public static int convolve(Kernel2D_I32 kernel, ImageBorder_S32 input, int x, int y) { final int r = kernel.getRadius(); final int w = kernel.getWidth(); int total = 0; for (int i = 0; i < w; i++) { for (int j = 0; j < w; j++) { total += input.get(x + j - r, y + i - r) * kernel.get(i, j); } } return total; }
public static void convolve(Kernel2D_I32 kernel, GrayS16 input, GrayI16 output) { final short[] dataSrc = input.data; final short[] dataDst = output.data; final int[] dataKer = kernel.data; final int kernelWidth = kernel.getWidth(); final int offsetL = kernel.getOffset(); final int offsetR = kernelWidth - offsetL - 1; final int width = input.getWidth(); final int height = input.getHeight(); // convolve across the left and right borders for (int y = 0; y < height; y++) { int minI = y >= offsetL ? -offsetL : -y; int maxI = y < height - offsetR ? offsetR : height - y - 1; int indexDst = output.startIndex + y * output.stride; for (int x = 0; x < offsetL; x++) { int total = 0; int weight = 0; for (int i = minI; i <= maxI; i++) { int indexSrc = input.startIndex + (y + i) * input.stride + x; int indexKer = (i + offsetL) * kernelWidth; for (int j = -x; j <= offsetR; j++) { int w = dataKer[indexKer + j + offsetL]; weight += w; total += (dataSrc[indexSrc + j]) * w; } } dataDst[indexDst++] = (short) ((total + weight / 2) / weight); } indexDst = output.startIndex + y * output.stride + width - offsetR; for (int x = width - offsetR; x < width; x++) { int maxJ = width - x - 1; int total = 0; int weight = 0; for (int i = minI; i <= maxI; i++) { int indexSrc = input.startIndex + (y + i) * input.stride + x; int indexKer = (i + offsetL) * kernelWidth; for (int j = -offsetL; j <= maxJ; j++) { int w = dataKer[indexKer + j + offsetL]; weight += w; total += (dataSrc[indexSrc + j]) * w; } } dataDst[indexDst++] = (short) ((total + weight / 2) / weight); } } // convolve across the top border while avoiding convolving the corners again for (int y = 0; y < offsetL; y++) { int indexDst = output.startIndex + y * output.stride + offsetL; for (int x = offsetL; x < width - offsetR; x++) { int total = 0; int weight = 0; for (int i = -y; i <= offsetR; i++) { int indexSrc = input.startIndex + (y + i) * input.stride + x; int indexKer = (i + offsetL) * kernelWidth; for (int j = -offsetL; j <= offsetR; j++) { int w = dataKer[indexKer + j + offsetL]; weight += w; total += (dataSrc[indexSrc + j]) * w; } } dataDst[indexDst++] = (short) ((total + weight / 2) / weight); } } // convolve across the bottom border for (int y = height - offsetR; y < height; y++) { int maxI = height - y - 1; int indexDst = output.startIndex + y * output.stride + offsetL; for (int x = offsetL; x < width - offsetR; x++) { int total = 0; int weight = 0; for (int i = -offsetL; i <= maxI; i++) { int indexSrc = input.startIndex + (y + i) * input.stride + x; int indexKer = (i + offsetL) * kernelWidth; for (int j = -offsetL; j <= offsetR; j++) { int w = dataKer[indexKer + j + offsetL]; weight += w; total += (dataSrc[indexSrc + j]) * w; } } dataDst[indexDst++] = (short) ((total + weight / 2) / weight); } } }