public void render(double now) { double delta = clock.getDelta(); TWEEN.update(); controls.update(); if (mixer != null) { mixer.update(delta); } scene .getFog() .getColor() .setHSL( 0.63, 0.05, parameters.getDouble( "control")); // scene.fog.color.setHSL( 0.63, 0.05, parameters.control ); renderer.setClearColor(scene.getFog().getColor()); // renderer.setClearColor( scene.fog.color ); sunLight.setIntensity( parameters.getDouble("control") * 0.7 + 0.3); // sunLight.intensity = parameters.control * 0.7 + 0.3; pointLight.setIntensity( -parameters.getDouble("control") * 0.5 + 1); // pointLight.intensity = - parameters.control * 0.5 + 1; pointLight .getColor() .setHSL( 0.1, 0.75, parameters.getDouble("control") * 0.5 + 0.5); // pointLight.color.setHSL( 0.1, 0.75, parameters.control * 0.5 + 0.5 ); // render cube map mesh.setVisible(false); // mesh.visible = false; renderer.setAutoClear(true); // renderer.autoClear = true; cubeCamera.getPosition().copy(mesh.getPosition()); // cubeCamera.position.copy( mesh.position ); cubeCamera.updateCubeMap(renderer, scene); renderer.setAutoClear(false); // renderer.autoClear = false; mesh.setVisible(true); // mesh.visible = true; renderer.render(scene, camera); }
@Override public void init() { clock = THREE.Clock(); WIDTH = (int) getWindowInnerWidth(); HEIGHT = (int) getWindowInnerHeight(); windowHalfX = (int) (getWindowInnerWidth() / 2); windowHalfY = (int) (getWindowInnerHeight() / 2); FocusPanel container = createContainerPanel(); // renderer renderer = THREE.WebGLRenderer(WebGLRendererParameter.create().antialias(true)); renderer.setPixelRatio(GWTThreeUtils.getWindowDevicePixelRatio()); renderer.setSize(WIDTH, HEIGHT); container.getElement().appendChild(renderer.getDomElement()); renderer.getShadowMap().setEnabled(true); // renderer.shadowMap.enabled = true; renderer .getShadowMap() .setType(THREE.PCFSoftShadowMap); // renderer.shadowMap.type = THREE.PCFSoftShadowMap; // renderer.setGammaInput(true); // renderer.gammaInput = true; renderer.setGammaOutput(true); // renderer.gammaOutput = true; // scene scene = THREE.Scene(); scene.setFog(THREE.Fog(0x00aaff, 1000, FAR)); // camera camera = THREE.PerspectiveCamera(45, getWindowInnerWidth() / getWindowInnerHeight(), 2, FAR); camera.getPosition().set(500, 400, 1200); cubeCamera = THREE.CubeCamera(1, FAR, 128); scene.add(cubeCamera); Canvas x = Canvas.createIfSupported(); Context2d xc = x.getContext2d(); x.setSize(128 + "px", 128 + "px"); xc.setFillStyle("#fff"); xc.fillRect(0, 0, 128, 128); xc.setFillStyle("#000"); xc.fillRect(0, 0, 64, 64); xc.setFillStyle("#999"); xc.fillRect(32, 32, 32, 32); xc.setFillStyle("#000"); xc.fillRect(64, 64, 64, 64); xc.setFillStyle("#555"); xc.fillRect(96, 96, 32, 32); CanvasTexture texturePattern = THREE.CanvasTexture(x.getCanvasElement()); // var // texturePattern // = // new // THREE.CanvasTexture( // x // ) texturePattern.setFormat(THREE.RGBFormat); // texturePattern.format = // THREE.RGBFormat; texturePattern.getRepeat().set(1000, 1000); // texturePattern.repeat.set( // 1000, 1000 ); texturePattern.setWrapS(THREE.RepeatWrapping); // texturePattern.wrapS = // THREE.RepeatWrapping; texturePattern.setWrapT(THREE.RepeatWrapping); // texturePattern.wrapT = // THREE.RepeatWrapping; Texture textureSquares = ImageUtils.loadTexture("textures/patterns/bright_squares256.png"); // var // textureSquares // = // THREE.ImageUtils.loadTexture( // "textures/patterns/bright_squares256.png" // ); textureSquares.getRepeat().set(50, 50); // textureSquares.repeat.set( 50, // 50 ); textureSquares.setWrapS(THREE.RepeatWrapping); // textureSquares.wrapS = // textureSquares.wrapT // = // THREE.RepeatWrapping; textureSquares.setWrapT(THREE.RepeatWrapping); textureSquares.setMagFilter(THREE.NearestFilter); // textureSquares.magFilter // = // THREE.NearestFilter; textureSquares.setFormat(THREE.RGBFormat); // textureSquares.format = // THREE.RGBFormat; Texture textureNoiseColor = ImageUtils.loadTexture("textures/disturb.jpg"); // var // textureNoiseColor // = // THREE.ImageUtils.loadTexture( // "textures/disturb.jpg" // ); textureNoiseColor.getRepeat().set(1, 1); // textureNoiseColor.repeat.set( // 1, 1 ); textureNoiseColor.setWrapS(THREE.RepeatWrapping); // textureNoiseColor.wrapS // = // textureNoiseColor.wrapT // = // THREE.RepeatWrapping; textureNoiseColor.setWrapT(THREE.RepeatWrapping); textureNoiseColor.setFormat(THREE.RGBFormat); // textureNoiseColor.format // = THREE.RGBFormat; Texture textureLava = ImageUtils.loadTexture("textures/lava/lavatile.jpg"); // var // textureLava // = // THREE.ImageUtils.loadTexture( // "textures/lava/lavatile.jpg" // ); textureLava.getRepeat().set(6, 2); // textureLava.repeat.set( 6, 2 ); textureLava.setWrapS(THREE.RepeatWrapping); // textureLava.wrapS = // textureLava.wrapT = // THREE.RepeatWrapping; textureLava.setWrapT(THREE.RepeatWrapping); textureLava.setFormat(THREE.RGBFormat); // textureLava.format = // THREE.RGBFormat; String path = "textures/cube/SwedishRoyalCastle/"; // var path = // "textures/cube/SwedishRoyalCastle/"; String format = ".jpg"; // var format = '.jpg'; String[] urls = { path + "px" + format, path + "nx" + format, path + "py" + format, path + "ny" + format, path + "pz" + format, path + "nz" + format }; ; Texture reflectionCube = ImageUtils.loadTextureCube(JavaScriptUtils.toArray(urls)); // var // reflectionCube // = // THREE.ImageUtils.loadTextureCube( // urls // ); // ground MeshPhongMaterial groundMaterial = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial() .shininess(80) .color(0xffffff) .specular(0xffffff) .map(textureSquares)); // var groundMaterial = new // THREE.MeshPhongMaterial( {shininess: // 80,color: 0xffffff,specular: // 0xffffff,map: textureSquares} ); PlaneBufferGeometry planeGeometry = THREE.PlaneBufferGeometry(100, 100); // var // planeGeometry // = // new // THREE.PlaneBufferGeometry( // 100, // 100 // ); Mesh ground = THREE.Mesh(planeGeometry, groundMaterial); // var ground = // new // THREE.Mesh( // planeGeometry, // groundMaterial // ); ground.getPosition().set(0, 0, 0); // ground.position.set( 0, 0, 0 ); ground.getRotation().setX(-Math.PI / 2); // ground.rotation.x = - Math.PI // / 2; ground.getScale().set(1000, 1000, 1000); // ground.scale.set( 1000, 1000, // 1000 ); ground.setReceiveShadow(true); // ground.receiveShadow = true; scene.add(ground); // materials Shader shader = ShaderLib.cube(); shader.uniforms().set("tCube", cubeCamera.getRenderTarget()); // shader.uniforms[ // "tCube" // ].texture // = // cubeCamera.renderTarget; shader.uniforms().set("tFlip", 1); // shader.uniforms[ "tFlip" ].value = // 1; ShaderMaterial materialCube = THREE.ShaderMaterial( GWTParamUtils.ShaderMaterial() .fragmentShader(shader.fragmentShader()) .vertexShader(shader.vertexShader()) .uniforms(shader.uniforms())); // var // materialCube // = // new // THREE.ShaderMaterial( // {fragmentShader: // shader.fragmentShader,vertexShader: // shader.vertexShader,uniforms: // shader.uniforms} // ); MeshPhongMaterial materialLambert = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial() .shininess(50) .color(0xffffff) .map(textureNoiseColor)); // var // materialLambert // = // new // THREE.MeshPhongMaterial( // { // shininess: // 50, // color: // 0xffffff, // map: // textureNoiseColor // } // ); MeshPhongMaterial materialPhong = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial() .shininess(50) .color(0xffffff) .specular(0x999999) .map(textureLava)); // var materialPhong = new // THREE.MeshPhongMaterial( { shininess: 50, // color: 0xffffff, specular: 0x999999, map: // textureLava } ); MeshPhongMaterial materialPhongCube = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial() .shininess(50) .color(0xffffff) .specular(0x999999) .envMap(cubeCamera.getRenderTarget().gwtCastTexture())); // var // materialPhongCube // = new // THREE.MeshPhongMaterial( // { // shininess: // 50, // color: // 0xffffff, // specular: // 0x999999, // envMap: // cubeCamera.renderTarget // } ); // stats // object SphereGeometry sphereGeometry = THREE.SphereGeometry(100, 64, 32); // var // sphereGeometry // = // new // THREE.SphereGeometry( // 100, // 64, // 32 // ); TorusGeometry torusGeometry = THREE.TorusGeometry(240, 60, 32, 64); // var // torusGeometry // = // new // THREE.TorusGeometry( // 240, // 60, // 32, // 64 // ); BoxGeometry cubeGeometry = THREE.BoxGeometry(150, 150, 150); // var // cubeGeometry // = new // THREE.BoxGeometry( // 150, 150, // 150 ); addObject(torusGeometry, materialPhong, 0, 100, 0, 0); addObject(cubeGeometry, materialLambert, 350, 75, 300, 0); mesh = addObject(sphereGeometry, materialPhongCube, 350, 100, -350, 0); BoxGeometry bigCube = THREE.BoxGeometry(50, 500, 50); BoxGeometry midCube = THREE.BoxGeometry(50, 200, 50); BoxGeometry smallCube = THREE.BoxGeometry(100, 100, 100); addObjectColor(bigCube, 0xff0000, -500, 250, 0, 0); addObjectColor(smallCube, 0xff0000, -500, 50, -150, 0); addObjectColor(midCube, 0x00ff00, 500, 100, 0, 0); addObjectColor(smallCube, 0x00ff00, 500, 50, -150, 0); addObjectColor(midCube, 0x0000ff, 0, 100, -500, 0); addObjectColor(smallCube, 0x0000ff, -150, 50, -500, 0); addObjectColor(midCube, 0xff00ff, 0, 100, 500, 0); addObjectColor(smallCube, 0xff00ff, -150, 50, 500, 0); addObjectColor(THREE.BoxGeometry(500, 10, 10), 0xffff00, 0, 600, 0, Math.PI / 4); addObjectColor(THREE.BoxGeometry(250, 10, 10), 0xffff00, 0, 600, 0, 0); addObjectColor(THREE.SphereGeometry(100, 32, 26), 0xffffff, -300, 100, 300, 0); JSONLoader loader = THREE.JSONLoader(); loader.load( "models/animated/sittingBox.js", new JSONLoadHandler() { @Override public void loaded(Geometry geometry, JsArray<Material> materials) { MeshPhongMaterial morphMaterial = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial() .color(0x000000) .specular(0xff9900) .shininess(50) .morphTargets(true) .side(THREE.DoubleSide) .shading( THREE .FlatShading)); // var morphMaterial = new THREE.MeshPhongMaterial( // { color: 0x000000, specular: 0xff9900, shininess: // 50, morphTargets: true, side: THREE.DoubleSide, // shading: THREE.FlatShading } ); mesh = THREE.Mesh( geometry, morphMaterial); // mesh = new THREE.Mesh( geometry, morphMaterial ); mixer = THREE.AnimationMixer(mesh); // mixer = new THREE.AnimationMixer( mesh ); mixer .clipAction(geometry.getAnimations().get(0)) .setDuration(10) .play(); // mixer.addAction( new THREE.AnimationAction( geometry.animations[0] // ).warpToDuration( 10 ) ); double s = 200; // var s = 200; mesh.getScale().set(s, s, s); // mesh.scale.set( s, s, s ); // morph.setDuration(8000);////morph.duration = 8000; // morph.setMirroredLoop(true);////morph.mirroredLoop = true; mesh.setCastShadow(true); // mesh.castShadow = true; mesh.setReceiveShadow(true); // mesh.receiveShadow = true; scene.add(mesh); } }); double sunIntensity = 0.3; double pointIntensity = 1; int pointColor = 0xffaa00; if (DAY) { sunIntensity = 1; pointIntensity = 0.5; pointColor = 0xffffff; } ambientLight = THREE.AmbientLight(0x3f2806); // ambientLight = new THREE.AmbientLight( 0x3f2806 ); scene.add(ambientLight); pointLight = THREE.PointLight( 0xffaa00, pointIntensity, 5000); // pointLight = new THREE.PointLight( 0xffaa00, pointIntensity, 5000 ); pointLight.getPosition().set(0, 0, 0); // pointLight.position.set( 0, 0, 0 ); scene.add(pointLight); sunLight = THREE.SpotLight( 0xffffff, sunIntensity, 0, Math.PI / 2, 1); // sunLight = new THREE.SpotLight( 0xffffff, sunIntensity, 0, Math.PI/2, 1 ); sunLight.getPosition().set(1000, 2000, 1000); // sunLight.position.set( 1000, 2000, 1000 ); sunLight.setCastShadow(true); // sunLight.castShadow = true; sunLight.setShadowBias(-0.0002); // sunLight.shadowBias = -0.0002; sunLight.setShadowCameraNear(750); // sunLight.shadowCameraNear = 750; sunLight.setShadowCameraFar(4000); // sunLight.shadowCameraFar = 4000; sunLight.setShadowCameraFov(30); // sunLight.shadowCameraFov = 30; sunLight.setShadowCameraVisible(false); // sunLight.shadowCameraVisible = false; scene.add(sunLight); // trackball consume keydown event.this is the way to add keydown on root // TODO method GWTUtils.addKeyDownHandlerToDocument( new KeyDownHandler() { @Override public void onKeyDown(KeyDownEvent event) { if (event.getNativeKeyCode() == 78) { if (tweenDirection == 1) { tweenDay.stop(); tweenNight.start(); tweenDirection = -1; } else { tweenNight.stop(); tweenDay.start(); tweenDirection = 1; } } } }); // control controls = THREEExp.TrackballControls( camera, renderer .getDomElement()); // controls = new THREE.TrackballControls( camera, // renderer.domElement ); controls.getTarget().set(0, 120, 0); // controls.target.set( 0, 120, 0 ); controls.setRotateSpeed(1.0); // controls.rotateSpeed = 1.0; controls.setZoomSpeed(1.2); // controls.zoomSpeed = 1.2; controls.setPanSpeed(0.8); // controls.panSpeed = 0.8; controls.setNoZoom(false); // controls.noZoom = false; controls.setNoPan(false); // controls.noPan = false; controls.setStaticMoving(true); // controls.staticMoving = true; controls.setDynamicDampingFactor(0.15); // controls.dynamicDampingFactor = 0.15; controls.setKeys( JavaScriptUtils.toArray(new int[] {65, 83, 68})); // controls.keys = [ 65, 83, 68 ]; // Tween tweenDirection = -1; parameters = JSParameter.createParameter().set("control", 0); tweenDay = TWEEN.Tween(parameters).to("control", 1, 1000).easing(TWEEN.Easing_Exponential_Out()); tweenNight = TWEEN.Tween(parameters).to("control", 0, 1000).easing(TWEEN.Easing_Exponential_Out()); stats = Stats.create(); stats.setPosition(0, 0); container.getElement().appendChild(stats.domElement()); // add html info container.add( createAbsoluteHTML( "<div style='text:white'><a href='http://threejs.org' target='_blank'>three.js</a> - test</a>", 100, 10)); // handle resize & gui initResizeHandlerAndGUI(); // setDebugAnimateOneTimeOnly(true); }