public void bump(int x, int y, boolean canBreakBricks) { byte block = level.getBlock(x, y); if ((Level.TILE_BEHAVIORS[block & 0xff] & Level.BIT_BUMPABLE) > 0) { // EHSAN Brick Bump counter added here bricksBumped++; if (block == 1) { Mario.gainHiddenBlock(); } bumpInto(x, y - 1); byte blockData = level.getBlockData(x, y); if (blockData < 0) { level.setBlockData(x, y, (byte) (blockData + 1)); } if (blockData == 0) { level.setBlock(x, y, (byte) 4); level.setBlockData(x, y, (byte) 4); } if (((Level.TILE_BEHAVIORS[block & 0xff]) & Level.BIT_SPECIAL) > 0) { // System.out.println("2222"); if (randomGen.nextInt(5) == 0 && level.difficulty > 4) { addSprite(new GreenMushroom(this, x * cellSize + 8, y * cellSize + 8)); ++level.counters.greenMushrooms; } else { if (!Mario.large) { addSprite(new Mushroom(this, x * cellSize + 8, y * cellSize + 8)); ++level.counters.mushrooms; } else { addSprite(new FireFlower(this, x * cellSize + 8, y * cellSize + 8)); ++level.counters.flowers; } } } else { Mario.gainCoin(); addSprite(new CoinAnim(x, y)); } } if ((Level.TILE_BEHAVIORS[block & 0xff] & Level.BIT_BREAKABLE) > 0) { bumpInto(x, y - 1); if (canBreakBricks) { bricksBumped++; level.setBlock(x, y, (byte) 0); for (int xx = 0; xx < 2; xx++) for (int yy = 0; yy < 2; yy++) addSprite( new Particle( x * cellSize + xx * 8 + 4, y * cellSize + yy * 8 + 4, (xx * 2 - 1) * 4, (yy * 2 - 1) * 4 - 8)); } else { level.setBlockData(x, y, (byte) 4); } } }
public void bumpInto(int x, int y) { byte block = level.getBlock(x, y); if (((Level.TILE_BEHAVIORS[block & 0xff]) & Level.BIT_PICKUPABLE) > 0) { Mario.gainCoin(); level.setBlock(x, y, (byte) 0); addSprite(new CoinAnim(x, y + 1)); } for (Sprite sprite : sprites) { sprite.bumpCheck(x, y); } }
public int getMarioMode() { return mario.getMode(); }
public void reset(MarioAIOptions marioAIOptions) { // System.out.println("\nLevelScene RESET!"); // this.gameViewer = setUpOptions[0] == 1; // System.out.println("this.mario.isMarioInvulnerable = " + // this.mario.isMarioInvulnerable); // this.levelDifficulty = marioAIOptions.getLevelDifficulty(); // System.out.println("this.levelDifficulty = " + this.levelDifficulty); // this.levelLength = marioAIOptions.getLevelLength(); // System.out.println("this.levelLength = " + this.levelLength); // this.levelSeed = marioAIOptions.getLevelRandSeed(); // System.out.println("levelSeed = " + levelSeed); // this.levelType = marioAIOptions.getLevelType(); // System.out.println("levelType = " + levelType); GlobalOptions.FPS = marioAIOptions.getFPS(); // System.out.println("GlobalOptions.FPS = " + GlobalOptions.FPS); GlobalOptions.isPowerRestoration = marioAIOptions.isPowerRestoration(); // System.out.println("GlobalOptions.isPowerRestoration = " + // GlobalOptions.isPowerRestoration); // GlobalOptions.isPauseWorld = marioAIOptions.isPauseWorld(); GlobalOptions.areFrozenCreatures = marioAIOptions.isFrozenCreatures(); // System.out.println("GlobalOptions = " + GlobalOptions.isPauseWorld); // GlobalOptions.isTimer = marioAIOptions.isTimer(); // System.out.println("GlobalOptions.isTimer = " + GlobalOptions.isTimer); // isToolsConfigurator = setUpOptions[11] == 1; this.setTimeLimit(marioAIOptions.getTimeLimit()); // System.out.println("this.getTimeLimit() = " + this.getTimeLimit()); // this.isViewAlwaysOnTop() ? 1 : 0, setUpOptions[13] GlobalOptions.isVisualization = marioAIOptions.isVisualization(); // System.out.println("visualization = " + visualization); killedCreaturesTotal = 0; killedCreaturesByFireBall = 0; killedCreaturesByStomp = 0; killedCreaturesByShell = 0; bricksBumped = 0; marioInitialPos = marioAIOptions.getMarioInitialPos(); greenMushroomMode = marioAIOptions.getGreenMushroomMode(); if (replayer != null) { try { // replayer.openNextReplayFile(); replayer.openFile("level.lvl"); level = (Level) replayer.readObject(); level.counters.resetUncountableCounters(); // replayer.closeFile(); // replayer.closeRecorder(); } catch (IOException e) { System.err.println("[Mario AI Exception] : level reading failed"); e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } } else level = LevelGenerator.createLevel(marioAIOptions); String fileName = marioAIOptions.getLevelFileName(); if (!fileName.equals("")) { try { Level.save(level, new ObjectOutputStream(new FileOutputStream(fileName))); } catch (IOException e) { System.err.println("[Mario AI Exception] : Cannot write to file " + fileName); e.printStackTrace(); } } this.levelSeed = level.randomSeed; this.levelLength = level.length; this.levelHeight = level.height; this.levelType = level.type; this.levelDifficulty = level.difficulty; Sprite.spriteContext = this; sprites.clear(); this.width = GlobalOptions.VISUAL_COMPONENT_WIDTH; this.height = GlobalOptions.VISUAL_COMPONENT_HEIGHT; Sprite.setCreaturesGravity(marioAIOptions.getCreaturesGravity()); Sprite.setCreaturesWind(marioAIOptions.getWind()); Sprite.setCreaturesIce(marioAIOptions.getIce()); Mario.resetStatic(marioAIOptions); bonusPoints = -1; mario = new Mario(this); // System.out.println("mario = " + mario); memo = ""; sprites.add(mario); startTime = 1; timeLeft = timeLimit * GlobalOptions.mariosecondMultiplier; tickCount = 0; }
public boolean isMarioAbleToJump() { return mario.mayJump(); }
public boolean isMarioOnGround() { return mario.isOnGround(); }
public int getMarioStatus() { return mario.getStatus(); }
public boolean isMarioAbleToShoot() { return mario.isAbleToShoot(); }
public boolean isLevelFinished() { return (mario.getStatus() != Mario.STATUS_RUNNING); }
public void tick() { if (GlobalOptions.isGameplayStopped) return; timeLeft--; if (timeLeft == 0) mario.die("Time out!"); xCamO = xCam; yCamO = yCam; if (startTime > 0) { startTime++; } float targetXCam = mario.x - 160; xCam = targetXCam; if (xCam < 0) xCam = 0; if (xCam > level.length * cellSize - GlobalOptions.VISUAL_COMPONENT_WIDTH) xCam = level.length * cellSize - GlobalOptions.VISUAL_COMPONENT_WIDTH; fireballsOnScreen = 0; for (Sprite sprite : sprites) { if (sprite != mario) { float xd = sprite.x - xCam; float yd = sprite.y - yCam; if (xd < -64 || xd > GlobalOptions.VISUAL_COMPONENT_WIDTH + 64 || yd < -64 || yd > GlobalOptions.VISUAL_COMPONENT_HEIGHT + 64) { removeSprite(sprite); } else { if (sprite instanceof Fireball) fireballsOnScreen++; } } } tickCount++; level.tick(); // boolean hasShotCannon = false; // int xCannon = 0; for (int x = (int) xCam / cellSize - 1; x <= (int) (xCam + this.width) / cellSize + 1; x++) for (int y = (int) yCam / cellSize - 1; y <= (int) (yCam + this.height) / cellSize + 1; y++) { int dir = 0; if (x * cellSize + 8 > mario.x + cellSize) dir = -1; if (x * cellSize + 8 < mario.x - cellSize) dir = 1; SpriteTemplate st = level.getSpriteTemplate(x, y); if (st != null) { // if (st.getType() == Sprite.KIND_SPIKY) // { // System.out.println("here"); // } if (st.lastVisibleTick != tickCount - 1) { if (st.sprite == null || !sprites.contains(st.sprite)) st.spawn(this, x, y, dir); } st.lastVisibleTick = tickCount; } if (dir != 0) { byte b = level.getBlock(x, y); if (((Level.TILE_BEHAVIORS[b & 0xff]) & Level.BIT_ANIMATED) > 0) { if ((b % cellSize) / 4 == 3 && b / cellSize == 0) { if ((tickCount - x * 2) % 100 == 0) { // xCannon = x; for (int i = 0; i < 8; i++) { addSprite( new Sparkle( x * cellSize + 8, y * cellSize + (int) (Math.random() * cellSize), (float) Math.random() * dir, 0, 0, 1, 5)); } addSprite(new BulletBill(this, x * cellSize + 8 + dir * 8, y * cellSize + 15, dir)); // hasShotCannon = true; } } } } } for (Sprite sprite : sprites) sprite.tick(); byte levelElement = level.getBlock(mario.mapX, mario.mapY); if (levelElement == (byte) (13 + 3 * 16) || levelElement == (byte) (13 + 5 * 16)) { if (levelElement == (byte) (13 + 5 * 16)) mario.setOnTopOfLadder(true); else mario.setInLadderZone(true); } else if (mario.isInLadderZone()) { mario.setInLadderZone(false); } for (Sprite sprite : sprites) sprite.collideCheck(); for (Shell shell : shellsToCheck) { for (Sprite sprite : sprites) { if (sprite != shell && !shell.dead) { if (sprite.shellCollideCheck(shell)) { if (mario.carried == shell && !shell.dead) { mario.carried = null; mario.setRacoon(false); // System.out.println("sprite = " + sprite); shell.die(); ++this.killedCreaturesTotal; } } } } } shellsToCheck.clear(); for (Fireball fireball : fireballsToCheck) for (Sprite sprite : sprites) if (sprite != fireball && !fireball.dead) if (sprite.fireballCollideCheck(fireball)) fireball.die(); fireballsToCheck.clear(); sprites.addAll(0, spritesToAdd); sprites.removeAll(spritesToRemove); spritesToAdd.clear(); spritesToRemove.clear(); }