public static Level load(String file) throws IOException { com.mojang.minecraft.level.Level level = new com.mojang.minecraft.level.Level(); File f = new File(OpenClassic.getGame().getDirectory(), file); FileInputStream in = new FileInputStream(f); GZIPInputStream decompressor = new GZIPInputStream(in); DataInputStream data = new DataInputStream(decompressor); int magic = convert(data.readShort()); if (magic != 1874) { OpenClassic.getLogger() .severe( String.format( OpenClassic.getGame().getTranslator().translate("level.format-mismatch"), "MCSharp v1")); OpenClassic.getLogger() .severe(OpenClassic.getGame().getTranslator().translate("level.try-mcforge")); return MCForgeLevelFormat.load(file); } short width = convert(data.readShort()); short height = convert(data.readShort()); short depth = convert(data.readShort()); level.xSpawn = data.readShort(); level.ySpawn = data.readShort(); level.zSpawn = data.readShort(); level.rotSpawn = (byte) data.readUnsignedByte(); data.readUnsignedByte(); byte[] blocks = new byte[width * depth * height]; for (int z = 0; z < depth; z++) { for (int y = 0; y < height; y++) { byte[] row = new byte[height]; data.readFully(row); for (int x = 0; x < width; x++) { blocks[(y * height + z) * width + x] = translateBlock(row[x]); } } } level.setData(width, height, depth, blocks); data.close(); try { f.delete(); } catch (SecurityException e) { e.printStackTrace(); } return level.openclassic; }
public ServerLevel(LevelInfo info) { this.name = info.getName(); this.author = ""; this.creationTime = System.currentTimeMillis(); this.spawn = info.getSpawn(); if (this.spawn != null) this.spawn.setLevel(this); this.width = info.getWidth(); this.height = info.getHeight(); this.depth = info.getDepth(); this.waterLevel = (short) (this.height / 2); this.blocks = new byte[this.width * this.depth * this.height]; this.data = new NBTData(this.name); this.data.load( OpenClassic.getGame().getDirectory().getPath() + "/levels/" + this.name + ".nbt"); this.executor.scheduleAtFixedRate( new Runnable() { public void run() { try { physics(); } catch (Exception e) { OpenClassic.getLogger() .log(java.util.logging.Level.SEVERE, "Error while ticking: {0}", e); e.printStackTrace(); } } }, 0, 1000 / Constants.PHYSICS_PER_SECOND, TimeUnit.MILLISECONDS); }
public void setName(String name) { if (this.name != null && !this.name.equals("")) return; this.name = name; this.data = new NBTData(this.name); this.data.load( OpenClassic.getGame().getDirectory().getPath() + "/levels/" + this.name + ".nbt"); }
private static boolean physicsAllowed(Block block) { if (block.getType().getPhysics() == null) return false; BlockPhysicsEvent event = EventFactory.callEvent(new BlockPhysicsEvent(block)); if (block.getType().getPhysics() instanceof FallingBlockPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.falling", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof FlowerPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.flower", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof MushroomPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.mushroom", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof SaplingPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.trees", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof SpongePhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.sponge", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof LiquidPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.liquid", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof GrassPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.grass", true) && !event.isCancelled(); } return true; }
public boolean treePhysics() { return OpenClassic.getGame().getConfig().getBoolean("physics.trees", true); }
public class ServerLevel implements Level { private static final Random rand = new Random(); private long creationTime; private short width; private short height; private short depth; private byte[] blocks; private Position spawn; private String name; private String author; private short waterLevel; private boolean generating; private int skyColor = 10079487; private int fogColor = 16777215; private int cloudColor = 16777215; private List<Player> players = new ArrayList<Player>(); private List<BlockEntity> entities = new ArrayList<BlockEntity>(); private boolean physics = OpenClassic.getGame().getConfig().getBoolean("physics.enabled", true); private TripleIntHashMap<Integer> physicsQueue = new TripleIntHashMap<Integer>(); private final ScheduledExecutorService executor = Executors.newSingleThreadScheduledExecutor(); private NBTData data; public ServerLevel() { this.executor.scheduleAtFixedRate( new Runnable() { public void run() { try { physics(); } catch (Exception e) { OpenClassic.getLogger() .log(java.util.logging.Level.SEVERE, "Error while ticking physics: {0}", e); e.printStackTrace(); } } }, 0, 1000 / Constants.PHYSICS_PER_SECOND, TimeUnit.MILLISECONDS); } public ServerLevel(LevelInfo info) { this.name = info.getName(); this.author = ""; this.creationTime = System.currentTimeMillis(); this.spawn = info.getSpawn(); if (this.spawn != null) this.spawn.setLevel(this); this.width = info.getWidth(); this.height = info.getHeight(); this.depth = info.getDepth(); this.waterLevel = (short) (this.height / 2); this.blocks = new byte[this.width * this.depth * this.height]; this.data = new NBTData(this.name); this.data.load( OpenClassic.getGame().getDirectory().getPath() + "/levels/" + this.name + ".nbt"); this.executor.scheduleAtFixedRate( new Runnable() { public void run() { try { physics(); } catch (Exception e) { OpenClassic.getLogger() .log(java.util.logging.Level.SEVERE, "Error while ticking: {0}", e); e.printStackTrace(); } } }, 0, 1000 / Constants.PHYSICS_PER_SECOND, TimeUnit.MILLISECONDS); } public boolean getPhysicsEnabled() { return this.physics; } public void setPhysicsEnabled(boolean enabled) { this.physics = enabled; } public void addPlayer(Player player) { this.players.add(player); } public void removePlayer(String name) { for (Player player : this.getPlayers()) { if (player.getName().equalsIgnoreCase(name)) { this.players.remove(player); this.sendToAllExcept(player, new PlayerDespawnMessage(player.getPlayerId())); } } } public void removePlayer(byte id) { for (Player player : this.getPlayers()) { if (player.getPlayerId() == id) { this.players.remove(player); this.sendToAllExcept(player, new PlayerDespawnMessage(player.getPlayerId())); } } } public List<Player> getPlayers() { return new ArrayList<Player>(this.players); } public void tick() { for (Player player : this.players) { ((ServerPlayer) player).tick(); } for (BlockEntity entity : this.entities) { if (entity.getController() != null) entity.getController().tick(); } } // TODO: Idle physics like grass, flower, etc public void physics() { if (this.physics) { String updates[]; Integer ticks[]; synchronized (this.physicsQueue) { updates = this.physicsQueue.keySet().toArray(new String[this.physicsQueue.size()]); ticks = this.physicsQueue.values().toArray(new Integer[this.physicsQueue.size()]); this.physicsQueue.clear(); } for (int count = 0; count < updates.length; count++) { int x = TripleIntHashMap.key1(updates[count]); int y = TripleIntHashMap.key2(updates[count]); int z = TripleIntHashMap.key3(updates[count]); Block block = this.getBlockAt(x, y, z); int tick = ticks[count]; tick--; if (tick > 0) { synchronized (this.physicsQueue) { this.physicsQueue.put(x, y, z, tick); } continue; } if (physicsAllowed(block)) { block.getType().getPhysics().update(block); } } } } public void clearPhysics() { synchronized (this.physicsQueue) { this.physicsQueue.clear(); } } public void dispose() { this.executor.shutdown(); } public void updatePhysics(int x, int y, int z) { this.updatePhysics(x, y, z, true); } public void updatePhysics(int x, int y, int z, boolean around) { if (!this.physics) return; synchronized (this.physicsQueue) { this.physicsQueue.put(x, y, z, this.getBlockTypeAt(x, y, z).getTickDelay()); if (around) { // this.physicsQueue.add(x + 1, y, z); // this.physicsQueue.add(x - 1, y, z); // this.physicsQueue.add(x, y + 1, z); // this.physicsQueue.add(x, y - 1, z); // this.physicsQueue.add(x, y, z + 1); // this.physicsQueue.add(x, y, z - 1); } } } public String getName() { return this.name; } public void setName(String name) { if (this.name != null && !this.name.equals("")) return; this.name = name; this.data = new NBTData(this.name); this.data.load( OpenClassic.getGame().getDirectory().getPath() + "/levels/" + this.name + ".nbt"); } public String getAuthor() { return this.author; } public void setAuthor(String author) { if (this.author != null && !this.author.equals("")) return; this.author = author; } public long getCreationTime() { return this.creationTime; } public void setCreationTime(long time) { if (this.creationTime != 0) return; this.creationTime = time; } public Position getSpawn() { return this.spawn; } public void setSpawn(Position spawn) { Position old = this.spawn; this.spawn = spawn; EventFactory.callEvent(new SpawnChangeEvent(this, old)); } public short getWidth() { return this.width; } public short getHeight() { return this.height; } public short getDepth() { return this.depth; } public short getWaterLevel() { return this.waterLevel; } public byte[] getBlocks() { return Arrays.copyOf(this.blocks, this.blocks.length); } public void setWorldData(short width, short height, short depth, byte[] blocks) { this.width = width; this.height = height; this.depth = depth; this.waterLevel = (short) (this.height / 2); this.blocks = blocks; } public byte getBlockIdAt(Position pos) { return this.getBlockIdAt(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ()); } public byte getBlockIdAt(int x, int y, int z) { if (x < 0 || y < 0 || z < 0 || x >= this.width || y >= this.height || z >= this.depth) return 0; return blocks[coordsToBlockIndex(x, y, z)]; } public BlockType getBlockTypeAt(Position pos) { return this.getBlockTypeAt(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ()); } public BlockType getBlockTypeAt(int x, int y, int z) { if (x < 0 || y < 0 || z < 0 || x >= this.width || y >= this.height || z >= this.depth) return VanillaBlock.AIR; return Blocks.fromId(this.getBlockIdAt(x, y, z)); } public Block getBlockAt(Position pos) { if (pos.getBlockX() < 0 || pos.getBlockY() < 0 || pos.getBlockZ() < 0 || pos.getBlockX() >= this.width || pos.getBlockY() >= this.height || pos.getBlockZ() >= this.depth) return null; return new Block(pos); } public Block getBlockAt(int x, int y, int z) { return this.getBlockAt(new Position(this, x, y, z)); } public boolean setBlockIdAt(Position pos, byte type) { return this.setBlockIdAt(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(), type); } public boolean setBlockIdAt(Position pos, byte type, boolean physics) { return this.setBlockIdAt(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(), type, physics); } public boolean setBlockIdAt(int x, int y, int z, byte type) { return this.setBlockIdAt(x, y, z, type, true); } public boolean setBlockIdAt(int x, int y, int z, byte type, boolean physics) { if (x < 0 || y < 0 || z < 0 || x >= this.width || y >= this.height || z >= this.depth) return false; if (!this.generating && type == VanillaBlock.AIR.getId() && (x == 0 || x == this.getWidth() - 1 || z == 0 || z == this.getDepth() - 1) && y <= this.getWaterLevel() - 1 && y > this.getWaterLevel() - 3) { type = VanillaBlock.WATER.getId(); } blocks[coordsToBlockIndex(x, y, z)] = type; this.sendToAll(new BlockChangeMessage((short) x, (short) y, (short) z, type)); if (physics && !this.generating) { for (BlockFace face : BlockFace.values()) { Block block = this.getBlockAt(x + face.getModX(), y + face.getModY(), z + face.getModZ()); if (block != null && block.getType() != null && block.getType().getPhysics() != null) { block.getType().getPhysics().onNeighborChange(block, this.getBlockAt(x, y, z)); } } } return true; } public boolean setBlockAt(Position pos, BlockType type) { return this.setBlockAt(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(), type); } public boolean setBlockAt(Position pos, BlockType type, boolean physics) { return this.setBlockAt(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(), type, physics); } public boolean setBlockAt(int x, int y, int z, BlockType type) { return this.setBlockAt(x, y, z, type, true); } public boolean setBlockAt(int x, int y, int z, BlockType type, boolean physics) { return this.setBlockIdAt(x, y, z, type.getId(), physics); } @Override public int getHighestBlockY(int x, int z) { return this.getHighestBlockY(x, z, this.getHeight()); } @Override public int getHighestBlockY(int x, int z, int max) { for (int y = max; y >= 0; y--) { if (this.getBlockIdAt(x, y, z) != 0) return y; } return -1; } @Override public boolean isHighest(int x, int y, int z) { if (this.getHighestBlockY(x, z) <= y) return true; return false; } @Override public boolean isLit(int x, int y, int z) { boolean lit = false; for (int curr = y; curr <= this.getHeight(); curr++) { if (!this.canLightPass(this.getBlockAt(x, curr, z))) lit = false; } return lit; } public boolean canLightPass(Block block) { return block == null || block.getType() == VanillaBlock.AIR || block.getType() == VanillaBlock.DANDELION || block.getType() == VanillaBlock.ROSE || block.getType() == VanillaBlock.RED_MUSHROOM || block.getType() == VanillaBlock.BROWN_MUSHROOM || block.getType() == VanillaBlock.GLASS || block.getType() == VanillaBlock.LEAVES; } public boolean isGenerating() { return this.generating; } public void setGenerating(boolean generating) { this.generating = generating; } public boolean treePhysics() { return OpenClassic.getGame().getConfig().getBoolean("physics.trees", true); } public int coordsToBlockIndex(int x, int y, int z) { if (x < 0 || y < 0 || z < 0 || x >= this.width || y >= this.height || z >= this.depth) return -1; return x + (z * this.width) + (y * this.width * this.depth); } public Position blockIndexToCoords(int index) { if (index < 0) return null; int y = index / this.width / this.depth; index -= y * this.width * this.depth; int z = index / this.width; int x = index - z * this.width; return new Position(this, x, y, z); } public static int coordsToBlockIndex(int x, int y, int z, int width, int height, int depth) { if (x < 0 || y < 0 || z < 0 || x >= width || y >= height || z >= depth) return -1; return x + (z * width) + (y * width * depth); } public static Position blockIndexToCoords( int index, ServerLevel level, int width, int height, int depth) { if (index < 0) return null; int y = index / width / depth; index -= y * width * depth; int z = index / width; int x = index - z * width; return new Position(level, x, y, z); } public void sendToAll(Message message) { for (Player player : this.getPlayers()) { player.getSession().send(message); } } public void sendToAllExcept(Player skip, Message message) { for (Player player : this.getPlayers()) { if (player.getPlayerId() == skip.getPlayerId()) continue; player.getSession().send(message); } } public List<BlockEntity> getBlockEntities() { return new ArrayList<BlockEntity>(this.entities); } public BlockEntity getBlockEntityFromId(int id) { for (BlockEntity entity : this.entities) { if (entity.getEntityId() == id) return entity; } return null; } public BlockEntity getBlockEntity(Position pos) { for (BlockEntity entity : this.entities) { if (entity.getPosition().equals(pos)) return entity; } return null; } public BlockEntity spawnBlockEntity(BlockEntity entity, Position pos) { this.entities.add(entity); entity.setPosition(pos); return entity; } public void removeBlockEntity(BlockEntity entity) { this.removeBlockEntity(entity.getEntityId()); } public void removeBlockEntity(int id) { for (BlockEntity entity : this.entities) { if (entity.getEntityId() == id) { if (entity.getController() != null) entity.getController().onDeath(); EventFactory.callEvent(new EntityDeathEvent(entity)); this.entities.remove(entity); } } } private static boolean physicsAllowed(Block block) { if (block.getType().getPhysics() == null) return false; BlockPhysicsEvent event = EventFactory.callEvent(new BlockPhysicsEvent(block)); if (block.getType().getPhysics() instanceof FallingBlockPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.falling", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof FlowerPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.flower", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof MushroomPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.mushroom", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof SaplingPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.trees", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof SpongePhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.sponge", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof LiquidPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.liquid", true) && !event.isCancelled(); } if (block.getType().getPhysics() instanceof GrassPhysics) { return OpenClassic.getGame().getConfig().getBoolean("physics.grass", true) && !event.isCancelled(); } return true; } @Override public void delayTick(Position pos, byte id) { this.updatePhysics(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ(), false); } public boolean growTree(int x, int y, int z) { int logHeight = rand.nextInt(3) + 4; boolean freespace = true; for (int currY = y; currY <= y + 1 + logHeight; currY++) { byte leaf = 1; if (currY == y) { leaf = 0; } if (currY >= y + 1 + logHeight - 2) { leaf = 2; } for (int currX = x - leaf; currX <= x + leaf && freespace; ++currX) { for (int currZ = z - leaf; currZ <= z + leaf && freespace; ++currZ) { if (currX >= 0 && currY >= 0 && currZ >= 0 && currX < this.width && currY < this.depth && currZ < this.height) { if (this.getBlockTypeAt(currX, currY, currZ) != VanillaBlock.AIR) { freespace = false; } } else { freespace = false; } } } } if (!freespace) { return false; } else if (this.getBlockTypeAt(x, y, z) == VanillaBlock.GRASS && y < this.depth - logHeight - 1) { this.setBlockAt(x, y - 1, z, VanillaBlock.DIRT); for (int count = y - 3 + logHeight; count <= y + logHeight; ++count) { int var8 = count - (y + logHeight); int leafMax = 1 - var8 / 2; for (int currX = x - leafMax; currX <= x + leafMax; ++currX) { int diffX = currX - x; for (int currZ = z - leafMax; currZ <= z + leafMax; ++currZ) { int diffZ = currZ - z; if (Math.abs(diffX) != leafMax || Math.abs(diffZ) != leafMax || rand.nextInt(2) != 0 && var8 != 0) { this.setBlockAt(currX, count, currZ, VanillaBlock.LEAVES); } } } } for (int count = 0; count < logHeight; ++count) { this.setBlockAt(x, y + count, z, VanillaBlock.LOG); } return true; } else { return false; } } public NBTData getData() { return this.data; } @Override public int getSkyColor() { return this.skyColor; } @Override public void setSkyColor(int color) { this.skyColor = color; this.sendToAll(new LevelColorMessage("sky", color)); } @Override public int getFogColor() { return this.fogColor; } @Override public void setFogColor(int color) { this.fogColor = color; this.sendToAll(new LevelColorMessage("fog", color)); } @Override public int getCloudColor() { return this.cloudColor; } @Override public void setCloudColor(int color) { this.cloudColor = color; this.sendToAll(new LevelColorMessage("cloud", color)); } }