1); ImageButton dbutton2 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton2 .onClick( new Runnable() { @Override public void run() { if (currentCount - 10 >= 1) currentCount -= 10; } }) .setPosition(435, 240); group.addActor(dbutton2); ImageButton dbutton3 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton3 .onClick( new Runnable() { @Override public void run() { if (currentCount - 1 >= 1) currentCount -= 1; } }) .setPosition(475, 240); group.addActor(dbutton3); Table buttable = new Table(); buttable .add( new TextButton("最大", butstyle, 16) .onClick( new Runnable() { @Override public void run() { currentCount = item.count == 0 ? 1 : item.count; } })) .size(80, 33) .row(); buttable .add( new TextButton("+1", butstyle, 16) .onClick( new Runnable() { @Override public void run() { if (currentCount < item.count) currentCount++; } })) .size(80, 35) .row(); buttable .add( new TextButton("-1", butstyle, 16) .onClick( new Runnable() { @Override public void run() { if (currentCount > 1) currentCount--; } })) .size(80, 35) .row(); buttable .add( new TextButton("最小", butstyle, 16) .onClick( new Runnable() { @Override public void run() { currentCount = 1; } })) .size(80, 33) .row(); for (Cell c : buttable.getCells()) { c.padTop(2).padBottom(2); } buttable.setPosition(575, 300); group.addActor(buttable); stage.addActor(group); for (final Actor a : group.getChildren()) { a.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (!(a instanceof Image)) Music.playSE("snd210"); return true; } }); } can3 = new Runnable() { @Override public void run() { group.setVisible(false); mask2.setVisible(false); can.run(); } }; can3.run(); can2.run(); can.run(); }
protected void showHowto() { howTo.addAction(Actions.fadeIn(0.3f)); credits.addAction(Actions.fadeOut(0.3f)); }
protected void showCredits() { credits.addAction(Actions.fadeIn(0.3f)); howTo.addAction(Actions.fadeOut(0.3f)); }