@OPERATION protected void registerAgent(OpFeedbackParam<String> wsp) { AgentId aid = getOpUserId(); System.out.println("registering agent " + aid); super.registerAgent(wsp); order.add(aid); wsp.set("NA"); }
/** * Operation that gives agents a linear representation of the state of the game. * * @param result */ @OPERATION void getGameState(OpFeedbackParam<Integer[]> result) { Integer[] res = new Integer[9]; for (int i = 0; i < 3; i++) for (int j = 0; j < 3; j++) { res[3 * i + j] = gameState[i][j]; } result.set(res); }
@OPERATION void randomInt(OpFeedbackParam<Integer> res, int min, int max) { res.set(r.nextInt(max + 1 - min) + min); }
@OPERATION void random_int(int min, int max, OpFeedbackParam<Integer> res) { Random r = new Random(); res.set(r.nextInt((max - min + 1)) + min); }
@OPERATION void toss_coin(double prob, OpFeedbackParam<Boolean> res) { Random r = new Random(); res.set(r.nextDouble() < prob); }