public void testCreatesItemMenuWithItemsCorrectly() { _player.addItem(Item.BLOCKABALL); _player.addItem(Item.HEALVIAL); JMenu menu = _constructor.createItemMenu(); assertNameAndText(menu, "Items", "Items"); assertEquals("Number of menus was not correct", 3, menu.getItemCount()); assertAllItemsHaveNames(menu); JMenuItem blockaballItemMenu = getWithName(menu, "BLOCKABALL"); assertNotNull("Blockaball item menu was not added", blockaballItemMenu); assertEquals("Blockaball text was not right", "Blockaball", blockaballItemMenu.getText()); assertNotNull("Blockaball action was not set", blockaballItemMenu.getAction()); assertEquals(ItemAction.class, blockaballItemMenu.getAction().getClass()); JMenuItem healVialItemMenu = getWithName(menu, "HEALVIAL"); assertNotNull("HealVial item menu was not added", healVialItemMenu); assertEquals("HealVial text was not right", "Heal Vial", healVialItemMenu.getText()); assertNotNull("HealVial action was not set", healVialItemMenu.getAction()); assertEquals(ItemAction.class, healVialItemMenu.getAction().getClass()); JMenuItem backItemMenu = getWithName(menu, "Back"); assertNotNull("Back item menu was not added", backItemMenu); assertEquals("Back item text was not right", "Back", backItemMenu.getText()); assertNotNull("Back action was not set", backItemMenu.getAction()); assertEquals(BackAction.class, backItemMenu.getAction().getClass()); }
// determines whether the player is within the grass or not public void blockAppear() { // if the player is within the bounds of the grass if (wildGrass.getAppearanceData().contains(player.getAppearanceData())) { // does a wildBlockamon appear? wildGrass.wildBlockamonAppearance( player.getActiveBlockamon(), player.getX() + player.getWidth(), player.getY()); } }
// creates the player private Player createPlayer() { IPlayerCreator playerCreator = new PlayerCreator(); Player player = playerCreator.createNewPlayer(); generateStartingBlockamon(player); player.setLocation(playerXStartingLocation, playerYStartingLocation); final String message = String.format(_receivedMessageFormat, player.getLeadBlockamon().elementType()); displayDialog(message, "Block received", JOptionPane.INFORMATION_MESSAGE); return player; }
public void testCreatesBlockamonMenuCorrectly() { Blockamon blockamon = new Blockamon(ElementType.BUG); _player.addToParty(blockamon); JMenu menu = _constructor.createBlockamonMenu(); assertNameAndText(menu, "Blockamon", "Blockamon"); assertEquals("Number of menu items was not correct", 2, menu.getItemCount()); JMenuItem blockamonMenuItem = menu.getItem(0); assertNameAndText( blockamonMenuItem, blockamon.elementType() + "0", blockamon.name() + ", " + blockamon.level() + ", " + blockamon.currentHp() + "/" + blockamon.maxHp()); assertNotNull("Blockamon menu action not set", blockamonMenuItem.getAction()); assertEquals(BlockamonAction.class, blockamonMenuItem.getAction().getClass()); JMenuItem backItemMenu = menu.getItem(1); assertNotNull("Back item menu was not added", backItemMenu); assertEquals("Back item text was not right", "Back", backItemMenu.getText()); assertNotNull("Back action was not set", backItemMenu.getAction()); assertEquals(BackAction.class, backItemMenu.getAction().getClass()); }
public void run() { setDefaultCloseOperation(EXIT_ON_CLOSE); player = createPlayer(); playingField.add(player); createItemShop(); createHealingCenter(); createGrass(); menu = new ControlPanel( getPlayer(), createSaveWriter(_fileFilter), createSaveLoader(_fileFilter), getItemShop(), getHealingCenter(), new WindowDisplay()); add(menu, BorderLayout.NORTH); add(playingField, BorderLayout.CENTER); pack(); player.setVisible(true); this.addKeyListener(new KeyListen(this, menu)); setVisible(true); this.repaint(); }
public void changePlayerImage(Direction direction) { player.changeImage(direction); }
// moves the player public void movePlayer(char aKey) { // tells the player to move System.out.println("Moving player"); player.movePlayer(aKey, this.getWidth(), this.getHeight()); }
public boolean isInHealingStation() { return healingCenter.getAppearanceData().contains(player.getAppearanceData()); }
public boolean isInStore() { return itemShop.getAppearanceData().contains(player.getAppearanceData()); }
// player loses a battle and all blockamon in their party have lost all HealthPoints public void playerWhitedOut() { player.setLocation(healingCenter.getX(), healingCenter.getY()); player.healAllBlockamon(); player.loseMoney(); playingField.repaint(); }
private void generateStartingBlockamon(Player player) { player.setLeadBlockamon(BlockamonGenerator.generateRandomBlockamon()); }