コード例 #1
0
  public void queueInventory(final ICrafting c) {
    if (Platform.isServer() && c instanceof EntityPlayer && this.monitor != null) {
      try {
        PacketMEInventoryUpdate piu = new PacketMEInventoryUpdate();
        final IItemList<IAEItemStack> monitorCache = this.monitor.getStorageList();

        for (final IAEItemStack send : monitorCache) {
          try {
            piu.appendItem(send);
          } catch (final BufferOverflowException boe) {
            NetworkHandler.instance.sendTo(piu, (EntityPlayerMP) c);

            piu = new PacketMEInventoryUpdate();
            piu.appendItem(send);
          }
        }

        NetworkHandler.instance.sendTo(piu, (EntityPlayerMP) c);
      } catch (final IOException e) {
        AELog.error(e);
      }
    }
  }
コード例 #2
0
  @Override
  public void detectAndSendChanges() {
    if (Platform.isServer()) {
      if (this.monitor != this.host.getItemInventory()) {
        this.isContainerValid = false;
      }

      for (final Settings set : this.serverCM.getSettings()) {
        final Enum<?> sideLocal = this.serverCM.getSetting(set);
        final Enum<?> sideRemote = this.clientCM.getSetting(set);

        if (sideLocal != sideRemote) {
          this.clientCM.putSetting(set, sideLocal);
          for (final Object crafter : this.crafters) {
            try {
              NetworkHandler.instance.sendTo(
                  new PacketValueConfig(set.name(), sideLocal.name()), (EntityPlayerMP) crafter);
            } catch (final IOException e) {
              AELog.error(e);
            }
          }
        }
      }

      if (!this.items.isEmpty()) {
        try {
          final IItemList<IAEItemStack> monitorCache = this.monitor.getStorageList();

          final PacketMEInventoryUpdate piu = new PacketMEInventoryUpdate();

          for (final IAEItemStack is : this.items) {
            final IAEItemStack send = monitorCache.findPrecise(is);
            if (send == null) {
              is.setStackSize(0);
              piu.appendItem(is);
            } else {
              piu.appendItem(send);
            }
          }

          if (!piu.isEmpty()) {
            this.items.resetStatus();

            for (final Object c : this.crafters) {
              if (c instanceof EntityPlayer) {
                NetworkHandler.instance.sendTo(piu, (EntityPlayerMP) c);
              }
            }
          }
        } catch (final IOException e) {
          AELog.error(e);
        }
      }

      this.updatePowerStatus();

      final boolean oldAccessible = this.canAccessViewCells;
      this.canAccessViewCells = this.hasAccess(SecurityPermissions.BUILD, false);
      if (this.canAccessViewCells != oldAccessible) {
        for (int y = 0; y < 5; y++) {
          if (this.cellView[y] != null) {
            this.cellView[y].allowEdit = this.canAccessViewCells;
          }
        }
      }

      super.detectAndSendChanges();
    }
  }