コード例 #1
0
  /**
   * Renders the shape that is currently being sized by the user as they drag the mouse across the
   * canvas. We render this separately because we have not yet put it in the shapes list for the
   * pose.
   *
   * @param g2 The graphics context for this canvas.
   * @param poseArea The area in the middle of the canvas where the pose will be rendered.
   */
  private void renderShapeInProgress(Graphics2D g2, Rectangle2D.Double poseArea) {
    AnimatedSpriteEditor singleton = AnimatedSpriteEditor.getEditor();
    PoseurStateManager poseurStateManager = singleton.getStateManager().getPoseurStateManager();
    PoseurShape shapeInProgress = poseurStateManager.getShapeInProgress();

    // ONLY DO THIS ON THE RIGHT SIDE
    if (state.isZoomable() && (shapeInProgress != null)) {
      float zoomLevel = state.getZoomLevel();
      shapeInProgress.render(g2, (int) poseArea.getX(), (int) poseArea.getY(), zoomLevel, true);
    }
  }
コード例 #2
0
  /**
   * Renders all the shapes in the corresponding canvas state object for this canvas.
   *
   * @param g2 The graphics context of this panel.
   */
  private void renderShapes(Graphics2D g2, Rectangle2D.Double poseArea) {
    // LET'S GET THE POSE AREA AND THE POSE
    PoseurPose pose = state.getPose();
    float zoomLevel = state.getZoomLevel();

    // RENDER THE ENTIRE POSE
    Iterator<PoseurShape> shapesIt = pose.getShapesIterator();
    AnimatedSpriteEditor singleton = AnimatedSpriteEditor.getEditor();
    PoseurStateManager poseurStateManager = singleton.getStateManager().getPoseurStateManager();
    while (shapesIt.hasNext()) {
      PoseurShape shape = shapesIt.next();
      boolean isSelected = poseurStateManager.isSelectedShape(shape);

      // NOTE THAT WE NEVER DEPICT SELECTED SHAPES DIFFERENTLY
      // IN THE TRUE CANVAS, ONLY THE ZOOMABLE CANVAS
      if (!state.isZoomable()) {
        isSelected = false;
      }
      shape.render(g2, (int) poseArea.getX(), (int) poseArea.getY(), zoomLevel, isSelected);
    }
  }